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[Wii] The Legend of Zelda: Twilight Princess Discussion Thread
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Gecko3
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Old Jan 10, 2007, 06:59 AM Local time: Jan 10, 2007, 06:59 AM #1 of 723
Heya, bought the gamecube version (since I can't find a Wii anywhere in my local area, and wanted to play the new Zelda game).

I'll admit, I didn't read through the entire thread (which is quite long), and a search didn't bring up what I wanted to ask, so I'll just ask it here.

Does Link move faster on foot by rolling constantly? I mean when you're not mounted, and when you're not in wolf form. It seems to me that he moves slightly faster if you roll constantly (yes, it looks retarded and may wear out your fingers, but I swear he moves faster lol).

This also seemed true on Ocarina of Time (not sure about Majora's Mask and can't recall for Wind Waker though, but I think it's also the case in these games as well).

Watching a couple of Youtube videos of Zelda gameplay (mostly at the glitches, some of which seem game-breaking) seems to confirm my theory as well, as oftentimes Link is seen rolling around. Again, it looks really stupid after a while, but it does seem to make you move faster when you're just on foot. Guess just plain running isn't quick enough for me lol

Jam it back in, in the dark.
Gecko3
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Old Jan 10, 2007, 04:45 PM Local time: Jan 10, 2007, 04:45 PM #2 of 723
Another question, sorry if it's been answered or discussed already (and please point me to it. I tried searching, but came up with nothing), I heard that there's some serious glitches/bugs in the Wii version that can really screw up your game if you run into it.

The one I'm referring to is this (I heard this was fixed in the GC version):

http://www.youtube.com/watch?v=XkB53h2M5Pw

Are there any other bugs that you've noticed in either version? I'd hate to have to start all over because of a game-stopping bug.

There's nowhere I can't reach.
Gecko3
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Old Jan 11, 2007, 04:38 PM Local time: Jan 11, 2007, 04:38 PM #3 of 723
Thanks for the info AcerBandit. Even though I hate having to buy 2 copies of a game, I think I'm still going to buy the Wii version when I get a Wii, just to see how cool it is to swing the sword and what not (although it'll take me a little getting used to being a right hander, since I'm a lefty IRL and I like Link as a lefty ).

I've noticed that I often forget to save, so I usually end up only doing it like right before a dungeon, or right after I finish it. I think it's because now that I have more hearts, dying isn't as common as it was when I was stuck with just three hearts.

I'm sure this has been mentioned before, but I want to say it again. The boss fights in this game (the ones I've seen so far anyway, I'm only up to Snowpeak atm) are very fun. Although it is a tad predictable on what you have to do to beat them after their first few attacks, I like how they're huge and take up a very large room, and also how you have to use the items you find in the dungeons to beat them (the arbiter dungeon boss fight was really awesome). Sure, it's always been like this in every Zelda game, and although they reuse some elements from the past games (like those friggin Redead's that freeze you and then start attacking, or the Poes stealing fires), at least they're a little more creative in how you can deal with them.

Really good Zelda game though, certainly lives up to its reputation.

This thing is sticky, and I don't like it. I don't appreciate it.
Gecko3
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Old Jan 13, 2007, 06:43 AM Local time: Jan 13, 2007, 06:43 AM #4 of 723
Just beat it, and wow, I enjoyed my time playing the game. I might come off as a jerk or something saying this, but man, Shigeru Miyamoto sure knows how to tell the same story in various forms, but still entertain at the same time.

Don't get me wrong though, I really did like this game a lot. The fight with Ganon was really fun, particularly as you get to fight him man to man (whereas earlier versions of Zelda games had you fighting him usually when he turned into a monster. Not that there was anything wrong with that either, just that I like that they're trying to do different things, even if the story is ultimately the same).

I really loved the music in this game too, although the dungeon music kind of sucks (just about everything else was pretty nice though, especially boss music and the daytime Hyrule music). Although some of it was just remixed (like the Zora place), they did a pretty good job overall. I'm still kind of miffed that the "official soundtrack" that came with my Nintendo Power subscription was only 7 songs (I was hoping it was an actual soundtrack, not just a sampler, although at least the tracks they include are nice).

The only thing I really miss from the older Zelda games is the ability to do ranged attacks with your sword. I guess that's something they had to sacrifice with making it 3-D (and making sword battles fun), but there's times I wish I could shoot that far away bird with my sword like in the old games lol (yes, I know about the weapons ingame, just reminiscing ).

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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Wii] The Legend of Zelda: Twilight Princess Discussion Thread

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