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[PS3] Story of White Knight "Level 5 RPG for PS3"
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Soldier
Hero of Twilight


Member 98

Level 35.79

Mar 2006


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Old Sep 25, 2006, 07:09 PM #1 of 113


I like how this will live up to the hype.

Jam it back in, in the dark.
Soldier
Hero of Twilight


Member 98

Level 35.79

Mar 2006


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Old Sep 26, 2006, 02:34 AM #2 of 113
This thread title sucks. I demand it be changed to White Knight Story: "God Dammit".

Quote:
Rather than having the main character transform into the White Knight, Level 5 had originally considered having him ride on top of it. However, it was determined that this would require a giant of over 20 meters in size. Such a size discrepancy would have made it difficult to have the knight fight against human characters.
That's a bit of a letdown, because I liked the idea of riding on the White Knight's shoulders or whatever while he fought the giants. It would've been awesome having your character cling to life every time the Knight suffered damage. It would be like Giant Robo. Well, they could always have that girl ride on his shoulders.

Quote:
Well, it's confirmed. 10% over on Gamespot, this thing is going to take a long time to roll around at that rate of development.
I read it was about 45% completed, and that seems more reasonable considering how much appears to be finished. I just hope they continue to tweak the graphics and physics. Like I said in the PS3 thread, it would be great if the characters would suffer realtime damage, such as blood and cuts on their clothing.

Quote:
SE's got competition, something they desperately need to light a fire under their ass.
I made that same bold statement a few years back when Monolith released the first episode for Xenosaga. I encouraged the thought, too, because while competition for consoles is worthless, competition among developers of similar genres is considered beneficial. This causes the companies to improve on their games, and even borrow ideas the other guy came up with.

While I doubt Monolith will ever become notable in Square's eyes, Level 5 has the potential to make them sweat a bit. Their game history is still small, but they've gotten better with every new title they make. Dark Cloud was decent, but did the job as PS2's first noteworthy RPG. Dark Cloud 2 improved on the original in every way possible. And Dragon Quest VIII was so good, it made me a series fan with just that one entry, and might have the distinction of being the best RPG I've ever played for PS2. Until FFXII dethrones it next month.

So that is why most of us are giving our hopes up so early. Level 5 has yet to disappoint. The only thing I'm hoping for is a better story for White Knight, since their previous games have had fun but ultimately generic stories and characters.

Monica: "I'm Monica. I come from the future!"

Max: "Okay."

Monica: "......you could be a LITTLE skeptical, you know."

Max: "Why? That sort of thing happens all the time in RPGs. Now let's go talk to the generic talking tree so we can fight the generic silver-haired bad guy."

WKS shows promise based on the small bits of the video. It should at least be a more serious story. At least they got more creative with the characters' names.

There's nowhere I can't reach.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [PS3] Story of White Knight "Level 5 RPG for PS3"

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