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They finally announced a release date. It comes out July 6. There is going to be a playable demo too. Famitsu is giving away 10,000 copies of the demo to people that register for it.
Jam it back in, in the dark. |
Episode III is supposedly in Famitsu this week. It supposedly reveals Spoiler:
Spoiler:
Most amazing jew boots |
Shion chaos Jin MOMO Jr. Ziggy KOS-MOS Allen Canaan Allen and Canaan are most likely temporary. Jin gets his own mech in the game too. It's called E.S. Rueben. It weilds two katanas as its weapon. This thing is sticky, and I don't like it. I don't appreciate it. |
Spoiler:
I am a dolphin, do you want me on your body? |
http://www.watch.impress.co.jp/game/...127/ep3_24.jpg I was speaking idiomatically. |
I don't think Episode III will answer everything. Xenosaga I&II is supposed to answer some of the questions and it appears that Episode III is following the story of it instead of the PS2 games. Hopefully Namco will release it in America too.
What kind of toxic man-thing is happening now? |
Who said that there was going to be a different cast each episode? The current story was always going to take at least two games.
FELIPE NO |
What, you don't want my bikini-clad body? |
A new playable character has been revealed. This time,
Spoiler:
Jam it back in, in the dark. |
1. Soraya noted "Soraya has quit this series. No questions please." in very small fonts on her job history page in this site January 1st, 2005. She used the word "quit" for "to depart from", but not for "to abandon". It was simply her current job status. 2. January 19, 2005 morning (JST), Soraya received some threatening E-mails from upset people. Mails accused Soraya as if she were the traitor, deserter deserved to die. 3. Soraya wondered how the situation suddenly happend. An E-mail from North America has kindly let her know that several game-news sites reported her leaving. Some of those sites brought somewhat misleading views, without any confirmation of the facts. 4. Soraya decided to give answers to most frequently questions. The following are the summary of answers. * Leaving was not Soraya's decision. Soraya was said goodbye same as in the case of other Episode I artists including Mr. Yasunori Mitsuda, Mr. Kunihiko Tanaka, and the Mr. you-know-who. (Please do not ask Soraya who he is.) * Soraya is a freelance artist. * There was no particular reason behind the displacement of old artists. The new director of Xenosaga II/III just wants the saga all new. * The official advertisement says the new saga will have new sounds, new designs (as seen in Epsode II) and more easier story to read (as seen in the disc 2 of the Episode II). * Soraya and Tetsuya Takahashi were marginally involved in the Episode II by contributing the first version of the script. (It was not a plot outline but a complete script including actual characters' lines.) * Soraya's last contribution to the saga was the first version of the script for the Episode II and rewrites of The Pied Piper. (The game for Vodafone sold in Japan 2004) * The shortened/adapted script of the Episode II is by Monolithsoft. * You can see Soraya's mark she left to the Episode II in: o The conversation between Juli and Ziggy o Momo Encephalon (In first version, It was not Juli's idea of destroying Momo's memory, but a subcommitteeman's. Juli hesitated.) o The story about U.R.T.V. (with the exception of the chapters after Momo Encephalon and young Albedo's verbal abuse/violent acts against Sakura. They were added by Monolithsoft.) o Albedo's short speech about the higher dimension. (His last words "You look like you lost your sweetheart ... anyway I hate you both" were added by Monolithsoft.) * Soraya doesn't know what the story of the Episode III will be like. The new writer of the Episode III will write a new story in his style. (The chapters after Momo Encephalon and Disc 2 are his style.) * The new team has the right to change or ignore Takahashi's plot outline. * Soraya wrote approximately half of of the script for the Episode I. She is responsible for: o Ziggy and his family, Voyager, Momo, Mizrahis, Godwins, Yuriev, U.R.T.V.s, and the part of Shion during her stay in Durandal and the Kookai Foundation * Soraya is not an expensive artist. * Soraya has created no delay. * The parent company is not responsible to the changeover. * The first version of the script by Soraya and Takahashi was not religiously or politically sensitive. It had just harmless chapters like: o Ziggy's past history (as seen in The Pied Piper) o U.R.T.V.'s past history (as seen in the Episode II) o Shion's past history with Febronia (removed) o Jr's rapid growing (removed) o Both juvenile and grown-up Jr. available in the battle (removed) o The ghost of the old Miltia (removed) o The death of Sakura (removed) o Brief reunion with grown-up Citrine (removed) o Gaignun vs Zohar emulators (removed) o Jr.'s transformation/overdrive (removed) o Jr. & Albedo vs U-DO vs KOS-MOS 3rd armament (removed) o Shion's spiritual seeking/witnessing/awakening (removed) o The truth about KOS-MOS (removed) o Conversation between chaos and the red cloak man (removed) o Conversation between Nephilim and the boy with the blocks (removed) o An antimatter annihilation of Albedo (removed) * Soraya has no intention of playing for attention. No one has to pay attention to this. * Soraya has no option to come back. And she knows well the saga no longer needs Saga. A message from Soraya Thank you all who sent us heartwarming messages. I loved the Xeno universe and its wonderful fan base, that's what I'll miss the most. Forget about good old days and enjoy whole new saga. Best wishes. How ya doing, buddy? |
http://zarathustra.kaisho.org/ This thing is sticky, and I don't like it. I don't appreciate it. |
I assume the three hours is just for regular cutscenes and not counting the text boxes. I played the demo last night. There were quite a few text boxes in it.
The loading is MUCH better this time. It's almost instantaneous. No more 3-5 second waits like in Episode II. The only loading that I saw was right before the final boss of the demo, but that was only a second or two. I really like how the traps are handled. They're actually going to be useful now that you can set them where you want. One of the best improvements of the battle system is that a character can Boost on their turn. No more waiting for the next character to go before you can Boost. Boost is actually more useful now too. Each character special attacks. These attacks use Boost and are stronger than normal attacks. Characters also have Arts attacks that they can use with EP. It appears that Arts and Ether are gained by raising levels. I am a dolphin, do you want me on your body? |
http://i14.photobucket.com/albums/a3...ic/Albedo2.jpg http://i14.photobucket.com/albums/a3...lic/Kevin2.jpg How ya doing, buddy? |
Spoiler:
What kind of toxic man-thing is happening now?
Last edited by B.K.; Apr 23, 2006 at 11:33 PM.
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The E.S. are special because they're equipped with the Vessels of Anima.
Spoiler:
Yes, Kevin died. In Episode I, you saw that the KOS-MOS archetype killed him when it went out of control when Cherenkov tried to steal it. FELIPE NO
Last edited by B.K.; Apr 25, 2006 at 08:50 PM.
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The Anima Vessels are the spine things in the game's logo. We still don't know anything about them.
We don't know what happened to the Archetype. It's never said if the current KOS-MOS is an upgraded version of it or a completely new body. No, KOS-MOS is not Shion's mother. What, you don't want my bikini-clad body? |
Spoiler:
Jam it back in, in the dark. |
Spoiler:
How ya doing, buddy? |
This thing is sticky, and I don't like it. I don't appreciate it. |
Here are a couple magazine scans. It covers Wilhelm, the red, blue, and white Testaments, E.S. Simeon, E.S. Judah, and E.S. Naphtali. If you haven't seen the promo trailers that show the Testaments' identities, you might want to skip these.
http://img469.imageshack.us/img469/8...ni225052jn.jpg http://img356.imageshack.us/img356/1...ni225060qx.jpg I am a dolphin, do you want me on your body? |
The first review of the game is out. Dengeki scored it this week. Don't know what each reviewer said about it yet though.
Xenosaga Episode III: Zarathustra wa Kaku Katariki (PS2, Bandai Namco): 80 / 75 / 85 / 85 I was speaking idiomatically. |
Here's more of the review.
Xenosaga Episode III 80/75/85/85 Pros: - Battle engine has good pace, there's some strategy involved, and the balance between character and mecha battles is good. - The minigame "GeMix!?" is so indepth and expansive that it goes far and beyond what a bonus game normally is. - The game systems are pretty simple (in a good way), and the story is advanced in a good pace. - There are many movie sequences that do a good job of showing off the story. The worldview is very refined and is up there with the best. Cons: - If you've never played the previous games in the series, you'll be completely lost. Although there is a story review of the previous games available, it only merely summarizes the core details. - Although you can see the enemy encounters on the maps, unfortunately the camera is fixed. If only the minimap showed enemy positions as well... - While the battles have been simplified, it's also very hard to get much money. Most amazing jew boots |
FELIPE NO |
Famitsu gave the game 9/9/8/7.
How ya doing, buddy? |
Jam it back in, in the dark. |
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