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[Wii] Super Smash Bros. Brawl Tournament Discussion
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Kesubei
Puzzle Person


Member 971

Level 17.04

Mar 2006


Old Mar 19, 2008, 11:35 AM Local time: Mar 19, 2008, 12:35 PM #1 of 163
A review of some of the major ideas:

Originally Posted by Chaotic
(I'm just using a random number here, work with me)

30 members split up into 6 clans consisting of five members.

Each week, all six clans will face off one other opposing clan.

Each member will randomly be assigned another member to fight off against in a best of three match up. Whoever wins, earns a point towards their team total this week. Whoever earns the most points after the five match-ups are done, earns one on the win column.

The cycle will repeat until each clan has face off against each other once. The amount of points you earn will be crucial also. Should the top clans both be 5-1, the amount of points you earned will determine your seeding for the Post Season.

The Post Season tournament will also be done in the same way, but in a single elimination tournament format. Clans will face off the same way as they did in the normal season, but should you lose there, you're knocked out of the Playoffs and the next team advances. This continues until we can crown a winner.

Match-ups for the playoffs will be done like so: 1v6, 2v5 ,3v4.

So fight hard, and make sure every fight counts.

PROPOSED RULES
Originally Posted by Slash
Best out of 3
3 stock - 3 minute matches
Random Stage
All Items on (Low setting)
[*Replays can only record up to three mintues of gameplay]

If no recording,

4 stock 8 minute match.
Random Stages
All Items on (Low)

BANNED STAGES
Originally Posted by Chaotic
Rumble Falls [Scrolling]
Mario Bros. [Ridiculousness]
Flat Zone 2 [Ridiculousness]
Hyrule Temple [Too big]
Big Blue [Ridiculousness + some scrolling]
New Pork City [Too big]
75m [Ridiculousness]

Did I get all of that?

Jam it back in, in the dark.

Kesubei
Puzzle Person


Member 971

Level 17.04

Mar 2006


Old Mar 19, 2008, 08:11 PM Local time: Mar 19, 2008, 09:11 PM #2 of 163
I kinda wish we could put sprouticus's idea and immp's idea together. Both add more than a little fun to this whole clan thing.

I agree with the banned stages so far, excluding Hyrule. I'm against scrolling stages and that includes Rainbow Cruise. Hyrule and New Pork City are big, but if we're just going to have three minute matches size shouldn't make much of a difference.

I'm fine with low item settings, but are you banning certain items? (healing items, hammers, etc.,)

There's nowhere I can't reach.

Kesubei
Puzzle Person


Member 971

Level 17.04

Mar 2006


Old Mar 20, 2008, 10:07 AM Local time: Mar 20, 2008, 11:07 AM #3 of 163
I vote for 3 minutes, 3 stock. I wanna see replays.

Originally Posted by immp
I was thinking it'd be possible to make use of the banned stages in Brawl "risk". Clans have the option to pick one of the banned stages if they feel they can use it well. It'd be placed at the back of the line, sort of last territory to be taken. Adding the difficulty, randomness or hugeness of the stage would improve their odds of keeping it. Since it'd always be their last territory it'd be like a second chance to come back if they were quickly wiped out. Hopefully this would keep clans from being knocked out really early in the campaign.
Hmm, that'd be interesting, but I think it would be better if we kept banned stages out completely. People are already talking about how complicated things are getting and adding the possibility of 'banned stages that may not be completely banned' just adds to the complexity.

...Not sure if that came across as well as I would have liked.

This thing is sticky, and I don't like it. I don't appreciate it.

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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Wii] Super Smash Bros. Brawl Tournament Discussion

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