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Song of the Week - WEEK 66 Voting/WEEK 67 Nominating
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TheKnightOfNee
Rope Snake


Member 9705

Level 32.27

Jul 2006


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Old Aug 31, 2006, 12:04 AM #1 of 34
This week is a lot tougher than the previous week. Nothing really stands out far and above the other songs, or falls short of everything else. Everything is fairly evenly matched.

2 points - Koudelka - Kiss Twice - Well, I said nothing stood out above the rest, but if anything does, this would be it. It has a very nice melody, and some diverse percussion. I especially like the part starting at 1:50. A lot of the wonderful things in the song came from the wind and string instruments in addition to the percussion, though it's still a very wonderful song with good percussion.

2 points - Genso Suikoden III Original Soundtrack - Complex Thoughts - I definitely heard the resemlances to Super Metroid music that Crash heard in this. The mallets provide a wonderful melody throughout the piece, and the other percussion blends in perfectly with the rest of the song. A good track from a series I usually don't enjoy so much.

1 point - Splinter Cell 3 Chaos Theory Soundtrack - Ruthless - This track is relying pretty much solely on the percussion for everything. And though I've never played the game, I can definitely feel the atmosphere it creates. I liked all crazy drum work in the middle of the song too. It earns a point.

1 point - The Incredible Machine 3 - Techno Rave - This sounds like what it says it is. A lot of repetition, and a lot of building on things. Lots of stuff going on, and like the voice sample in the song says, "The pieces are coming together."

As for other tracks, Chocolate Outline was good, but I prefer a lot of the other Age Of Empires/Mythology/etc. music I've heard. Dance With a Crocodile would've got some points from me if not for those constant animal sounds, which did indeed get annoying as they went on. Beachway was minimal in its sound, and fairly catchy, but nothing too attention grabbing. Spray -boss- was probably the weakest track this week. The percussion overpowered everything else in the song, and though the percussion itself may not have been bad, by overpowering everything else, it brings down the song as a whole.

Jam it back in, in the dark.
TheKnightOfNee
Rope Snake


Member 9705

Level 32.27

Jul 2006


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Old Sep 4, 2006, 04:54 PM #2 of 34
Originally Posted by Darkcomet72
... Uhh... it wasn't overpowering anything, the percussion was the highlight.
I know that the percussion was supposed to be the focus of the song, but it didn't blend in or balance with the other stuff in the song well. The percussion sounding nice is good, but it also needs to make the song as a whole sound nice, and I don't feel that happened with this particular track.

There's nowhere I can't reach.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Music and Trading > General Game Music Discussion > Song of the Week - WEEK 66 Voting/WEEK 67 Nominating

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