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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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I read that widescreen functionality was added to the NA version. If it wasn't in the Japan release, does that mean the FMVs are still in 4:3 or did they re-render them in 16:9 for NA?
Are there any other added features to the NA version? Also, if the last boss isn't too hard, are there secret bosses like Omega/Ruby/Emerald Weapon? Sephiroth and [insert last boss for FFX] posed no threats to my characters, but those Weapons and Monster Arena bosses were tough. Jam it back in, in the dark. |
Can't wait to pick up my LE game/guide tomorrow. While searching for reviews I found this interesting pic:
![]() Can anyone explain this? Is it a joke or an homage. I know FFXII is in the same world as FFTA but I thought they were unrelated. And for the game to switch to the FFTA style, there has to be a reason. If it is a major spoiler then I guess I will have to find out on my own when I play the game. Otherwise, I am curious has to how this game relates to the previous ones if at all. And just in case my direct link doesn't work, here is the picture on the website: http://media.ps2.ign.com/media/488/4...g_4030546.html How ya doing, buddy? |
Did anyone else do the Zodiac Spear run? I just ran it last night at level 35 and it changed everything. It's fun being half-way through the game and having the most powerful weapon in the game (or so I read).
When you first get to Salikawood, if you have done everything correct (not opening 3 specific chests, the 4th being in an area you haven't visited) you will have access to the Necrohol of Nabudis. The monsters here will kill you in one or two hits, but luckily they are pretty slow. If you just "flee" the entire time, you can run through the area straight to the chest that contains the Zodiac Spear and then run away again. If you have been using Golden Amulets, getting the 235 LP needed to use the weapon shouldn't be too hard. My Vaan went from 1000 hp damage per hit to 3000-4000 damage and twice as much when berserk. Should help with all extra Espers and hunts at this point. If you are spending a lot time leveling up before this point, just skip it and try to get to Salikawood ASAP because the weapon will change more than grinding levels will. It is choice. If you have the means, I highly recommend it ![]() How ya doing, buddy? |
One thing that helped me was platinum armor. I tried to do the antlion hunt, which gives you a key to the Lhusa mines. The antlion slaughtered me instantly, but luckily some of the enemies I killed before him gave me some good drops. When I sold them to the bazaar, I received a set of Platinum Armor. It cost an arm and a leg, but my Vaan gained 20 armor points which was enough to keep me alive in the Necrohol of Nabudis.
Also, buy the the forgotten grimoires ASAP (or at least the cheapest 3). They are very easy to earn in the bazaar (talk to merchants 100 times, etc) and you can usually earn enough to buy them after 2-3 hunts. I got them early on instead of upgrading my weapons/armor/magic and the drops I started getting were phenomenal. Even level 4 enemies would drop expensive items, and the better items they drop, the better bazaar items you can buy before they would be normally available in the game! I am a dolphin, do you want me on your body? |
EDIT: Meant to say this earlier, but do NOT try to complete this mission if you can't easily handle rank V hunts. The monster in the windy area is extremely difficult (for the point in the game he is available) and you can't run away. I tried to fight him in my early 20 levels and was butchered. This is the only time I've "Game Over"ed in the entire game and I lost 2 hours worth of work. Needless to say I've leveled up to 44, got the Zodiac Spear, and am going to take out some serious revenge on the boss tonight. Plus, I don't even think you get anything for beating him. The "reward" is the boss itself. I was speaking idiomatically.
Last edited by ashaman; Nov 14, 2006 at 02:15 PM.
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Double Post:
Once I got the +500 and swiftness licenses, my next goal was to get every character 3 quickenings. Doing this makes hunts much easier, plus it triples the amount of MP everyone has. If you just finished the Demonwall area and you are at level 30 with Vaan, try hunting the marks in the sewers of Rabanastre. They are rank V when most are only rank III. By killing marks at higher ranks than you should be capable of killing, you earn weapons/armor that you normally wouldn't get until much later in the game. And if you killed the optional Demonwall, you should have earned the Demonsabre (or something like it) which should double Vaan's attack power. I just arrived at Phon Coast and each of my characters has 1000 LP to spend and I don't really care to spend them as they won't affect me. Once you have all of the augments magick/technicks, excess LP points are rather useless. Sure, you need to buy better armor licenses but you can easily get enough LP from casual playing to buy them. You don't have to grind an area. What kind of toxic man-thing is happening now?
Last edited by ashaman; Nov 15, 2006 at 04:00 PM.
Reason: Automerged additional post.
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Wow, I did not know about this. I just opened up the passage last night and got the esper but I have yet to steal anything from any enemies in the game. Guess I better go back and try it. Thanks! If you haven't already, pick up the Zodiac Spear and a bubble belt (from one of the hunts), it should help with the boss you mentioned. The optional esper in the shrine for the sword of kings was taking off 2000 hp from as well, but with a bubble belt a level 40 Vaan should have almost 5500 hp. FELIPE NO |
One of my characters has used guns from the very beginning and I just cast berserk + haste on him. He was great against enemies who were 10 levels stronger than me and was a consistent damage dealer. Don't use him as much now though since I stole a few Deathbringers. What, you don't want my bikini-clad body? |
Spoiler:
@kharaalaik As mentioned, 86 hours seems little slow. I just left the Phon Coast last night at 53 hours and my characters are 56, 50, 50, 48, 46, 46. If you want to level up your characters super fast, just play another hour to reach the big city. You can buy accessories there which will give you double exp. Also, try buying the Grimoires which are 18k, 19k, and 20k first. The 25k one doesn't help you out as much as those will. If you don't see them for sale yet, go talk to each type of merchant (magic, weapon, armor, hunt board) at least 40 times to make the grmoires appear. To get the 18k grimoire you need to talk to the clan bazaar guy in bazaar area Rabanastre after you finish one of the early hunts. @Freelance Spoiler:
Jam it back in, in the dark. |
Actually, the game seems to go more of a FF6 route with no characters being the main character. I like how each character is important to the story and not just thrown in at the last second. Vaan and Penelo's interactions make me smile every time, especially at the Phon Coast.
Spoiler:
There's nowhere I can't reach.
Last edited by ashaman; Nov 18, 2006 at 08:39 PM.
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I suggest doing whatever hunts you have available now. Hunts earn you money pretty quick, give you new/better equipment to equip/sell, progress the (optional) storylines, and running through weak areas like Eastersand/Giza for a single strong mark will give you tons of LP since you can kill everything with one hit. Have one character only steal so you get double loot the entire time.
It beats running in circles in one area just to kill stuff. Because honestly, the equipment you buy at Mt. Bur (other than Golden Amulets) will only be sold once you get to Nalbina or the Highroad which won't take you too long to arrive. And then you will have to grind some more just to buy that stuff only to sell it and upgrade at the Phon Coast, then Archades, then x, then y, etc. You will learn that it is quicker to skip and upgrade every now an then because they come so quick and cost so much each time for diminishing returns. Especially since certain hunts give you better weapons/armor that you will not find something better for another 3 cities. Get your three Quickenings for each character too. Make that high priority, even if you don't need the licenses you earn on the way. Once you have them all, even bosses 20 levels higher than you can fall without too much trouble. If you have the Demonsbane, try the sewers/waterway from the beginning of the game for exp. The enemies in there are probably 15 levels higher than you now, so they give great exp, super drops with the grimoires, and once you have your quickenings the rank 5 marks aren't too difficult even at low levels since you can easily get multiple +10 chains between the 6 characters. The common fiends won't be easy so treat each like a mini boss. There is always a save crystal a screen away to replenish you. After you beat them, try to Zal Caverns and get the optional esper. Or go to the Lhusa mines with the site 3 key (accept the antlion hunt) and kill those creature (avoid the antlion though). Killing these higher level enemies is also nice because the sometimes drop equipment that you couldn't buy for another 2-3 cities. Then move up the Highroad do the same there. Or get the key to the Barheim passage. The enemies there are super hard right now, but you can steal deathbringers from them which are the best swords in the game until the very end. The nice thing about the fighting system is you can flee from all of the enemies that can kill you instantly, and go straight to the enemies that you can steal the best items from and fight them as if they were a boss. I my opinion, with so many sidequests and high level areas open to exploration at all times, you don't need to grind areas just to gain levels. By doing all the optional quests available at the time you will easily gain the levels and skills you need without running around just to kill stuff. When you run out of quests, progress the main storyline by an hour or so. That usually opens up even more areas/hunts for you. I was able to get to level 45 before I entered the Phon Coast, and that was only doing the sidequests. And I kick myself now, because if I had waited just a little longer, I could have bought double exp accessories and leveled up even more while doing those sidequests. The one time I can remember grinding for the sake of gaining levels was at the Yensa Sandsea. But again, to each their own ![]() This thing is sticky, and I don't like it. I don't appreciate it.
Last edited by ashaman; Nov 19, 2006 at 01:08 AM.
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@Metal Sphere It took me 5 times to get the Demonsbane. I saved after defeating the wall, then opened the chest. If it was gil, I reloaded the game and tried again. Technically, the probability is 50% but it doesn't always happen that way. As for the hunts: Spoiler:
I am a dolphin, do you want me on your body? |
Level 37-40 is actually pretty high for where you are so it should be no problem. At those levels, I recommend advancing the story a little more so you can go to the Necrohol of Nabudis to the west of the Salikawood. The Elvorets there drop the penultimate heavy armor, and if you didn't open the 3 chests earlier in the game you can get the Zodiac Spear which is the strongest weapon in the game (+150). Otherwise stick to using Deathbringers from Barheim passage. After getting those weapons/armor, try getting the optional espers. At least 6 of them are open to you by the time you reach Phon Coast, although only 4 are really defeatable. You need to be in the 50-60 range for the other two. I was speaking idiomatically.
Last edited by ashaman; Nov 19, 2006 at 03:19 PM.
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As for Nalbudis, the enemies are hard, but you can flee from the hardest ones witout too much trouble. The problem with the small guys is that they always come in packs of three and swarm you. Even if it looks like there is only one, two more will appear out of nowhere. But if you run deeper into the dungeon, you will find Elvorets (flying imps). Kill those and they will drop Maximillians when are the penultimate heavy armor in the game. Try chaining Elvorets as much as possible, and make sure you have the appropiate grimoire/monograph. They make the entire venture worth it (although the merchant which sells cheap Ethers is nice too). The Zodiac Spear is found in a chest only if you did not open 3 specific chests earlier in the game, with a fourth one being in the Phon Coast which you haven't visited yet. Unfortunately, those chests were very obvious and easy to open, so if you didn't know about them then chances are you did open them.
Spoiler:
Shots and bolts are earned either through hunts, or selling specific loot and buying them from the bazaar. Although you won't know which items they are until you buy them. Any bazaar item which includes a bow and "nice thin bolts/arrows", etc., usually comes with one. What kind of toxic man-thing is happening now? |
Spoiler:
Double Post:
FELIPE NO
Last edited by ashaman; Nov 20, 2006 at 10:33 PM.
Reason: Automerged additional post.
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It is in the same spot where the kids who gave you the hunt were in the rains, next to the save crystal (check the clan primer for it).
What, you don't want my bikini-clad body? |
Jam it back in, in the dark. |
The whole "don't open 4 chests" idea is to tempt gamers. In the beginning you find out that if you don't open certain chests, a super powered weapon can be earned about mid-way through the game. You don't know which chests they are, so it is a temptation with every chest "Should I open this and possibly ruin my chance at this super weapon"? It makes the game tough because I was tempted to open a lot of chests but didn't because I wanted the weapon. I pretty much skipped every chest until that point.
Overall I am just glad for all the sidequests available early on in the game. In previous game, I would have to grind in certain points in the game because I wasn't strong enough. MOst sidequests didn't open up until the end of the game. But in FFXII, I can go on sidequests as early as I like, get better weapons/armor earlier because of them, and be reasonably powered up when I decide to move on. I've been trying to do each sidequest as they become available, and last night I finally moved on with the story. It turns out the sidequests overpower, because I was able to kill on the enemies in 1 or 2 hits, and the bosses died in less than five seconds to a haste/berserk Vaan. Anyways, every person will probably have a different experience with this game. For once, I am having a wonderful time the entire time and not having to worry about doing reptitive and mundane tasks for no purpose other than to eventually level up (fiend capture, anyone?). There's nowhere I can't reach.
Last edited by ashaman; Nov 21, 2006 at 12:16 PM.
Reason: Automerged additional post.
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Does anyone have a list of the "lost forevers" for this game? I remember a few from the previous FF games, but I have yet to find a single important item/weapon/esper that you can't get at a later point in the game if you miss it earlier. There are some sidequests you can't do after certain points in the game, but they don't give you anything important. But even weapons like the Zodiac Spear can be found at the end of the game along with the other rare items. FF7 did something similar where all of the rare items you missed could be found through the "digging" sidequest at the end of the game.
As for the models, they are absolutely amazing. The rigging is most impressive with so many controls they included in the face. There were some scenes that I can't even tell if they are CG or in game, especially the "old guy" scene people have mentioned so far. You can have some amazing models but have horrible rigging and it ruins everything, but FFXII has superb models and rigs and it shows. How ya doing, buddy?
Last edited by ashaman; Nov 21, 2006 at 05:37 PM.
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