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[Wii] Metroid Prime 3: Corruption
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Tama8-chan
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Member 952

Level 16.06

Mar 2006


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Old May 12, 2006, 07:25 AM Local time: May 12, 2006, 11:25 PM #1 of 116
There's one thing I haven't quite figured out yet.

Planet Gamecube put up the tidbits of an interview they had with some key developers on MP3:C, and they had this to say:

Quote:
There’s a reason that the E3 demo suggests no method for switching beam weapons on the fly, which was a key feature of the control scheme on GameCube. In Corruption, there is no need to switch beam weapons. They stack upon each other as in Super Metroid, so your beam becomes more and more powerful as you go. This design should also speed up long-distance travel around the environments, because you won’t need to switch weapons back and forth to open doors. The Grappling Beam also has stacked upgrade effects.
So I get that there will be no weapon switching, which was annoying.
But what does it mean when they say 'stacked upgrade'?
Is it that the beams COMBINE into one super beam, rather than as 4 seperate beams?

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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Wii] Metroid Prime 3: Corruption

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