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[Wii] Super Smash Bros. Brawl
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Yggdrasil
Wonderful Chocobo


Member 940

Level 19.45

Mar 2006


Old May 21, 2007, 01:42 PM Local time: May 21, 2007, 10:42 AM #1 of 2408
Well the page shows "Starting today" and no other specific countdown has been given. Damn them and their lack of precise time keeping.

Jam it back in, in the dark.
Yggdrasil
Wonderful Chocobo


Member 940

Level 19.45

Mar 2006


Old May 21, 2007, 05:17 PM Local time: May 21, 2007, 02:17 PM #2 of 2408
I suppose there are a few people out there who could be left unfazed by the fact that it says "Japan Time." Which, as I mentioned, is 13 hours ahead of EDT. (Meaning it's only 3AM Tuesday there.)
I suppose a precise countdown would be too much for a few people out there.

How ya doing, buddy?
Yggdrasil
Wonderful Chocobo


Member 940

Level 19.45

Mar 2006


Old Jul 24, 2007, 01:30 AM Local time: Jul 23, 2007, 10:30 PM #3 of 2408
I'm sure DK rumble falls will be a fun stage that people will pick so that characters with good jumps can just jump away from everyone and piss everyone off. Although I'm sure they could've just left Icicle Mountain as it was in smash and just ported it over. Theres no denying the fact that rumble falls is just a reskinned Icicle mountain.

This thing is sticky, and I don't like it. I don't appreciate it.
Yggdrasil
Wonderful Chocobo


Member 940

Level 19.45

Mar 2006


Old Oct 8, 2007, 02:27 AM Local time: Oct 7, 2007, 11:27 PM #4 of 2408
Quote:
And of course the ability to grab platforms with the Plasma Whip and Plasma Wire.
Hmmm... so does this mean a Zero Suit Samus player would have two choices of either recovering from a lack of horizontal movement with the whip, or vertically with the wire?

Most amazing jew boots
Yggdrasil
Wonderful Chocobo


Member 940

Level 19.45

Mar 2006


Old Oct 22, 2007, 04:26 AM Local time: Oct 22, 2007, 01:26 AM #5 of 2408
^And the subsequent BAAAAWWWWing from scrubs posing as pros (and even a few of the actual pros) makes for both good laughs and complete frustration when you're combing the boards for info.

From various impressions on the Smashboards:

I herdz Sonic is fairly tricky to control but pretty good once you get the hang of him.
I'm told he is the reason for the delay into Feburary, is that true? If so, death to sonic. Secondly, I think this shows that the current development team is weak of the loud cries of various fanboys crying for their character to give in. They need to learn to 'stay the course.' Rather than to cave into the demands of the terroristsrabid fanboys.
Quote:
Bowser is remarkably improved.
So now he just 'sucks' instead of 'sucks donkey nuts' ? Ultimately I think he is still going to be ignored for the most part.
Quote:

Mario is decent, slightly better than he was in Melee
Not that he needed the buff
Quote:

Peach's down smash was nerfed but other than that she's still the same
Thank God, no more getting spun around by that witch for ridiculous amounts of damage, I wonder if a similiar change was made to Capt. Falcon's down smash as well.
Quote:

Fox got hit with the nerf bat
probably something to do with his mini jump+ down A combo.
Quote:
Pikachu is nice

Pit is decent but not remarkable

Ike is slow as fuck but doesn't flinch easily and murders in free for all
Hmmm he didn't look like a slow character, and hard to flinch to boot. Seems like a character I'll definitely need to check out.
Quote:

Diddy Kong is speedy and pretty nice, but pretty light

Nobody cares about Donkey Kong ;_;
QFT
Quote:
Samus's missiles have shorter range but she can charge in midair
mid-air charging? awesome, and the missle nerf doesn't seem to be much of a big deal to me at least, most people were pretty good at dodging/outdistancing them anyways.
Quote:
ZSSamus is a rare catch thusly nobody has done much on her
Playing hard to get eh?
Quote:
Link is moderately improved.

With the exception of Bowser and Ike, you will have a harder time knocking people off at lower percentages.

I really hope that demo shows up in the public, especially before the new year.
Glad to hear Link got buffed, he was one of my favorites in Melee (even though most people called him slow and made fun of his tights).

I was speaking idiomatically.
Yggdrasil
Wonderful Chocobo


Member 940

Level 19.45

Mar 2006


Old Oct 22, 2007, 03:53 PM Local time: Oct 22, 2007, 12:53 PM #6 of 2408
Hee, I'm still quietly hoping there is no Final Destination level. Nothing but varied, dynamic levels for the tourney fanboys. Oh, the wailing and lamenting would be glorious.
No.

Final Destination maybe considered bland or boring, but its just such a simple stage you can't possibly go wrong with it, especially if every now and there you absolutely MUST settle a rivalry with a friend to see who is truly the best at super smash between the two of you. Whereas a dynamic stage gives your friend excuses as to why he/she lost. Final Destination in my opinion is best summed up as fair.

Sure, Final Destination is also the stage of choice for tournaments but that doesn't mean its a bad stage, anyone who thinks so is just being obtuse by simply hating everything that is related to tournaments simply because they don't have the mad skills/weren't able to choose some cheaty stage where they could abuse some character's traits to win any tournaments.

Although, I do agree that wave dashing being banished is a good thing, it was a super stupid and annoying little glitch that got blown out of proportion and over hyped, albeit somewhat useful.

What kind of toxic man-thing is happening now?
Yggdrasil
Wonderful Chocobo


Member 940

Level 19.45

Mar 2006


Old Oct 22, 2007, 07:04 PM Local time: Oct 22, 2007, 04:04 PM #7 of 2408
Except, of course, when your preferred character had projectiles and your opponent's didn't. Which, unsurprisingly, is why Sheik, Falco laser spammers, and Samus crouch cancellers were tourney fanboy favorites. If anything, Battlefield is the stage that comes closest to being "fair", but certain characters will always have advantages at certain stages.

And then there's the aspect of being able to adapt to various stages that most tourney fanboys prefer to be blissfully ignorant of. I've always wanted to somehow sabatoge a tournament so that they can only play at Poké Floats, just to see how many would forfeit. With all items on, even. *gasp!*

"Forget this I'm going home to pwn some n00bs at Counter Strike."
I think that Final Destination's size is such that even if you didn't have projectiles while they did you'd still be able to close the gap quickly enough so that the other player shouldn't be able to put on too much damage. I'll say that while Final Destination's open top terrain does lend itself towards projectiles, but as long as you know how to dodge and dash, its a very puny advantage.

Also, I always though Fox, Shiek and Samus' popularity was due to their speed and combo ability (moreso Fox and Shiek than Samus), not because of their projectiles.

FELIPE NO
Yggdrasil
Wonderful Chocobo


Member 940

Level 19.45

Mar 2006


Old Oct 22, 2007, 08:36 PM Local time: Oct 22, 2007, 05:36 PM #8 of 2408
Um, I'm not following your logic here. Because it's huge, that makes closing the gap easier how, exactly? Besides, it's not about putting on damage, but disruption.
Huge? Final Destination? What? You clearly must not have played on Temple much... Although maybe in comparison to say, Yoshi's Island's main platform but still...

Quote:
Moreso Falco because his laser causes flinching, and the same thing for Sheik's throwing knives. Yes, their speed and combos are the primary reason for their popularity, but their projectiles can be quite a bonus if used correctly, especially at Final Destination.

Samus not so much for speed, of course, but because crouch cancelling works especially well with her. Her projectiles aren't as good, but can still be helpful for disruption... again, especially at Final Destination.

Yes, I realize I sound like a tourney fanboy. I've been around them too much. ._.
I can see your point with Falco there, but I still feel its possible to gain distance on him, after all dodging isn't the only available solution to making projectiles miss. You can always take a hit or two with the shield or if your character is good at it, jumping.
Originally Posted by Acerbandit
You're so busy dodging their shit that as soon as you air dodge they just quit their barrage and come head butting your way.
A valid tactic, but in my fights where the other player does that I just make sure that the closer I get the more often I shield and down dodge to leave fewer openings until I'm in range to go for the melee blow. But I can see how that works since thats how I used to beat a rather annoying Marth player, which was to constantly pelt him with projectiles all the while scooting backwards and laying down bombs over and over again.

What, you don't want my bikini-clad body?
Yggdrasil
Wonderful Chocobo


Member 940

Level 19.45

Mar 2006


Old Oct 22, 2007, 08:43 PM Local time: Oct 22, 2007, 05:43 PM #9 of 2408
Oh, I know it's a valid tactic. Doesn't mean I like having it used against me on such a mundane level OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER again.
You know, if I had an opponent that was so predictable who used the same tactic OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER again,
I'd be overjoyed because then I'd know just exactly what to do
OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER again in order to beat his ass. But maybe its just me who likes easy wins.

Jam it back in, in the dark.
Yggdrasil
Wonderful Chocobo


Member 940

Level 19.45

Mar 2006


Old Oct 22, 2007, 09:16 PM Local time: Oct 22, 2007, 06:16 PM #10 of 2408
Hmmm... well then I guess without having actually played a game with this notorious player I can't make too much further comment other than 'try harder.'

Oh and that Final Destination is fine (i.e, not 'huge'), don't be haters just because it also happens to be tourney players favorites' as well.

There's nowhere I can't reach.
Yggdrasil
Wonderful Chocobo


Member 940

Level 19.45

Mar 2006


Old Oct 22, 2007, 09:52 PM Local time: Oct 22, 2007, 06:52 PM #11 of 2408
More like, in comparison to practically everything but Temple, Final Destination is huge. And Temple is far from being flat. But, you know, thanks for the retarded insinuation that I haven't played it much, that really helps your argument.

Note that I never said I didn't want Final Destination in Brawl - in fact, I do. My argument was simply that it isn't the most fair level. You clearly must not have played against any players who are good with projectiles.
Practically everything but Temple? What? But, you know, thanks for the retarded insinuation that Final Destination is the biggest stage around other than Temple that statement really helps your argument.

But hey, at least we have on thing in common, the desire for FD to return in Brawl. It was just that FD seems like such a small platform to me and projectiles have never really been too much of a problem, so you're maybe right, maybe I haven't played against good projectile players. But by no means is FD a terribly projectile-overpowering stage.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Yggdrasil; Oct 22, 2007 at 09:56 PM. Reason: grammar
Yggdrasil
Wonderful Chocobo


Member 940

Level 19.45

Mar 2006


Old Oct 22, 2007, 10:22 PM Local time: Oct 22, 2007, 07:22 PM #12 of 2408
I second this. My brother has friends who will only play certain levels and with items off. It gets gay REALLY fast.
Funny thing is whenever I play with my friends we always start out playing SSB with random stages, all items on, classic Super Smash. But eventually over the course of several games small petty rivalries emerge and before we know it there are grudges to be settled and the stage selection magically shrinks to pretty much just a small handful of stages (Final destination included and probably the favorite) and items are all of a sudden nowhere to be found. It always somehow devolves into that.

I am a dolphin, do you want me on your body?
Yggdrasil
Wonderful Chocobo


Member 940

Level 19.45

Mar 2006


Old Oct 23, 2007, 02:22 AM Local time: Oct 22, 2007, 11:22 PM #13 of 2408
I don't know about you guys, but when someone is a douche and stops letting the game be fun we just don't invite them to play with us next time. That happened for a little bit with the one friend that would ONLY play as Link while the rest of us took completely random characters. It was just stupid when he'd brag about beating pichu, mr. game and watch, and dr. mario.
Usually next round we just pick our best and totally crush him and proceed for the next few rounds essentially beating him down until he changes his ways or walks away.

Originally Posted by Chaotic
I was hoping for something decent.

All we get is this 56 second video of DK's involvement in Adventure Mode. Someone stole his bananas again.
Seeing as how the game has now been delayed to feburary I wonder if they're going to give us even more of these 'filler' updates.

Originally Posted by NovaX
So what we have gained from this whole argument is that Yggdrasil is an idiot.

I'd have to agree with Starman though, Battlefield would be the most fair, but that doesn't stop it from being horribly uninteresting and the same goes for Final Destination. I am definately under the belief that better players are those who play with more variables and can act and adapt accordingly.
NO U

I was speaking idiomatically.
Yggdrasil
Wonderful Chocobo


Member 940

Level 19.45

Mar 2006


Old Nov 1, 2007, 06:28 PM Local time: Nov 1, 2007, 03:28 PM #14 of 2408
Well if they're doing this thing until February they can't exactly reveal a new character every week lol... that would be a lot of characters.
I'm thinking they'll eventually start doing more item updates as the release gets closer because the hype will already be big enough that it won't matter what they put on the site... which is unfortunate, but I'll live.
Maybe soon they'll devote an entire week to examining one character's special moves, instead of all them in a day. Either way it looks like we maybe in for some pretty piss weak updates due to its roughly 2 month delay.

What kind of toxic man-thing is happening now?
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Wii] Super Smash Bros. Brawl

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