|
||
|
|
|||||||
| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
|
Thread Tools |
Hmmm... I'm really digging the new style, love the new way the unit combat graphics look now (better than in AWDS1 where it was just AW2's graphics stretched/compressed out to varying degrees, but I will miss the cartoony elements). But I wonder what kinds of gameplay changes they've made. Can I still park my bombers in a way to block foot soldiers? Though, from the screens it doesn't look like they've changed that.
Also, why hasn't there been an official announcement for this yet? Most amazing jew boots |
Most amazing jew boots |
Don't know if anyone pointed this out or not yet but according to Kotaku the game name is Advance Wars: Days of Ruin and it comes out Janurary 21st. (Use ctrl+f to find the advance wars listing)
This thing is sticky, and I don't like it. I don't appreciate it. |
Apparently Kotaku recently got some hands-on with AW: DoR
So the motorbikes count as infantry eh? I wonder how much they cost considering their infantry abilities plus their mobility. I am a dolphin, do you want me on your body?
Last edited by Yggdrasil; Oct 16, 2007 at 12:25 PM.
|
They're not doing away with CO powers, just hitting them with the nerf bat. It won't be like before with colin or some other broken CO/CO combo where in the middle of a battle you can pop the SCO and basically win. Personally I think this is a good change. This way CO powers will be used to win smaller battles here and there, instead of completely overturning the battle in one turn.
I was speaking idiomatically. |
So I don't think this CO power nerf stemmed solely from the power of Colin's powers, although when talking about overpowered powers Colin's comes to mind first. However just exactly how nerfed CO Powers will be and what kind of things they will do in this next game has yet to be seen and until then it is kind of pointless to cry over the CO power changes (least of all the loss of Colin, which in my mind is an awesome thing). How ya doing, buddy?
Last edited by Yggdrasil; Oct 17, 2007 at 02:01 PM.
|