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No, I don't think it possibly could. The puzzles look insane, and the very definition of mind-bending. It somehow puts the gravity gun to shame. AND this game comes with Episode 2. Valve rocks so hard right now.
Jam it back in, in the dark. |
There's nowhere I can't reach. |
It won't matter much if the frames are 30 or 60. As long as it's locked and never dips below the number, I don't see why anyone would care to take issue with it. They're just nitpicking at that point. Though, console users will probably be the only ones who have to "suffer" with 30 frames.
But it looks like there's more than just motion blur. Selective focus is also visible, from what I could see. This thing is sticky, and I don't like it. I don't appreciate it. |
Actually, if I recall correctly, when using motion blur a higher framerate, like 60 frames, is more desirable. At least with video games.
... Unless I'm remembering that backwards, though I don't think so. I am a dolphin, do you want me on your body? |
I was speaking idiomatically. |
Or, maybe it just doesn't work as a multiplayer weapon. I can imagine how incredibly annoying it would be to have someone through me in an infinite loop. What kind of toxic man-thing is happening now? |
It should be a good change of pace from all of these Halo-ish multiplayer games.
FELIPE NO |
The Incredible thing isn't anything bad though, is it? It fits the type of gameplay without looking overly dumb. But yeah, I actually like the idea of taunting. I think it would fit pretty well and add to the humour.
What, you don't want my bikini-clad body? |
It can't be any more difficult than shooting a guy while jumping. You just don't have to be as accurate while placing a portal. Then again, you usually don't have to adjust to your surroundings, wondering how you're orientated and where you just shot out of, when you're jumping.
So who knows. Jam it back in, in the dark. |
Yeah, that was probably the best part. Not saying the rest of lame, but the whole bridge thing looks really, really good.
There's nowhere I can't reach. |