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I mean, really, most of the guns in each class are almost identical in terms of damage. You can do well with most of the guns you start with or unlock by level 10, as they're comparable to the later guns. Only time it's an issue is with the MGs and Bolt-Actions if you use them as snipers. For the former, the later MGs outclass the early ones in almost all regards. For the latter, the PTRS is by far the best sniper rifle. But, those are the only two cases really.
CoDWaW isn't great, but it's not that bad either. I was pretty surprised at how well it turned out, considering CoD3 was abysmal. Most amazing jew boots |
Well, it is a sequel. I don't know what you really expect. Why wouldn't Treyarch rip-off CoD4? They tried branching out and doing something different with three and we all know how that turned out. Better to play it safe and make a good game then try something different and make a bad game. Hell, I'm actually enjoying multiplayer and I never really expected that.
As for MW2, at least we know it'll be great. The jump from 1 to 2 was pretty big and from 2 to 4 was massive, so it's pretty clear we'll see CoD4 trounced in terms of quality. But now, I just view the odd numbered CoD titles as an expansion/reskinning. I could continue playing CoD4, or I could just play CoD5 and have a "new" experience. If treyarch keeps that up I won't really complain. It's a pretty good value considering the Variety map pack was 10 dollars, right? There's nowhere I can't reach. |
You're saying "better to play it safe" is wrong? If anything that's the motto for this generation. Of course Activision would rather play it safe and have a good game ship than leave it to chance and see another CoD3. Let's face it, Treyarch isn't a good developer and most publishers as is would rather play it safe than try something fresh and new. Obviously innovation is always needed, and new IPs will always come out, but with the cost of developing huge titles ripping off CoD4 is a pretty damn good idea. Leave the innovation to proven developers with the skills to pull it off.
Really, Treyarch's role in the franchise is that of a stopgap, something to keep the cash flowing in while IW takes the time to develop a brand new game. Their role isn't to go crazy and do something new and exciting. That's just the reality of it. My attitude isn't what leads to games like CoD5, it's a publisher wanting to make as much money as possible. I'm only impressed with the game because it wasn't a miserable failure, but I'll still enjoy it if it's possible. I can accept what the game is, and whether that was the case or not, Activision will still put out a CoD7 that's likely to be a reskinned CoD6. Most amazing jew boots |
But yeah, MP44 is one of my favourite guns. It's just such a smooth gun. As for tanks, idk, I have no problem blowing them up. The average tank driver is incredibly dumb. I usually just run up behind them when they're looking forward, toss a satchel on the ground behind it, shoot my pistol to get their attention and then proceed to run away. 8 time out of 10 times the driver will promptly turn around back back up right over the satchel. Otherwise I just toss it in a choke point. I am a dolphin, do you want me on your body? |
But like Spread said, it's pretty moot. You level up very quickly in CoD and you'll have a decent arsenal in an hour or so. Not to mention what you do start with is pretty good like I said. SVT, Thompson, trenchgun, Type 99, Springfield, etc are all really good guns. The thing with CoD games is that, generally, weapons in the same class do similar damage and have similar stats. It's just that there's one or two standouts that people like to focus on. Also, yeah, the typical high leveled player in CoD is amazingly bad. Even with "better guns" they can't do shit with them so it's not like it really gives them an advantage. How ya doing, buddy? |
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