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[360] Halo Kitty
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Vampiro
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Old Dec 17, 2006, 08:45 AM #1 of 748
Don't hold your breath for that supposed two minutes of gameplay. And I just highly doubt the Brutes will be playable. If a video does come out, I bet it will be based on the Brutes... but mainly for single player.

How ya doing, buddy?
Vampiro
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Old Dec 20, 2006, 07:20 AM #2 of 748
I have a feeling, if the shield grenades were just originally intended for teaser eye-candy, after the reception it got they might just try really damn hard to include it now.


Though I doubt there will be a sprint function. Halo has always been a "slower" game (as in walking speed before anyone says "ZOMG NUH-UH!")

Double Post:
Oh and here's the Brute documentary: http://www.gamevideos.com/video/id/8082

Enjoy.

There's nowhere I can't reach.

Last edited by Vampiro; Dec 20, 2006 at 10:48 AM. Reason: Automerged additional post.
Vampiro
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Old Dec 21, 2006, 01:26 AM #3 of 748
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I agree about the slower pacing in Halo (It's no Unreal Tournament), but a sprint option with the same feel as the "roadie run" in Gears of War would work great on larger maps. It would help even things out when someones heading off with your flag.
What's up, Mongoose/Spartan Laser. Or if they added a mobility rating to guns and whatnot, you could do away with the need for a sprint function, while adding depth and strategy. Got some bitch running away with your flag? Do you drop the sniper rifle, pull out your pistol and run, or keep it and hope for a decent shot?

Anywho, dodge seems to be solved with some of the new maps. Instead of wide open fields, you have a ton of rocks to hide behind. And with a possible inclusion of a shield-grenade... well, there you go.

This thing is sticky, and I don't like it. I don't appreciate it.
Vampiro
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Old Dec 21, 2006, 01:26 PM #4 of 748
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This is a great idea, but Halo is a weird game to tweak when it comes to mobility. You say make the sniper user in Halo slower, but how many times do you actually stand still while sniping in Halo? If anything your point blank dodging and no scoping.
Exactly. You don't stand still and basically treat the thing like an one-shot-kill battle rifle. If you slow them down and force them to act like snipers, then you actually have to consider and think about what to do.

I am a dolphin, do you want me on your body?
Vampiro
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Old Dec 21, 2006, 03:06 PM #5 of 748
Yeah, I figured as much. But any addition can potentially have quite a substantive impact on the game, even a new grenade type, weapon, or whatever the X button does. Implemented correctly though, it could be an excellent addition which hardcore gamers might grow to appreciate.

I was speaking idiomatically.
Vampiro
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Old Dec 21, 2006, 03:39 PM #6 of 748
Originally Posted by Furby
By the mobility rating, you're basically saying... "Make it CS, where the knife/pistol let you run fast but the heavier guns slow you down?"

Personally, I wouldn't like that I think it's fine the way it is.
Pretty much. Personally I don't see why people would take issue with it *shrugs*

What kind of toxic man-thing is happening now?
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Old Dec 22, 2006, 07:51 PM #7 of 748
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I guess some people want it more realistic but in all honesty.. It's a video game.. it's not meant to be full realistic.
Good lord I don't want it realistic. Actually, maybe lessen the overshield affect a bit, but not actually realistic. It's just a simple mechanic that adds a bit more depth to gameplay.

FELIPE NO
Vampiro
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Old Dec 23, 2006, 01:17 PM #8 of 748
Overshield + shield grenade + new terrain not good enough? Also, that's where the strategy would come in. With a pistol you'd be faster than usual but near defenseless, and with a rocket launcher you'd be bogged down but really powerful. idk maybe I expect too much from Halo.

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Vampiro
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Old Dec 24, 2006, 12:54 PM #9 of 748
No kidding he can't dodge, that's what his overshield is for. Either way, just a suggestion I found to be personally interesting. If you don't want to be bogged down in the middle of nowhere, toss away the spartan laser and pull out your assault rifle. Or use team work to run to somewhere safe and start blasting away the other team. I mean, really only the sniper rifle and rocket launcher/spartan laser would really weigh you down anyways *shrugs*

Jam it back in, in the dark.
Vampiro
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Old Dec 24, 2006, 04:54 PM #10 of 748
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All these suggestions would work fine in a game that wasn't Halo. To make these changes would reinvent a game that people are hoping is, for the most part, exactly the same as the last game. If its not broke dont fuck with it mentality going on here.
True. But... I have the feeling Halo 3 might be more different than people suspect. I'm probably utterly wrong, but just the feeling I'm getting.

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And also, he still got that weapon on him... why should he be faster because he put it on his back
Hence "drop" not "switch." Unless I said switch, which in that case I meant drop.

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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [360] Halo Kitty

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