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Half-Life 2: Episode One
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Matt
I gotta get my hand on those dragonballz!1


Member 923

Level 24.97

Mar 2006


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Old May 2, 2006, 02:17 PM #1 of 81
Half-Life 2: Episode One


Half-Life 2: Episode One (Aftermath)
Release Date: June 1, 2006

Synopsis
In this episodic sequel (formerly known as "Aftermath"), players continue the groundbreaking story that came to an explosive halt at the conclusion of Half-Life 2. Players once again assume the role of Gordon Freeman and team up with sidekick Alyx Vance to flee the remnants of a nearly-destroyed City 17 and it's eerily-empty streets.

The action begins quickly as the damage to the citadel has been done and Gordon and Alyx must lead the evacuation effort. Enemies previously un-attackable such as crab and mortar synths now stand in your path as you try to help Gordon and others escape the imminent citadel blast.

Once again utilizing the Source technology and HDR lighting popularized by Half Life 2, Episode One aims to begin the tradition of episodic content for Half Life fans. Gamers can expect over six hours of game play while taking out enemies with the help of Alyx's pet robot dog.


So who else is hyped about this game?
I've enjoyed all of the HL games so far, and I doubt this new expansion will be anything less than exceptional.

The latest bit that I've heard about the game is that Valve has already begun to preload it onto Steam accounts, and is offering a $2 discount for those that preordered it through their system:



Media
Screenshots: 1 2 3 4
Trailer

Jam it back in, in the dark.
Matt
I gotta get my hand on those dragonballz!1


Member 923

Level 24.97

Mar 2006


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Old May 2, 2006, 06:50 PM #2 of 81
Originally Posted by Free.User
I understand that these types of games don't have as much gameplay as an RPG, but..... 6 hours? That's it?
We're talking 6 hours, in FPS standards, for a $20 game.
That ain't too shabby if you ask me.

There's nowhere I can't reach.
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