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[Arcade] DDR SuperNOVA
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SimDaddyGT
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Old Oct 3, 2006, 11:13 PM Local time: Oct 3, 2006, 11:13 PM #26 of 216
Or just wait a couple weeks or months for someone to upload save data onto Action Replay MAX Evo's Online GameSaves section.

Damn you, Chaotic. I was gonna post it 2 nights ago after I unlocked FELM.

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Old Oct 12, 2006, 07:46 AM Local time: Oct 12, 2006, 07:46 AM #27 of 216
Well, here's a little bit of bad news for SuperNOVA players. Unfortunately, DDR SuperNOVA will not have the linking abilities promised when SuperNOVA was announced.

Originally Posted by Cutriss
DDR Freak has independently confirmed with Betson Enterprises that the arcade version of SuperNOVA's planned linking functionality with home versions will not actually be released. This is due to supply issues concerning hardware components involved, and a public statement by Konami and Betson will be made shortly regarding the matter. Needless to say, we're all pretty disappointed by this, but it's good to know that things are at least confirmed in that matter.
I'm not that much disappointed, really, since I barely make Edit Data, though it woulda been nice to test my 9-footer Edit Data for My Only Shining Star on a SuperNOVA machine.

Ah, well, can't win 'em all, I guess.

This thing is sticky, and I don't like it. I don't appreciate it.
SimDaddyGT
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Old Nov 12, 2006, 01:41 PM Local time: Nov 12, 2006, 01:41 PM #28 of 216
Breaking News!! (well, it's a week or so old now, but this thread's been dead for a month)

DDR SuperNOVA JP CS will be released on January 25, 2007. The OST will also be released on that day, and according to Zenius-I-vanisher, it could possibly feature long versions of KO's as Bonus Songs. The 2nd CD, as tradition follows, will be a nonstop megamix of the songs.



That is supposedly the official cover, and what a cover, way better than ours.

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SimDaddyGT
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Old Jan 2, 2007, 07:09 PM Local time: Jan 2, 2007, 07:09 PM #29 of 216
Ok, it's update time!!

We're a mere 23 days away from DDR SuperNOVA JP CS's launch, and I've got 38 confirmed songs (assuming you didn't do research yourselves).

Frankly, it's a little short, but again, whole songlists usually don't get confirmed until like, 2 days after a game's launch, because Konami likes to keep us in the dark on these things.

So anyway, I'll shut up and share the confirmed list so far:

Licenses
A LOVE LIKE THIS - PANDORA
CENTERFOLD (130BPM move it remix) - CAPTAIN JACK
GIVE ME UP - LH MUSIC CREATION
JERK IT OUT - CAESARS
LONG TRAIN RUNNIN' - X-TREME
LOVE AT FIRST SIGHT (Twin Masterplan Mix) - KYLIE MINOGUE
MODERN GIRL - SHEENA EASTON
MR.DABADA (Groove Wonder Remix) - CARLOS JEAN
TOXIC (FT Company Edit) - HELEN


KO's (Konami Originals)
Baby's Tears (SKY GIRLS OPENING THEME) - RIYU KOSAKA
Flow(true style) - Scotty D. revisits U1
Fly away - ChiyoTia
HANA RANMAN(Flowers) - TERRA
HONEY PUNCH - RIYU KOSAKA
INNOCENCE OF SILENCE - nc ft NRG Factory
Morning Glory - BeForU
My Only Shining Star - NAOKI feat. Becky Lucinda
PEACE(^^)v - BeForU
SEDUCTION (Vocal Remix) - NC ft. NRG Factory
Star Gate Heaven - SySF. feat. Donna Burke
TRUE LOVE - jun feat.Schanita


Bemani Crossovers
AA - D.J.Amuro
CURUS - D-crew
Dragon Blade - Kozo Nakamura
HAPPY ANGEL - jun with TAHIRIH
Konoko no nanatsu no oiwaini - Asaki
Mugen - TERRA
No.13 - TAKA respect for J.S.B
RED ZONE - Tatsh & NAOKI
Xepher - Tatsh


CS Exclusives
BALALAIKA, CARRIED WITH THE WIND - Julie ann Frost
Brazilian Anthem - Berimbau '66


Boss Songs
CHAOS - DE-SIRE retunes
Fascination MAXX - 100-200-400
Healing-D-Vision - DE-STRAD


New songs
Feelings Won't Fade(Extend Trance Mix) - SySF.
MOONSTER - kobo uniting Marsha & D.
Trim - kobo


Orange isn't gonna be their actual color. Don't panic. I just did that because I don't know which section these songs will fall under. Chances are, they'll fall under the KO section, in which case, I'll fix when I have the full songlist.

That's the list that's been leaked so far since the last update, I believe. Not too shabby, I must say. We'll just have to see what's left when the game comes out.

And don't forget, the OST comes out either the same day or the day right after.

I was speaking idiomatically.

Last edited by SimDaddyGT; Jan 2, 2007 at 07:12 PM. Reason: I screwed up some editing and accidentally hit Backspace, taking me back to Advanced Reply.
SimDaddyGT
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Old Jan 8, 2007, 04:52 PM Local time: Jan 8, 2007, 04:52 PM #30 of 216
A full Arcade cross-over would be too brutal. Something about costs to use songs or something like that. And besides, the AC version must be at least 5 or 6GB due to the vids, songs, and engine, not to mention nonstop and challenge courses.... unless someone has the AC version pirated and can prove me wrong, because if I understand correctly, PS2 discs are like normal DVD's, and can only handle 4.7GB of crap.

Now, I'm not saying yeah, all 300+ songs... but even for 110 new songs, it'd be costly, especially since if I got this right, BeForU isn't Konami's property anymore, and they'd probably charge more. Space used probably wouldn't be an issue at that rate, though.

Plus, people on DDRFreak and Bemanistyle are saying that if they did put a high number of songs, no one would be looking forward to a sequel or something like that.

I'm not surprised the CS Exclusives list is small right now. They used up pretty much all the UM1 and UM2 songs in Festival and Strike. All they really have left is UM3 songs like Brilliant RED, Rainbow Flyer, and Brazillian Anthem. Frankly, to fill that gap, I think they should add a couple KO's from UM4, such as GO!, bit mania, Grandolin, and maybe... maybe.... not that I'm a big fan of it... that Insaner remix (as another Boss Stage).

Or hell, more SP songs, like Disabled the FLAW, R5, Real, or Evolution (SP14)

What kind of toxic man-thing is happening now?
SimDaddyGT
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Old Jan 8, 2007, 08:16 PM Local time: Jan 8, 2007, 08:16 PM #31 of 216
Don't worry. I'm sure one day, when Konami's ready to shut the doors on DDR, they'll make some kinda FINAL MIX featuring just about every song in existance, but let's hope that's not gonna happen anytime soon. After all, I, like a few others, are expecting to hear of a SuperNOVA 2 or something amongst that line in the next 4 months.

FELIPE NO
SimDaddyGT
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Old Jan 9, 2007, 12:04 AM Local time: Jan 9, 2007, 12:04 AM #32 of 216
Well, I gotta agree because of the boss songs. Really, those are the only proof that they're trying to make DDR harder than ITG, or equally as hard, and I'm not leaving out the Max 300 Super Max Me Mix Challenge steps. Retarded, if you ask me.

Konami needs to stop worrying about difficulty all the time. Honestly, I'm tired of 10-footers, and not just because I can't pass them, but because they can sometimes be extremely stupid.

Honestly, I think if Trim were to be on the next AC mix, it would be a downfall, because the BPM changes too much, and some of the steps are just retarded, like 1/4 to 1/8 steps that are the same direction at 260+ BPM, just stupid, and they have several of them in Trim, 2 of them in M3SMMM.

So, yeah, they need to just simply concentrate on making good songs and making them fun. Case in point: Brilliant RED, RED ZONE, Seduction Vocal, Rainbow Flyer, Midnite Blaze, Hero Happy Grandale, Xepher (Expert, anyway), GO! (remix on UM4), songs like that.

What, you don't want my bikini-clad body?
SimDaddyGT
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Old Jan 9, 2007, 01:59 AM Local time: Jan 9, 2007, 01:59 AM #33 of 216
Well, FaXX and HDV's Expert charts are so-so, considering I can only pass them via keyboard, controller, or arcade stick (working hard to pass HDV Expert on pad, though), but Felm's is still slightly retarded and has similarities to a couple ITG 10-footer Experts, if not 11's. Plus, 400 BPM is just too fast for me.

CHAOS's Expert is pretty much a 9, not a 10. It's only a 10 because of all the stops, but memorizing all the stops and listening to the song a lot, not to mention studying the chart through various failures and controller usage, I know I can beat it on pad.

But yeah, you're right, the Challenge steps are ridiculous. I mean, who the hell can do all those twists at the end of HDV Challenge? I wanna see vids of people doing that, and still getting in the 9.0-9.6mil point range.

Jam it back in, in the dark.
SimDaddyGT
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Old Jan 9, 2007, 08:11 AM Local time: Jan 9, 2007, 08:11 AM #34 of 216
No, that Ultimate Mix was just something I referred to should Konami decide not to make DDR anymore in the near future, or future, period. It's not something actually being processed.

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Old Jan 9, 2007, 04:40 PM Local time: Jan 9, 2007, 04:40 PM #35 of 216
If you listen to the bass part of Healing-D-Vision, it sounds exactly the same as the older two, for 2 certain parts, anyway, like where the arrows start. Listen to the bass carefully, as well as the part after the jumps with the speed change.

This thing is sticky, and I don't like it. I don't appreciate it.
SimDaddyGT
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Old Jan 9, 2007, 08:03 PM Local time: Jan 9, 2007, 08:03 PM #36 of 216
OST comes out either same day or day after according to Play-Asia.

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SimDaddyGT
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Old Jan 11, 2007, 03:02 AM Local time: Jan 11, 2007, 03:02 AM #37 of 216
Songlist update!!! Fresh from DDRFreak's forum:

Newly added:

GOLDEN SKY
WHAT A WONDERFUL WORLD


cachaca
CAN'T STOP FALLIN' IN LOVE -super euro version-
CENTAUR
DYNAMITE RAVE -super euro version-
Gekkochou
Kagerow
MONDO STREET
MOON
murmur twins
Okoreru Ookina Shiroi Uma (Tino's White Horse)
Quick Master
rainbow rainbow
Ska Ska No.3
TIERRA BUENA


So far, if I'm counting right, that makes 54 confirmed songs... yet... STILL NO DRIVIN' OR BRILLIANT RED!!! Come on, Konami, just add those 2 songs, and this mix will be perfect.

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SimDaddyGT
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Old Jan 11, 2007, 05:55 PM Local time: Jan 11, 2007, 05:55 PM #38 of 216
Controversial lyrics?? What kinda controversial lyrics would that song include? Of course, that's just me not understanding Japanese lyrics, same goes for Daikenkai. I've never heard of that song having bad lyrics.

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SimDaddyGT
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Old Jan 11, 2007, 09:25 PM Local time: Jan 11, 2007, 09:25 PM #39 of 216
Wow, I never thought that's what the lyrics meant. If that was the case, Daikenkai should never have been added in the first place to Extreme 2.

I wonder about Kagerow, though..... considering that's the only song from Des-Row that I like now.

FELIPE NO
SimDaddyGT
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Old Jan 12, 2007, 02:05 AM Local time: Jan 12, 2007, 02:05 AM #40 of 216
You mean which game is it for?? DDR SuperNOVA CS JP.

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SimDaddyGT
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Old Jan 13, 2007, 10:04 PM Local time: Jan 13, 2007, 10:04 PM #41 of 216
God, I'd love to attend out-of-state DDR tournaments, but they're too expensive, and by that I mean either flights or gas, hotel rooms, and then the entry.

Jam it back in, in the dark.
SimDaddyGT
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Old Jan 24, 2007, 04:02 PM Local time: Jan 24, 2007, 04:02 PM #42 of 216
Well, DDR SuperNOVA is out in Japan as of today, damn timeline bullshit. There's a songlist set up on a website, however, it's not one that I've ever heard of, nor do I trust, not to mention the language is mostly question marks.

Anyway, I should get my copy in either Saturday or next week, depends, because I also ordered the OST, so it might not come til Monday. Gimme a week and I should have all the songs unlocked and will put up a full list.

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SimDaddyGT
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Old Jan 31, 2007, 12:39 PM Local time: Jan 31, 2007, 12:39 PM #43 of 216
Originally Posted by Bemanistyle Headline
Betson's Executive Vice President of Sales, Bob Boals, also announces that a content update will be coming in the summer. Approximately 200 to 300 new songs will be added with accompanying new dance steps.
Now, there's a lot of talk going on in the forums, both at BMS and DDRFreak, and I'm sure DDRUK, too. However, I've only been checking out the talk at BMS, because that's where it's updated.

People are saying it's gotta be a typo, and that 200-300 songs is inaccurate and ridiculous for an update, that it'll probably only be 20-30 songs, or 2-3 songs. There are people, however, saying that 200-300 sounds right, especially since Konami now owns ITG. But then, you have more people saying that Konami only owns the name ITG and not everything from the ITG franchise (songs, etc.), so not to hope for or expect any ITG songs filling the slots.

Honestly, if 200-300 were the case, it would be insanely hard to fit 500-600 songs on a single kit. As I've stated before, a disc can only hold 4.7 GB.

And frankly, I don't wanna see ITG songs on a DDR game, not just because of the ridiculous stepcharts (Expert charts, anyway), but because I didn't really like a lot of the ITG songs. Sure, I know that Konami would redo all the charts since they don't use mines or hands, but it's not something I want to see.

Now, there is hope for more songs from other Bemani games, especially now that IIDX 13 Distorted and IIDX 14 GOLD are around..., well, GOLD will be out in less than 2 weeks. Also, there's a new Pop'n Music from what I understand, and a new GF/DM set. Plus, I'm sure Konami has some KO's hidden in a vault somewhere. And I'm sure the Ultramix games are considered as well.

Frankly, though, this isn't something to start arguing about right now, because it's only been announced by one guy, and summer's still far from now, so there will be plenty updates if it's confirmed.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by SimDaddyGT; Jan 31, 2007 at 12:40 PM. Reason: Missed something.
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Old Feb 25, 2007, 03:25 PM Local time: Feb 25, 2007, 03:25 PM #44 of 216
I hate to be the bearer of bad news, but..

Quote:
There is an unfortunate bit of news to report. It appears that the boss songs in DDR SuperNOVA (and presumably DS SuperNOVA) are not meant to see the light of normal play:

The reason why they have 4 "boss songs" is because of the E-Amuse software. Since the machines in the US do not have that capability, we are without the other songs.

No news of using unlock codes either.

(Thanks to warl0k.)
Such a shame, since I can actually pass CHAOS on Expert now. I was also hoping to play Healing-D-Vision in normal mode. Ah, well. I have a working Blueshark and both regions of SuperNOVA on PS2.

Still, though, for everyone else, it sucks.

I am a dolphin, do you want me on your body?
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Old Feb 25, 2007, 04:26 PM Local time: Feb 25, 2007, 04:26 PM #45 of 216
Unfortunately, though, we don't know yet if that update that was announced is an actual SN update disc or SuperNOVA2. I'm almost sure that either way, we'll get the boss songs as Normal Stages.

In the meantime, we can only wait and pray.

I was speaking idiomatically.
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