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[DS] Professor Layton and the Mysterious Village.
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koifox
A-Hyu hyu hyu


Member 901

Level 13.35

Mar 2006


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Old Oct 12, 2006, 04:16 AM Local time: Oct 12, 2006, 01:16 AM #1 of 39
Originally Posted by JazzFlight
Actually, yes. As you can see, most of those characters are just solid sprites, and some of the pics are just fullscreen stills for storyline.

What I'm saying is that there doesn't appear to be much in the way of animation. The drawings are too detailed to be fully articulate sprites. Plus, I dunno, I'm just turned off by the style (and the fact that it's essentially a collection of spatial thinking SAT-style puzzles with a story).
Adventure games have had quite realistic animation of facial movement and motion for nearly a decade, now, even if the basic design is still a cariacture of a person. I mean, the way mouths, brows, cheeks, and all the other muscles moves fits the speech. 5-frame sprite animations were left behind a loooooooooong time ago on the PC, and it's quite possible this might use the same techniques.

If not, I'd be disappointed.

The FMV's got some nice cel-painted color, too, even if the main game is obviously CG, I like that.

Jam it back in, in the dark.
There was a foxy here It's gone now
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [DS] Professor Layton and the Mysterious Village.

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