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[360] Halo Kitty
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Old Mar 2, 2006, 03:55 PM Local time: Mar 2, 2006, 02:55 PM 1 #1 of 748
Talking Halo Kitty

This little beauty will be reopened once May comes along and Bungie officially announces the game. Don't get too excited, now.

Jam it back in, in the dark.




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Old Mar 31, 2006, 12:29 AM Local time: Mar 30, 2006, 11:29 PM #2 of 748
Let's hope they actually start making the game earlier than six months before release like last time.

There's nowhere I can't reach.




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Old Mar 31, 2006, 01:11 AM Local time: Mar 31, 2006, 12:11 AM #3 of 748
And they hope you fix your dexterity. Guess nobody will get anywhere.

This thing is sticky, and I don't like it. I don't appreciate it.




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Old Mar 31, 2006, 05:01 PM Local time: Mar 31, 2006, 04:01 PM #4 of 748
Of course, you certainly cannot dislike a game you are good at.

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Old Apr 2, 2006, 08:47 PM Local time: Apr 2, 2006, 07:47 PM #5 of 748
Originally Posted by JasonTerminator
Yeah, because the main series is ALWAYS better than the spinoffs...

Let's just ignore Megaman Zero, RE: Code Veronica, Donkey Kong Jungle Beat, Mega Man X, Phantasy Star Online, Pokemon Puzzle League, and many other spinoffs that have been equal or superior to the main titles in their respective series.
Oh hell yeah. That Donkey Kong Gimmick Beat game was way damn better than the Donkey Kong Country Series.

I was speaking idiomatically.




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Old Apr 10, 2006, 12:41 PM Local time: Apr 10, 2006, 11:41 AM #6 of 748
But he saw it on a forum about Halo 3. Therefore, although it has nothing to do with Halo 3, it is somehow relevant.

What kind of toxic man-thing is happening now?




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Old Apr 23, 2006, 02:38 AM Local time: Apr 23, 2006, 01:38 AM #7 of 748
There have already been documented admittances from Bungie about how Halo 2 was an incomplete disaster upon launch day, but it's refreshing seeing that this long after the fact, the shit is still trickling down to the fan. I try to give myself solace with the idea that all these H2 mistakes will prevent the same from happening to H3. But then again, the real Bungie Studios were absorbed by Homeland Security or something, so who knows.

FELIPE NO




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Old Apr 23, 2006, 09:21 PM Local time: Apr 23, 2006, 08:21 PM #8 of 748
Just because some people don't value a storyline in an FPS doesn't mean it should be completely discarded. Not all FPSes have bad storylines, and the ones that don't are only made better because of it. Not sure where the hell the whole "fuck the storyline, it's just a shooter" mentality came from, or why people actually accept that as justification for a poor end product, but I completely disagree.

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Old Apr 25, 2006, 12:17 AM Local time: Apr 24, 2006, 11:17 PM #9 of 748
Nobody plays Oblivion in third-person.

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Old May 9, 2006, 02:47 PM Local time: May 9, 2006, 01:47 PM #10 of 748
HALO 3 ANNOUNCEMENT TRAILER AVAILABLE NOW ON XBOX LIVE MARKETPLACE

104.42 MB

DOWNLOADING AT .0076K/SEC

WE MAY NOT SURVIVE THIS

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Old May 9, 2006, 03:08 PM Local time: May 9, 2006, 02:08 PM #11 of 748
DID ANYONE ELSE NOTICE THAT HE WAS CARRYING THE ASSAULT RIFLE FROM HALO 1.

THIS IS THE REAL HALO 2. X02 REVISITED.

THIS IS THE WAY THE WORLD ENDS.

2007

3

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Old May 9, 2006, 04:28 PM Local time: May 9, 2006, 03:28 PM #12 of 748
Considering it's the absolute first official Halo 3 material ever released, it was damn good. It was an announcement trailer, not a gameplay demonstration or something.

And holy fuck, they sure did announce it.

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Old May 12, 2006, 02:38 AM Local time: May 12, 2006, 01:38 AM #13 of 748
Originally Posted by Magic
As crazy as this sounds, I don't think you were ever supposed to take falling damage in Halo. There's a bit in Marathon where you're told that you are the only one who can survive a fall from a huge distance since you're a Mjolner cyborg. Bungie probably realized that, especially since they were gonna have Chief dropping to Earth in the old E3 trailer.
Actually, back around the time Halo 2 got leaked and we were all pissed about how shitty it was, the lack of fall damage came up on our list of surprises and Bungie later addressed it in one of their weekly whocaresdates with something along the lines of "Yeah, we were just beta testing some levels with the fall damage off and it seemed like the game played pretty well without it so we decided to keep it that way." And of course also later mentioned something involving the homosexuality of the plasma sword and how fall damage made using the plasma sword hurt you.

It's just wishful thinking to actually suggest Bungie would consider actual Halo canon relevant in the game-making process. TheRealBungie has since dissipated.

I was speaking idiomatically.




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Old Jul 2, 2006, 03:22 PM Local time: Jul 2, 2006, 02:22 PM #14 of 748
Holy shit, today I just watched the Halo 3 trailer for the hundred and eighty-first time and I noticed that if you listen very carefully to the left rear channel (if you have a surround setup) about 2 seconds after the "I am your sword" line, you can hear Cortana making a sexual moaning sound. Not even joking. Anyone have any ideas as to what this might mean.

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Old Jul 4, 2006, 01:50 AM Local time: Jul 4, 2006, 12:50 AM #15 of 748
Yes, I watched it on the 360, but there is an HD surround version of the PC trailer if you look hard enough.

http://assets.xbox.com/en-us/E32006/...o3-trailer.zip

FELIPE NO




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Old Sep 17, 2007, 05:40 PM Local time: Sep 17, 2007, 04:40 PM #16 of 748
Are Tube, Devo, and Kai their gamertags?
All GFF gamertags can be found here. They're all mostly the same as forum names, except for a couple. Mine is the one at the top of that list. No posing please.

Am I the only one who thinks Halo 3 is WAY overhyped?
Yes.

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Last edited by Tube; Sep 17, 2007 at 06:28 PM.
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Old Sep 17, 2007, 07:20 PM Local time: Sep 17, 2007, 06:20 PM #17 of 748
Even people who didn't participate in the beta had friends that did or at least heard of the beta and peoples' (mostly positive) impressions. Any publicity just adds to the hypedness.

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Old Sep 23, 2007, 06:14 PM Local time: Sep 23, 2007, 05:14 PM 2 #18 of 748
Almost everything that ruined Halo 2 has been fixed in Halo 3. I couldn't believe it either, but the game is practically flawless. Campaign is actually playable this time around, with incredible replay value, and they somehow led off the terrible Halo 2 storyline and turned it around into something amazing.

Any Halo fan who was disappointed with 2 will be playing 3 for quite some time, so long as they aren't blind/deaf/mentally instable. The new features Halo 3 brings to the table will set the standard for the FPS genre. The interfacing between bungie.net and your copy of Halo 3 are ridiculously awesome. That's one thing Halo 2 got right, but now it is several times better, recording even stats of your campaign games down to how many Wraiths you killed in a given session. Forge provides hilarious multiplayer experiences, and is even great for just messing around with solo. And with saved films you can relive it all. 2 megabytes will save your entire 45 minute campaign level/multiplayer match and give you complete camera and time control. Pause, take a screenshot, upload it to bungie.net, save as wallpaper, owned.

Multiplayer is extremely well-balanced and so far nearly lag-free, even in 4-player co-op. Netcode has clearly been significantly improved since Halo 2. Who knows how this will change when all 9999 million people sign in on the 25th, but so far I'm very impressed. The whole game is just completely solid.

I will even list every complaint I have with it just to show how nitpicky it gets:
-Melee animations are awful (Halo 2 style).
-One glitch that sometimes makes the skull on "The Storm" disappear.
-Campaign lasts only about 12 hours on normal. Yet it is obviously is infinitely more enjoyable than Halo 2's 13 hour campaign.
-Not as much new music as I was hoping for, although it all is still fantastic.
-Warthog physics were not brought back to Halo 1 style because noobs can't control it.

Other than those few small issues, the game is perfect. Just finishing the last level of the game will make you appreciate that Bungie somehow listened to fans' complaints and took action accordingly. Gay boss fights are gone, sword no longer incredibly cheap, environments are once again expansive and amazing just to look at, etc etc etc. PS3 has already shut down the majority of its manufacturing plants. Pack it up, AssZone 2. The fight is finished.

10/10.

There's nowhere I can't reach.

Last edited by Tube; Sep 24, 2007 at 12:22 AM. Reason: Finish the Typo
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Old Sep 24, 2007, 11:05 AM Local time: Sep 24, 2007, 10:05 AM #19 of 748
Even given that caveat, a 7 is unwarranted for the campaign portion. There is not a single FPS campaign that has more entertainment and replay value than Halo 3's. Luckily, nearly every other review out contradicts their 7 rating of campaign, making theirs an irrelevant outlier.

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Old Sep 28, 2007, 11:08 AM Local time: Sep 28, 2007, 10:08 AM #20 of 748
The Warthog even had dash lights in the original Halo.

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Old Sep 29, 2007, 02:16 PM Local time: Sep 29, 2007, 01:16 PM #21 of 748
No you don't, but it's usually cheaper if you just subscribe via Xbox Live itself. Stores have their own profit.
Uh, it's $49.99 + tax either way. Who really cares where the profits go.

I was speaking idiomatically.
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Old Oct 8, 2007, 10:45 PM Local time: Oct 8, 2007, 09:45 PM #22 of 748
Arguing that lag doesn't exist, lmao. Has there ever been a more pointless argument with a more obvious conclusion. Welcome to this planet called Earth.

Team Sharpshooter out.

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Old Oct 10, 2007, 05:44 PM Local time: Oct 10, 2007, 04:44 PM #23 of 748
Another thing about 2 and 3 is the radar. Takes alot of the fun out of it really. Cant even get rewarded for sneaking up on somebody because of the radar. Back when you played halo1 online thru xbc, if you used radar you were considered a noob.
This guy is actually 100% correct right here. The radar behaves the same in all 3 games, but in 2 and 3 it has become more accepted for use than in 1. I also played a lot of Halo 1 online and the radar was rarely used. It is a lot more fun, in my opinion, and a lot better show of skill to be able to track and kill opponents using your other senses than by turning half your brain off in favor of the radar. Crouching to avoid it is just boring, I'd rather it simply not exist.

However:

Quote:
if they have the shotty, BR, Rocket, mauler, sniper, alien sniper, and you spawn and go look for a good weapon because thats what you need unless you just catch someone already in a firefight. Plus im talkin about if all the people are playing are good, and if you have the AR, chances are your not killin anyone if they have the good weapons.
This situation isn't even possible unless you're playing in a custom game with really retarded weapon spawns. Disregarding that, if this does become the case in your game, it is most likely a result of having a terrible team with awful communication/planning, since you can usually at least count on getting half of the map's power weapons across your team members. Even given that, you can still work on regaining control by using the more secluded sides and corridors of the map rather than going out in the open and becoming an obvious target.

FELIPE NO

Last edited by Tube; Oct 13, 2007 at 01:24 PM. Reason: fixed.
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Old Oct 13, 2007, 01:36 PM Local time: Oct 13, 2007, 12:36 PM #24 of 748
I was mainly just agreeing to how you said it's more fun with no radar, and that it's a result of being forced to use it in 2/3 that it becomes more accepted. I don't personally believe it is impossible for anyone else to understand that just because they never played Halo 1 over XBC.

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Old Dec 9, 2007, 07:11 PM Local time: Dec 9, 2007, 06:11 PM #25 of 748
New Map Pack December 11th...

...PELICANS PILOTABLE IN ONE OF THE MAPS

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