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The thing about the computer cheating in fighting games is that it's possible to fake out the computer by putting in fireball motions then not following through. Likewise, instead of opening yourself up to attacks that the computer is just going to anticipate before your character has even started the animations, it's better to just play a pure punishing game and poke all their vulnerable attacks.
This still blows, though, because you're forced to adopt completely illogical fighting strategies because the computer doesn't fight even remotely like another player. We should be well past the point of having to let the computer cheat so much due to crappy AI, and I really don't think fighting game players should have to develop two different skills sets. The best cheating computer example I've seen, though? I believe it's King of Fighters 2002, where the second to last opponent is the last boss from 2001 whose name I forget, the guy with the bladed coat. He has no super combo bar; he can use them at will. Worse, when he's winding up his black hole thing, he goes invincible from the very start of the animation and the cheap ass computer even uses it to escape damage. At that point, the only way to win is literally if the computer deigns to LET you, because otherwise it can just spam supers all day long. Jam it back in, in the dark. ![]() |
Which is the other annoying part about cheating AIs. In many cases, they don't actually make the game harder. They just force you into illogical strategies so you can fool the AI in a completely different way. Essentially it just makes you play the game the wrong way, and I don't like that at all. I have fond memories of beating Shin Akuma at the end of SFA3's world tour mode, using Dan. I just used jumping middle kicks over and over and over, disrupting everything Akuma tried to whip out. Took a hell of a lot of timing and focus, but that doesn't change the fact that no opponent, computer or otherwise, should be beatable by spamming jumping middle kicks. The computer banked so heavily on Shin Akuma's broken attack priorities that it couldn't deal with something so stupidly simple. There's nowhere I can't reach. ![]() |