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[General Discussion] Cheap, cheating games. ARGALJKAGE RUBBERBANDING BULLSHIT
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Monkey King
Gentleman Shmupper


Member 848

Level 30.62

Mar 2006


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Old Apr 21, 2008, 10:36 AM Local time: Apr 21, 2008, 09:36 AM #1 of 70
The thing about the computer cheating in fighting games is that it's possible to fake out the computer by putting in fireball motions then not following through. Likewise, instead of opening yourself up to attacks that the computer is just going to anticipate before your character has even started the animations, it's better to just play a pure punishing game and poke all their vulnerable attacks.

This still blows, though, because you're forced to adopt completely illogical fighting strategies because the computer doesn't fight even remotely like another player. We should be well past the point of having to let the computer cheat so much due to crappy AI, and I really don't think fighting game players should have to develop two different skills sets.

The best cheating computer example I've seen, though? I believe it's King of Fighters 2002, where the second to last opponent is the last boss from 2001 whose name I forget, the guy with the bladed coat. He has no super combo bar; he can use them at will. Worse, when he's winding up his black hole thing, he goes invincible from the very start of the animation and the cheap ass computer even uses it to escape damage. At that point, the only way to win is literally if the computer deigns to LET you, because otherwise it can just spam supers all day long.

Jam it back in, in the dark.
Monkey King
Gentleman Shmupper


Member 848

Level 30.62

Mar 2006


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Old Apr 23, 2008, 08:26 PM Local time: Apr 23, 2008, 07:26 PM #2 of 70
Other great game ai bullshit examples include computer based board games rigging the dice in their favour... actually fuck that make that anything in a video game where luck plays a big part, case in point Mario Kart power ups... you know it's true on the hard difficulties guys don't even try to deny it!
Playing Double Dash, my brother and I observed that, without fail, the computer player in 7th or 8th place would get a free lightning bolt on the last lap almost without fail, to the point where we started anticipating the surprise lighting bolt.

Which is the other annoying part about cheating AIs. In many cases, they don't actually make the game harder. They just force you into illogical strategies so you can fool the AI in a completely different way. Essentially it just makes you play the game the wrong way, and I don't like that at all.

I have fond memories of beating Shin Akuma at the end of SFA3's world tour mode, using Dan. I just used jumping middle kicks over and over and over, disrupting everything Akuma tried to whip out. Took a hell of a lot of timing and focus, but that doesn't change the fact that no opponent, computer or otherwise, should be beatable by spamming jumping middle kicks. The computer banked so heavily on Shin Akuma's broken attack priorities that it couldn't deal with something so stupidly simple.

There's nowhere I can't reach.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [General Discussion] Cheap, cheating games. ARGALJKAGE RUBBERBANDING BULLSHIT

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