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Battletoads for the NES, right? Couldn't you just make a WAV recording of the Battletoads NSF, or is this specifically a request for a rip from the physical game cartridge?
I'd heard someone was dong a rip of Legend of Dragoon (PSX), to compensate for that insulting excuse for an OST that was released. Is that still being worked on? If not, since it looks like the PSF scene is pretty much done and over with, is it possible for somebody else to rip it? Jam it back in, in the dark. ![]() |
There's nowhere I can't reach. ![]() |
This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
I guess what I need to do is confirm if it was Capcom's sound files, or if it's an error on my own disc. If anybody else has the Street Fighter Anniversary Collection, could you play the arranged version of Guile's theme and tell me if you notice any really obvious sound glitches? I am a dolphin, do you want me on your body? ![]() |
I'm pretty sure there's more than 4 tracks, but not by much. Title theme, forest theme, wasteland theme, Ringwraiths theme, cave ambiance, and a couple variations on the Moria theme (which is entirely percussion). And the ending song, if it exists. I'll have to ask my brother. Not surprised there was an emulation bug. When my brother masochistically played through the entire game, it didn't even function properly for him at the end. The Balrog never showed up, so Gandalf quietly hung out at the back of the party during the ending sequence in Rivendell. I was speaking idiomatically. ![]() |
Sticks on the first note, huh? That either means the game requires a little hacking to make SPCs work past the first note, or else it is completely undumpable (wierd or shoddy programming as is the case for many US games - looking at you, Interplay). I have no way to check on this myself, but I can ask over on SNESMusic.org.
As an absolute last resort, you could always run something like Goldwave in the background and record WAVs from your own soundcard. Hardly the same as recording directly from the actual game, but it's better than nothing. What kind of toxic man-thing is happening now? ![]() |
It's probably possible to cobble together workable SPCs for Lord of the Rings by mining the ROM for the music segments and then chaining them all together, but you'd need to enable a special hack in all the SPCs players just for that one game. Probably way more trouble than it's worth. Alas. FELIPE NO ![]() |
Can somebody with the Street Fighter Anniversary Collection (any platform) give me a hand here?
I need a quick rip of the arranged version of Guile's theme. I'm trying to do a rip of the whole thing, but I get a skip in the middle of a couple songs (most notably Guile's arranged theme), and I'm trying to confirm if it's my disc or an inherent error with the game files. If I've just got a bad copy, I might need someone to pull a few of the ADX files for me to replace my files. What, you don't want my bikini-clad body? ![]() |
Jam it back in, in the dark. ![]() |
I wouldn't get your hopes up for Tom Sawyer unless someone wants to rip it via emulator or make an NFS rip. It's... not a very popular choice for collectors. There's nowhere I can't reach. ![]() |
This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
Nobody asked for it, but since I finally got my mitts on the Xbox version for quality comparison, I'm about ready to finish up a rip of the Street Fighter Anniversary Collection. Fairly notable since the arranged music comes from the extremely rare 3D0 SF2 port, and also includes CPS1 versions of Cammy, Fei Long, T.Hawk, Dee Jay, and Akuma's themes. Should I throw in the Street Fighter 3 tracks for completeness, or just trust people to hunt down those soundtracks themselves?
Also, somebody asked for a rip of Dynasty Warriors 3? I just found a bunch of unedited WAVs on my hard drive where I got halfway through a rip then got lazy and stopped. I know there's official soundtracks for that game, but I think they're single looped, which always annoys me. Just need to trim and time those files properly and I'm done. I'm not setting a time table, but after those two I'll start working on a VGM rip for Cosmic Spacehead. For real this time. Lastly, a question/request: did anybody ever do a game rip of Psychonauts? The official album is single looped and missing about half the tracks. I am a dolphin, do you want me on your body? ![]() |
Psychonauts in OGG format is fine, as long as the quality's up to snuff. I have plugins for EVERYTHING, so I'm hardly picky about file format. I was speaking idiomatically. ![]() |
In both the PS2 and Xbox version (which are using the same sound files), there's a little skip at the beginning of the arranged version of Guile's theme, as well as little errors in the "danger" versions of Zangief and Ken's themes. It's only those arranged tracks as far as I could tell. Not major, but impossible to miss if you have good ears.
Most amazing jew boots ![]() |
FELIPE NO ![]() |
Since I wasn't able to find a decent rip of Psychonauts, I did one myself. It's probably redundant, but at least it'll be easier to find around here.
How ya doing, buddy? ![]() |
The common one (I'm assuming that's the one I found) is missing a ton of tracks, and I never found your Ogg Vorbis version, although admittedly I didn't search exhaustively. Mine's in MP3 form, assmbled and double looped from the game's Ogg files. I figured since there'd be some loss in decompressing, assembling into loops, and then recompressing, I might as well recompress into the more common MP3 format. Spoiler:
Okay, that makes me feel a little more justified; I think I found a few songs you didn't. I realized too late that the Water Curse track is actually used in the game, but I'm too lazy to fix the track order, especially when it's the same song as Stay Out of the Moonlight. Most amazing jew boots ![]() |
Man, that took an assload of searching. Curse my undying persistence. By any chance are you talking about these?
Those aren't continue tracks, though. They're from a beta version, where it seems they were dabbling with the idea of using short PCM audio clips to bridge the gap between CD audio loops. Sounded like a brilliant idea, but the fact that it was ultimately dropped suggests it didn't work so well in practice. There's nowhere I can't reach. ![]() |
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