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I'm a little dubious about the camera; it needs to be primarily fixed at a sideways perspective, not swooping around like that. Game looks like it's still mid-development, so maybe the playtesters will nag them into making it work better.
On the other hand, werewolf Sonic? What the fuck. Why can't they just make a plain old side-scrolling Sonic game? They don't have to gimmick it up to make it novel - at this point, a good 2D based Sonic game would be novel all by itself. How ya doing, buddy? ![]() |
It's battered wife syndrome. I kept coming back to the Megaman series long after the games went into the quality toilet, trying hard to convince myself that maybe THIS would be the time Capcom mends its ways. Megaman X7 was total shit, but the X8 demo looks promising, THIS time it's not going to suck!
And hey look, this new Sonic game is going to be a little different! It's 2D based gameplay! Never mind that the stake through the heart of all the previous games wasn't the transition to 3D so much as it was stupid gimmicky gameplay, and here we're being presented with another Sonic game featuring the same team and the same stupid gimmicky gameplay. Maybe THIS time they'll get it right! There's nowhere I can't reach. ![]() |
Here it is in simple terms: games that try to juggle multiple modes of gameplay are rarely successful at making both modes fun. One mode ultimately winds up being an unpleasant time sink that keeps you from getting back to the fun part of the game, and it detracts from the whole.
Simply put, if Weresonic handles significantly differently than Sonic, and you are forced to play as him frequently, it is going to make the game suck. If they can have Sonic turning into a werewolf in a way that doesn't distract from platforming, running fast, and collecting rings, this should be a fine game. Unfortunately... Sonic Team's past record is not encouraging This thing is sticky, and I don't like it. I don't appreciate it. ![]() |