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[General Discussion] Do RPG's Get Better With Age?
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Monkey King
Gentleman Shmupper


Member 848

Level 30.62

Mar 2006


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Old Nov 13, 2007, 12:20 PM Local time: Nov 13, 2007, 11:20 AM #1 of 51
My example of games not improving with age: Lunar the Silver Star on the Sega CD. Back when it was released, this game was the shizznit. It had voice acting, animated cutscenes, streaming digital sound, a script that was in honest-to-God English, and even a few swear words to make us 14 year olds giggle.

That's why I was sad to replay it recently and find out that... it has not aged well at all. Strip off all the nostalgia, and what you're left with is weak gameplay, a story riddled with plot holes, and Working Designs' strange idea of "funny" cocking up the dialogue. The sequel, Eternal Blue, holds up a lot better in comparison, thanks to tighter elements all around.

In contrast, Paper Mario on the N64 was all sorts of awesome. Played that on emulator too recently, and it convinced me that I wasn't just being old and jaded because here was a new (to me) game that I didn't dislike at all. The newer games are all right, but none of them really hold up to the old classics, warts and all.

Hell, I put down Twilight Princess and haven't gotten back to it yet. A fucking Zelda game, and I don't feel compelled to see it through to the end. I think Denicalis got it spot on - these games are spread out too thin, and where you used to have a narrative or a series of events that carried you along, keeping you wanting to see what comes next. Now there's too much filler that distracts and bores you to the point where you quit caring.

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [General Discussion] Do RPG's Get Better With Age?

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