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[Multiplatform] Street Fighter 4 - For some reason they're still putting in characters other than Ken
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Monkey King
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Old Oct 17, 2007, 09:01 PM Local time: Oct 17, 2007, 08:01 PM #1 of 514
I have mixed feelings about this. On one hand, another 2D fighter from Capcom should be a moment of celebration. On the other hand, the parry system is one of the dumbest things Capcom has come up with, and is directly responsible for SF3 being so drastically tiered, but it's very likely to make a return in SF4.

I guess I just have to wait for something other than a spiffy trailer to comment further. Hopefully the roster won't be so wierdo-heavy this time.

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Monkey King
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Old Oct 18, 2007, 10:51 AM Local time: Oct 18, 2007, 09:51 AM #2 of 514
As long as the gameplay remains 2D, I could deal with 3D characters, although that would almost seem to defeat the purpose of having 3D to being with. I'm pretty easy if the end result isn't ugly.

I AM curious how similar it will be to previous games, though. It's being billed as a direct sequel so SF3, but Capcom tends to do something totally new with each series regardless of numbering. They'd do well to have more than a few recognizable characters, though. I think they realized this by Third Strike which is why Chun-Li suddenly showed up. Trimming some of the freaks would be good too - did the cast really need to be 50% wierd shit?

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Monkey King
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Old Oct 19, 2007, 12:57 PM Local time: Oct 19, 2007, 11:57 AM #3 of 514
uh no

they're called 2.5D games for a reason

fucking watch a youtube video or something
Bubs, you make less sense every day.

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Monkey King
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Old Dec 6, 2007, 10:09 AM Local time: Dec 6, 2007, 09:09 AM #4 of 514
That's coming awfully close to the over-stylizing from the Alpha series, which I really didn't care for. I think it looks a lot better when they keep things somewhat realistic looking, as in the original Street Fighter 2 or the non-freaks of SF3. Interesting that they're recreating Chun-Li's original stage, though.

So I guess that's confirmation of how 3D the game is going to be. Bets on whether the gameplay itself will be 2D or 3D? I wonder if they dare go 3D; the EX series did not earn Capcom a lot of money.

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Monkey King
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Old Dec 7, 2007, 11:30 AM Local time: Dec 7, 2007, 10:30 AM #5 of 514
*facepalm*

You offend your customer base, you hurt potential sales. This isn't about being a storyline scrub, it's about Capcom being fucking stupid in this certain instance. Thankfully, it isn't a big deal as far as the actual game is concerned. But you would hope to make a product that appeals to both fans and new players alike. While possible not the real deal, what has been seen thus far is kind of underwhelming. Again, Capcom fucking with Street Fighter 3 just happens to be true in spite of this.

Stop fucking grabbing at straws. It is just you.
What the hell are you even going on about? Are you seriously getting a hair up your ass because someone thinks it's not a big deal to call a prequel Street Fighter 4?

You are reading heavily into their numbering scheme. I do not have words to express how stupid this is. Go count to 10 and drink a glass of water, seriously.

I was speaking idiomatically.
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Old Jan 9, 2008, 07:32 PM Local time: Jan 9, 2008, 06:32 PM #6 of 514
I guess that's to be expected. Sensibilities now aren't exactly the same as they were 10 or 15 years ago. I refuse to make any conclusions based on one image, though. Ryu's just a random dude in a karate gi, and I doubt a complete newcomer to Street Fighter would think he's interesting just based on character art.

Mostly I'm just holding out to see if Chun Li is still using her pseudo-Wushu from SF3. I'd have used her even if she was bottom tier, just because she looked so slick when fighting.

What kind of toxic man-thing is happening now?
Monkey King
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Old Feb 27, 2008, 10:57 PM Local time: Feb 27, 2008, 09:57 PM #7 of 514
OK, realistically Chun Li would have big manly arms, but Street Fighter isn't really supposed to be realistic. This game is shaping to be UGLY. Who the hell is the art director for this thing?

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Monkey King
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Old Feb 28, 2008, 12:02 PM Local time: Feb 28, 2008, 11:02 AM #8 of 514
The same guy who did the art for 3 that's who. And to me the game looks spectacular.

Not to discredit your opinion which is also legit.
Something very strange happened between the concept art and the 3D modelling, then. Chun Li sure didn't look like that in SF3. Kind of reminiscent of FF9, where Yoshitaka Amano did all these character designs, then all the in-game models looked nothing like what he drew.

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Monkey King
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Old Mar 11, 2008, 05:43 PM Local time: Mar 11, 2008, 04:43 PM #9 of 514
While it is true that Street Fighter 3's popularity was hurt by a lack of recognizable cast, I'm not sure they needed to bring back all 12 world warriors. I'm seriously expecting to see T. Hawk and company next, at which point I'll have to question if this is really Street Fighter 4 or just Street Figther 2 Turbo The New Challengers Extreme 3D Edition. It's seriously looking more like a remake than an actual new game at this point - the new characters seem to be more of an afterthought.

Jam it back in, in the dark.
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