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The assorted RPGs starring Mario have all been quite good; I think the original Super Mario RPG really surprised everyone in how much it didn't suck. It's not impossible for this to actually be good. In fact, outsourcing the game to anybody but Sega is good news.
Even if the game is good, I do see one downside, though. Fifty internet dollars says that Bioware will just make up a whole new cast of characters, rather than draw on the series' already uncontrollably burgeoning cast. I feel sorry for the people who try to have favorite characters in the Sonic series. How ya doing, buddy? ![]() |
I will note here, though, that part of what makes the various Mario RPGs feel appropriate is tone and gameplay. It's only appropriate that an RPG starring a platform hero be more action based than the usual model (or how the usual model used to go, anyway ). Will Bioware actually make the game play like something, well, Sonicy?There's nowhere I can't reach. ![]() |
This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
Sonic Adventure is strictly an action platformer, and your suggestion of a really long Sonic Adventure in a Twilight Princess-sized world would still be just an action platformer, so I'm not sure where you're drawing these parallels. I am a dolphin, do you want me on your body? ![]() |
I would call that a fair point, but I'm struggling to think of examples besides the two Kingdom Hearts games, and those had more than just menus and stats to differentiate themselves from platformers. You couldn't even really call Oblivion a FPS with RPG elements tacked on.
Also, if you want to catch up, there's four other Mario RPGs out there too. Paper Mario is a bit too old, but the sequel is on Gamecube (and therefore playable on Wii), and the Mario and Luigi games are for GBA and DS. I was speaking idiomatically. ![]() |