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[PS2] Final Fantasy XII
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Metal Sphere
It's Agrias time.


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Old Feb 24, 2007, 11:34 PM #476 of 4284
Wow, the Sagittarius is turning out to be tougher to get than I expected. I looked earlier in the thread and I saw you guys mentioning a trick to get Sagittarius Gems with Foobars, but I didn't see any specifics.

Is there a way to do this easily?

Equip everyone with Thief's Cuffs, go to Fog Mutters (the map that's just before Overlooking Eternity) and there are Foobar scattered about the map. One is right near the entrance in the dead end to the left. The next one is on that circular path further in. Once you loot and kill those, head back to The Slumbermead and loot the Foobar that appears.

Head to the save point map and then repeat. The save point thing is to head 2 maps away, reseting the enemies in F. Mutters. You should have the Sagittarius Gems in no time.

BTW, it's an awesome bow.

Originally Posted by LilGreekKid
Metal Sphere-----aight Ill check it out again.
Can you tell me if this is all the monster on the list:
http://www.ffxii.us/bestiary/index.php
Yeah, that looks like it's complete. Remember, you have to have all the Espers, killed all the marks, killed all the rare game and killed at least one of every monster in the game. Until that happens you won't get the bar full with the star at the end.

Quote:
Also, for the Gabranth, it says I need every fusion technique. Is that the mist chains like Torrent, Black Hole, etc? If so, I keep on getting frustrated because I keep on getting 4-4-3 .
Yes, every Concurrence. IIRC, here's all of them:

- Black Hole
- White Out
- Luminesence
- Ark Blast
- Windburst
- Torrent
- Cataclysm
- Inferno

Not in any order, mind you, though Black Hole is the strongest one (it looks exactly like Darkja). You'll just have to hang in there, it's a pain in the ass to get Gabranth in the Den. I think there's a good battle mechanics guide on how to increase the chances of getting the desired Quickening moves but most of it is still luck.

A good place to get them all is near the Nameless spring (Tchita Uplands). I think there's a save point there and a few enemies in the next screen (and the one before). Just run back and forth, touching the crystal for repeated attempts.

I am a dolphin, do you want me on your body?

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Last edited by Metal Sphere; Feb 24, 2007 at 11:36 PM.
Metal Sphere
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Old Feb 25, 2007, 11:56 AM #477 of 4284
Yeah, I was trying that in Giza(rain season with the Blue Crystal). I managed to figure out which one I missed with the monster was "Garif." Now I got the Ba'Gamnan.

Another problem I am having is Larsa. I just checked license for all 6 of my characters and everything is complete but Larsa aint in my sky den? Do I need to go to every shop and buy the weapon, shield, magic, etc? b/c the only 2 I have left is Gabranth and Larsa.
Yes, you need to get all the licenses in the game to get Rasler in the Sky Pirate's Den. That means gaining the LP to make the ability/etc available and then buying the licenses for them all. If you do it right you'll gain the Crystal and Vossler at the same time (All Magic & all technicks).

I was speaking idiomatically.

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Metal Sphere
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Old Feb 25, 2007, 06:35 PM #478 of 4284
Hi Guys,

I finally get the cloudy weather appears in Ozome Plain! Appearently, the weather change ONLY STARTS after you finishes the 1st event at Henne Mines!

I have tried for over 100 times to get the weather changes in Ozome before Hennes but it ALWAYs stays sunny. And right after Hennes Mines, the weather starts changing.

I guess this is like Giza Plain's weather change only begin after you 1st visit of Erypt Village.
Wow, it was that simple? Goes to show how story-linked the environments and shops are in FFXII.

BTW, LilGreekKid, you can beat the game around level 40-45. So if you've done any of the high level optional espers or bosses or marks, that last dungeon is a breeze.

What kind of toxic man-thing is happening now?

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Metal Sphere
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Old Feb 25, 2007, 07:43 PM #479 of 4284
The the stuff I was asking you questions about, my 3 guys are LV99 and the 3 Girls I was working on raising the LV. Now they were LV43.

What I was getting confuse about (for aquiring every license), 1 site had Larsa: achieve every license. But when you said Rasler, that told me there was a mistake. The only thing I have left for Ambrosia is Gabranth and that White hole.
Yeah, the character you get in the Sky Pirate's Den for all the licenses is Rasler. I think the title is Conqueror or something along those lines (the Crystal you get for all Magic is Runeweaver and Belias gets you High Summoner IIRC).

BTW, some websites have the requirements for Luminescence and White Out confused.

Quote:
What actually happens when you get everything for Ambrosia and you go back to Montiblanc?
He gives you the Centurio Clan Badge, proof of your having done all of that... and that's it. I would've liked if they gave you a little meeting like they did when you beat Yiazmat. Here's the screenshots I took when I got it:





Complete Sky Pirate's Den:







FELIPE NO

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Metal Sphere
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Old Feb 25, 2007, 11:52 PM #480 of 4284
Wow. I just finished the game, and Wow is the word that comes to mind.

Several impressions & notes:
Spoiler:

Vayne is very archtypical of a villain and I was not at all surprised when he 'transformed', although seeing him transform into his final form via CG Movie was a bit unexpected. Easiest Final Boss ever though. I wasn't even Level. 50 yet. Sure, he WAS a tough opponent, but I've had more trouble with some of the marks, rather then him. I like how he was all DBZ in his attacks.
Spoiler:
]Yeah his paling + the specials he did really dragged the fight on. If he had done none of that, I would've wasted him within 10-15 seconds. Seriously, if my team can take down a little over 50 million points of HP in 2:10-15 minutes, of course I won't have a problem with him.

I was half expecting him to drop a Spirit Bomb or something.


Quote:
Spoiler:

It ALMOST seems to me that Vayne was a villain only because the story required a villain, I didn't see any real motivation behind his whole 'taking over the empire' (In fact it would have been better if his motive had been pure 'taking-over-the-world' mentality, instead of hounding in on Dr. Cid's "Release history from the gods" spiel. I like how I also have his haircut, only not nearly a dark a shade as his was. XD
Spoiler:

To sum it up rather quickly: He wanted to be the next Dynast-King, like Raithwall was. Venat helped him along because it meant humans gaining even more power and autonomy from the Occuria.


Quote:
Spoiler:

The end movie was simply a thing is beauty and was refreshing that we got actual closure while still leaving opening for sequels (Revenant Wings, the whole Tactics universe), which is very hard to do.

Due to accidently reading spoilers I knew that Gabranth was Basch's brother, but it was still nice to see him take up his brother's mantle.

Question: If a year has passed between Baltheir doing the whole 'leading man saves the day' thing, and to where Penelo has this Gypsie outfit, howcome only NOW is the 'Corination' about to take place (In a month)? Seems a little too convenient or somesuch.
Spoiler:

Yeah, I don't know what that was all about. But maybe due to what happened, pulling troops back, paper work, etc... Honestly, I think there were better things to do than that once the hubub was over.

I was... mildly disturbed by Ashe's "feelings" towards Basch. Shit was out of left field, and I think whatever was cut (a lot) must've shown more of this. Still creepy, given the age difference.


Quote:
Spoiler:

Something else that came to mind afterwards now, why didn't the Occuria come down and smack some ass on the humans if they were so hellbent on 'shaping human history'? I guess its just a suspense of disbelief thing. Once Venat disappeared or transfered himself to Vayne, the Occuria became a non-issue? Ahh well, just some thoughts.
Spoiler:

The bestiary entries tell us a lot about them. They've had loads of races and even their own creations rebel against them. Several entries mention why they created and now live in Giruvegan, and their meeting with Ashe let's us know of their intentions.

Basically, instead of risking getting directly attacked and challenged, they manipulate the world via the nethicite shards by selecting a few to guide history how they want. That was Venat's main sticking point: How can you govern and rule properly if you're beyond time's influence, so far removed from the changes your decisions bring?


Quote:
Spoiler:

One final note on the ending, unless I think of other details: Funny how one minute there was a "ZOMG TORNADO" and the next it was just "ZOMG TOWER OF AIRSHIP". They also confused me for a minute because they talked about the BahaMUTT like it was some sort of fearsome Esper, but it turned out to be a fearsome Air Fortress, still fearsome, but odd they way they talked about it at the top after defeating Dr. Cid.
Spoiler:

Seeing as how most of what was involved with Nethicite were beasts and monsters, and Cid's exaggerations, who could blame them. BTW, I thought it was going to be an Esper too.


Quote:
Spoiler:

I had a great time playing the game, and maybe next week when I have free time I'll head back to go after the marks and stuff (I particularly want to fight Gilgamesh and get the other Espers).

A couple notes about the game in general:

- I REALLY like the design of Archades, and I got a vibe of "Courscant from Star Wars meets Art Deco",
very unusual for a Final Fantasy game, much less the high-fantasy world of Ivalice, to feature such
a Modern looking metropolis. Every other place in the game looked like it would be there naturally,
but while Archades did fit it, it just struck me as a bit unordinary. Perhaps the designers really liked
the idea of the city and so thats why the place is so vibrant.

- The whole destruction of Nabudis and Nabradia was confusing and I don't think
they explained it well enough in the beginning. Only when Reddas confessed to being
behind the city's destruction did it make sense.

- Squeenix seems to like the idea of either "1000 Years" or "2 Years" later on, as Advent Children
is two years after FFVII, and DoC 3 years (1 year after AC), and FFX-2 is 2 years after FFX, and
the opening of FFXII takes place 2 years before the game-proper (Meaning not the tutorial section).
1000 Years is the time after the War of the Magi which is when FFVI takes place, and 1000 years after
Zanarkand gets destroyed, FFX takes place. Just something I noticed.

Also, are there any HIGH QUALITY screencaps or videos of the ending, including the drawings played during the Credits proper (I particularly got a giggle out of Al-Cid and his quad maids, as well as the Baltheir and Fran paired drawing) ?
About the drawing, I think I have it. I'd love to have the one with
Spoiler:
father & son in it. That was a particularly cute/sad one.


Nice observation there, SE definitely has an affinity for massive leaps in time, though I think it's just to have loads of backstory ready.



How ya doing, buddy?

The text is part of the image and the two squires aren't exactly even.

Last edited by Metal Sphere; Feb 26, 2007 at 12:00 AM.
Metal Sphere
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Old Feb 26, 2007, 03:26 PM #481 of 4284
Spoiler:
I've been thinking about this, and I still don't get it. There is nobody that could possibly stand up to them. They could probably lay waste to the entire planet, if they wanted. What are they afraid of, exactly? Humanity's development? That won't be a problem if they keep judging them every few centuries, like they have been. Certainly, they must be pretty pissed at Ashe for disobeying them. Why not smite her with a lightning bolt?

Something just doesn't add up here. If Venat can leave Giruvegan and affect the world directly, certainly the others can, and they could do it with impunity, too.
Spoiler:
Anything that encroaches on their power or limits it in anyway is seen as a threat. That right there would explain the seemingly endless line of challengers to the Occuria as well as their hiding away in Giruvegan.

Notice, they have the puzzle in the Feywood, the gate of fire, the guardian that you fight, the gates within Giruvegan and an imprisoned Esper on top of that.

The point of the city was to keep folks out. Everything the Occuria do, they've done by proxy as to not get targeted/attacked directly. Venat was an exception, since its behavior was the complete opposite of the others. All that mattered to Venat was that its brethren would not have control over the world again.


NP, Angry Willow. I thought the Beastlord Horn bit was trickier until I found out you could get 3 from Catoblepas (1), Humbaba Mistant (2) and Fenrir (3) with ease. Oh, and as AW said, that's a placeholder date. There's also some for Odin Sphere, which is officially "Late Spring 2007".

Jam it back in, in the dark.

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Metal Sphere
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Old Feb 26, 2007, 04:45 PM #482 of 4284
Spoiler:
But here's what I don't get. There isn't anybody left who poses even a remote threat to them. If the Entite entries are anything to go by, they probably could have wiped out all of Archadia in an instant. Just like that. Nobody would have ever seen it coming, and nobody would have any reason to suspect them, because nobody knows who or what they are, or could even detect their presence.

If anybody did somehow find out, just smite the crap out of them. They would be helpless, like a newborn kitten.

Here's how things would have gone down if I had been Gerun.

Ashe: I am no false saint for you to use!
Me: Oh yeah? Well then how about this.

*Random party member explodes violently, showering the area with blood spray and body parts.*

Me: How 'bout them apples?

Spoiler:
I don't think you understand, PN. They're cowards. You're simply applying your way of dealing with potential threats, rather than trying to see it from their eyes. I've met folks who at the slightest sign of their losing influence/power/etc start to scheme and manipulate. And when confronted directly? They're often indignant and pretty damn close to violent.

It's the same here with the Occuria. Surely you can't forget how they reacted when Venat's name (the one who is empowering those they seek to control) was spoken? I bet the Gods had the same reaction when Prometheus gave folks fire and what not.

=)


There's nowhere I can't reach.

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Metal Sphere
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Old Feb 26, 2007, 05:15 PM #483 of 4284
Spoiler:
I understand, I just think it's BS, that's all. It doesn't make any sense. Beings possessed of such extraordinary power couldn't possibly be afraid of anything, especially not lowly humes. The beings that created the world, created (and defeated) the espers, and laid waste to said world several times, and are nigh untouchable in combat are afraid? I could understand it if they were actually really weak and were only bluffing, but it's clear that is not the case.

They let Venat teach the humes how to make Nethicite! Why? There are five of them (Gerun, Angel Wings, Fatty #1, Fatty #2, and Scales, as I call them) only one of Venat. They should have stopped him! And they let Reddas destroy the Sun-Cryst! Gerun was right there! (In the form of Rasler's ghost.) He could have killed them all in an instant! Well, all of the humes at least.

To me it is a very big inconsistency and doesn't make any logical sense. Nobody is that cowardly, especially when they're the most powerful beings in the world, by far. Perhaps not truly untouchable, but definitely effectively so.

Maybe the Occuria will make an appearance in Revenant Wings. That would be so cool.
Spoiler:
Again, you're applying what you think they should have done, rather than what they did. Again, it comes down to how much experience and exposure you've had to people who see power as a zero-sum game. People like that think that if you're gaining power, that means they're losing it in some way/shape or form.

It's paranoid and leads to irrational behavior like what the Occuria have shown. Some could also say they're afraid of others gaining power because who knows what they would do with it? They could pass judgement (and rightfully so) on them as the manipulative and destructive little shits that they are.

It makes sense when you apply this irrationality to them, it neatly explains their behavior and failure to go about what you have put out there.


This thing is sticky, and I don't like it. I don't appreciate it.

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Metal Sphere
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Old Feb 26, 2007, 05:35 PM #484 of 4284
Spoiler:
But their paranoia just plain doesn't make sense when you consider their level of power compared to everything else in all of Ivalice.

Oh well, I guess I'll give up trying to understand it. Personally, I think it is a serious story blunder.
Spoiler:
Compared to what else in Ivalice? They're holed up in their ivory tower for heaven's (lol?) sake. We already know that they were almost taken down by their creations (the Espers) and that they are fallible even without physical forms (Shemhazai knows their weaknesses). The Nu Mou also seriously challenged their power before, as Ashe mentioned in that legend.

After those, they're rightfully afraid to get into another confrontation. I don't know, I just think you're making them out to be omnipotent and invincible (or beyond pettiness/stupidity/cowardice).

And if this is a story blunder, several venerated entries in the series have far shallower antagonists and stories.


How ya doing, buddy?

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Metal Sphere
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Old Feb 26, 2007, 06:07 PM #485 of 4284
Spoiler:


About that. Where did you see that at? Looking through the game script, the only time the Nu Mou are ever mentioned is here:



I've done all of the sidequests and defeated all of the marks; I never saw Ashe say anything about the Nu Mou.
Spoiler:
Raithwall's tomb, IIRC she remarked as to what happened to the Nu Mou. I think it was right after Fran mentioned that, and before she realized that Belias was the actual treasure.

Didn't you think it was rather odd that there far less Nu Mou than even the reclusive Viera?


Quote:
Spoiler:

As for omnipotence, I do not believe in such a thing. I simply believe that during the events of the game, they are the most powerful beings in Ivalice, by a pretty good margin. Certainly, they must know this. There is no reason to be afraid. Any real threats to them have already been delt with.
Spoiler:
I'd say you missed a big reason as to why the Occuria were baiting Ashe with Rasler's visage. They did have a very real threat forming, especially with one of their own assisting them in their rise.

That's why they wanted Ashe to use the nethicite shards to spare a few and kill the rest. I'm definitely not a misanthrope, and as that Viera on Mt Bur-Omisace said, together humes will fight to the end are much stronger than alone.

Machines that can manipulate mist flows at will (absorb and release), ships that can fly in jagd (gaining access to Giruvegan potentially), and nethicite-infused soldiers/machines. On top of that, just having manufacted nethicite could absorb powerful mist attacks. All this, in about 6 year's time. Given more time and the technology would spread and become even more effective.

I'd say there was a genuine threat there, though the Occuria failed in trying to regain control via the stones this time around (as they did before with Raithwall).


Edit: Heh, good point about Zodiark. I'd say they're the most powerful, sure, but not untouchable.

I was speaking idiomatically.

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Metal Sphere
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Old Feb 27, 2007, 10:35 AM #486 of 4284
Spoiler:
I don't think you recall correctly, then. I'm on my second play through of the game, and I just beat Raithwall's tomb. Ashe said nothing like that. It certainly doesn't appear in any of the game scripts of translations on GameFAQs. Here is what Ashe says:
Spoiler:
Ok, looks like my fuzzy memory failed me.



Quote:
Spoiler:

I suppose. That's why they should have blown them all up before things got out of hand!
Spoiler:
Eh? You still don't see it? They tried to do the same thing they did back in Raithwall's time, by picking one person and telling them exactly what to do. They tried to use the same tactics and before and... well, failed.

So, yes, they were trying to just blow everything up... just via Ashe so she'd catch whatever wrath came afterwards.


What kind of toxic man-thing is happening now?

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Metal Sphere
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Old Feb 27, 2007, 12:12 PM #487 of 4284
Spoiler:
I see it, I'm just having trouble accepting it. I can't. I won't! Nobody is that cowardly! Not even the Occuria! There are a million things they could have done to take control directly without any threat to themselves whatsoever. Why not just destroy everything remotely? Send out some kind of time-delayed magical mist-bomb. Detonate it when it floats over Archades. (Or wherever.) Then they wouldn't even have to leave their hideout. Certainly they're not too paranoid for that? And besides, how can anybody have wrath toward them when only a few people on the whole planet even know they exist, and none of them even have any Nethicite (at that point, before the game starts; before manufacted Nethicite is developed) to defend themselves with, even if they did?
Spoiler:
That's why they're stupid. They sat on their rears for 6 years, while Venat was helping an already increasingly powerful Empire get stronger. Again, they didn't take the initiative and actively stop this crap, instead they waited until they found someone they could manipulate and steer history in the direction they want it to go. This explains why they picked Ashe and not an angry survivor of Nabudis.

I understand why you can't accept it, but I can see why they didn't do all that you had said. Basically they thought: "If it ain't broke, don't fix it" and did the same thing they've always done. Notice the Occuria are hardly mentioned as being proactive in the bestiary, if ever. They're very reactionary either to perceived threats (mankind, espers, etc..) or annoyances (reasons for the creation of the Entites). So to expect them to suddenly drop what's worked for them all this time would be odd.

BTW, if I was in their position I'd make Mist cover the entire world and make it lethal. I'd wipe the slate clean except for those I deem worthy.


FELIPE NO

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Metal Sphere
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Old Feb 27, 2007, 02:56 PM #488 of 4284
Spoiler:


Evil! Who would the worthy ones be?

You know, I have to wonder, why did they ever bother making the world (assuming that it was they did it and not some even higher power) if they were just going to fear all of their creations and attack them whenever they felt threatened? They have to be the worst gods ever.

I also must wonder, are they really the Gods? It is clear that their are indeed the "Gods" mentioned in the bestiary, but are they really the highest beings in the FFXII universe? Where did they come from? Did someone else create them? Did they really create Ivalice, or did Ivalice create them? I'm thinking (theoretically, of course) that perhaps they arose from the primordial mist flow, before any other beings did, or perhaps over time evolved into the beings they are today.
Spoiler:
I have to say, I agree with you. There's something very interesting. In the completed Seeq entry, there's this seemingly disconnected story that ends in the creation of the land of Ivalice. During the course of that story, it mentions that a certain army had gained new forms in order to wage war effectively against the enemy stated. I always wondered if they were the predecessors of the Occuria.

In that case they're definitely not Gods, but relative to all else, what's the difference? It would explain their lack of godlike abilities (omnisciences, omnipotence, etc...)


Quote:
Spoiler:

Random junk: The bestiary says that Ultima's job was to guide the spirits of the departed to heaven, and to help in their reincarnation. Assuming that the Occuria were the creators of the Espers (most likely true) Does this mean that when someone in Ivalice dies and goes to heaven, they meet the Occuria? Yikes!

Spoiler:


Spoiler:
BTW, I don't think the sky city that the Occuria inhabit is heaven. That'd be ridiculous to have the path to heaven be little more than touching a waystone in a city that used to be populated. I think it's just the Occuria being arrogant again, that's all. Just like dubbing Ultima a seraph because they made her with golden wings.

[size=1]lol @ Godrun. I hope I still have that smiling Gerun picture.


What, you don't want my bikini-clad body?

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Metal Sphere
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Old Feb 27, 2007, 03:36 PM #489 of 4284
Spoiler:
Perhaps every world in the FFXII universe has its own personal overseers. Ivalice was just unfortunate enough to get stuck with the Occuria.

I don't think Giruvegan is heaven either. I just didn't have any screenshots of Gerun in heaven.
Spoiler:
It's possible, since Ivalice isn't the name of the planet, but just that area. It's never been said that Ivalice = World, so I don't think there's any problem with that view.

I think the Occuria kind of appointed themselves overseers/rulers after what happened with the creation of the land of Ivalice. If what I believe is true, then they are the victors of that war. You've completed the Seeq entry, right?

Heh. Giruvegan, is little more than a fortress/city. Did you notice the background up there? It looked like at one time there were either more Occuria as well as people up there. I wouldn't be surprised if the Espers did a number on them in that struggle.

Zodiark wasn't involved with them it seems and was sealed because of his power.


Jam it back in, in the dark.

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Metal Sphere
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Old Feb 28, 2007, 02:01 PM #490 of 4284
Spoiler:


I wonder then. If Ivalice is just that particular group of continents, what lies on the other side of the planet? Perhaps there is a civilization there that is even more advanced than Ivalice's. They may even have their own "Gods". Although I can't see why the Occuria wouldn't know about this. They seem to have the ability to manifest anywhere, so they certainly must have explored the world before going into hiding.
Spoiler:

Who knows, though it's possible they may have just stayed and gloated over their victory. Not enough material in the game to say much else about this.


Quote:
Spoiler:

This is exactly what I've been thinking. They just sort of said to themselves, "Well, then. We're in charge, now."

I have not. I haven't picked up FFXII in weeks. What does the entry say?
Spoiler:

It's one of the longest entries, so I'll just tell you the end. Side A, with their newly gained abilities/powers defeats Side B and turns Side B's body into a giant landmass for everyone to step on.
There's more to this, but just before the final page ends it's revealed that the land is called Ivalice.


Quote:
Spoiler:

I believe that at one time there may have been many more Occuria, and perhaps there are still more left than what we saw in Giruvegan.

I wish there was more information on why the Espers rebelled in the first place. Perhaps they didn't want to be controlled anymore? Or maybe they themselves were also hungry for power? Or, perhaps (my personal theory; one that is a bit too hopeful, maybe) the Espers tired of watching the Occuria abuse the Ivalice and its inhabitants and wanted to stop them, like Venat.
Spoiler:
I wouldn't be surprised if this were the case. Notice how all the "scions of darkness" were the ones who rebelled. Now, considering that the Occuria are some really unsavory bastards, it's not farfetched to assume that those they support also tow the same line.

Also, note how some Espers were regulators (Hashmal), or were once beautiful (Cuchulainn) and they were cast off when they either rebelled or were no longer useful.


Quote:
Spoiler:

Cursed to forever remain a child. And rightfully so. I bet they all said a big collective "Uh-oh" when they created him!
Spoiler:
Yeah, they must've realized he could easily put them out of business either on his own or if allied with the rebels.


There's nowhere I can't reach.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Mar 4, 2007, 07:47 PM #491 of 4284
hey im around level 60 with my main 3 characters that i use lol. I was wondering if some1 could explain 2 me how 2 get to the Nechrol of nabudis. I need to get there for certain hunts. Can some1 please explain to me how 2 get there please much appreciated
Warp to the Salikawood Gate Crystal, and head west. In that big map you'll fight the Bomb King, but at your level, he'll be a breeze. Then head southwest (?) to reach the Necrohol (you'll see a structure in the distance).

This thing is sticky, and I don't like it. I don't appreciate it.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Mar 5, 2007, 10:37 AM #492 of 4284
Thanks just killed goliath.. was rather hard actually lol :P , i heard you get excalibur here? where abouts is it? hehe
The Excalibur's in the Great Crystal over in Giruvegan, just beyond several maps of Shadonir.

In the Necrohol there's:
  • A secret item shop
  • 2 Marks (Deathscythe, Goliath)
  • 2 Rare Game (Gravesoil, Helvinek)
  • 1 Esper (Chaos)
  • 2 Optional Bosses (Fury, Humbaba Mistant)

I might be forgetting something, but that's what's inside the Necrohol.

I am a dolphin, do you want me on your body?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Mar 5, 2007, 11:34 AM #493 of 4284
Heh i just got owned by a purple horse 99999 hp got it halfway then it owned me l0l o well, is it possible 2 find excalibur at my level? and is there any directions to it anywhere or can you tell me?
Yeah, you got beat up by Helvinek. He's actually really easy, and if you want to avoid him, don't kill the 6 Oversouls scattered about the Necrohol.

There's a Great Crystal map over at Gamefaqs with a map showing you how to get to the Exalibur map.

I was speaking idiomatically.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Mar 5, 2007, 04:42 PM #494 of 4284
Ok can you give me the link to the page?

P.s it wernt the horse that was bad it was the bloody 2 goblin like things and a weird shade thing attacking me all at once (there was me thinking the mobs were easy :P)
Now, just go over to the Gamefaqs page for FFXII and look for the Great Crystal map towards the bottom of the list.

Kill all the monsters as you go, don't try to run away, it only makes it worse. Try to use the monster's names or I won't know what you're talking about. Goblins? You mean the Baknamy? I'm assuming the Shade thing = Oversoul?

What kind of toxic man-thing is happening now?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Mar 7, 2007, 04:14 PM #495 of 4284
Dantro's sitting on some boxes in the output in the Dalmasca Estersand. BTW, you fight the Ancient Man of Mystery in the Lhusu Mines, not Barheim.

FELIPE NO

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Mar 10, 2007, 06:04 PM #496 of 4284
Hah! I beat him! Its about time! Now I am fighting that Orthros...this thing is harder than the Gil Snatcher! Any tips?
Have lots of gambits set to healing spells and/or status removing items. Move the character you're controlling away from the other two, so he can't nail all of you in one shot. Personally, I berserked Fran and did the above so he kept focusing on her, while the other two healed. Haste+Berserk = Decoy status without the spell cast.

What, you don't want my bikini-clad body?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Mar 10, 2007, 08:14 PM #497 of 4284
Does beserk raise stats at all?
Berserk increases attack and attack speed considerably, Bravery boosts the former and Haste boosts the latter. Throwing Bravery+Berserk+Haste nets you an uber-offensive character (and as I said before, an awesome decoy).

Jam it back in, in the dark.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Mar 11, 2007, 08:29 PM #498 of 4284
Question, what's the use of the crystals and magicites in your loot screen? Are they needed in the future? For equipment/item creation? Or Esper boosting? etc..?
Yeah, the crystals and magicite are actually used in certain item/weapon crafting recipes. Magicite for lower end equipment, crystals for the better stuff.

There's nowhere I can't reach.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Mar 12, 2007, 02:36 PM #499 of 4284
Where can you find this item/weapon crafting option?
The bazaar option in shops, that's how you make items/weapons in this game. Sell the required items in the appropriate quantities and it'll become available in the shop. For example, to get the best bow you need:

- 3 Beastlord Horns
- 3 Moon Rings
- 4/5 Sagittarius Gems

Sell those and a notice will pop up that something new is available in the bazaar, that item being the Saggitarius.

This thing is sticky, and I don't like it. I don't appreciate it.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


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Old May 28, 2007, 11:12 AM #500 of 4284
It's not necessarily levels that you need, though 17 does seem a bit low. More then anything you should spent a lot of hours chaining to get LP. Unlock the necessarily stuff, like more HP, and while I'm not a huge fan of it, quickenings.

Quickenings are pretty good early on in the game, with the right quickening you can get a boss down easily, so if you haven't got it already, try to unlock some quickenings for the characters that you use. I didn't like it personally, because early on it made things too easy, and later on it became completely useless.
Actually, the Quickenings are pretty worthless. The onyl reason you should aim for them is the awesome MP boost you get for unlocking them, which helps quite a bit in tough situations. But yeah, he should be aiming for those 'Augment' abilities first and foremost (like all those Attack licenses, Warmage, HP, etc...) and get better gear. That last one is especially crucial and this is one game where having decent equipment will make a difference.

I am a dolphin, do you want me on your body?

The text is part of the image and the two squires aren't exactly even.
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