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Now that I've taken in all of this, it really does seem to be a good thing for Sony. Watch the $425 price point end up being $400, with the losses reduced by the $150 PS2 and HDD sales. Heck, even the hard drive will likely be cheap since they're far more in production for other things (laptops, etc).
Oh and like neo just said, this'll help quality on the whole. Especially with the games. The only part that is going to suck is launch, quite possibly the first one with bodycounts. There's nowhere I can't reach. ![]() The text is part of the image and the two squires aren't exactly even. |
What's funny is that Musharraf basically summed all that up in one sentence.
These predictions are essentially like throwing shit at a wall hoping one will stick. Kind of like when the PS2 was going to be released. How ya doing, buddy? ![]() The text is part of the image and the two squires aren't exactly even. |
How ya doing, buddy? ![]() The text is part of the image and the two squires aren't exactly even. |
Odd enough, those last two games are the ones I'm interested in the most. I was speaking idiomatically. ![]() The text is part of the image and the two squires aren't exactly even. |
Really, how hard is it to believe that developers had the alpha kit before E3 '05?
Cue inane Megalith response How ya doing, buddy? ![]() The text is part of the image and the two squires aren't exactly even. |
FELIPE NO ![]() The text is part of the image and the two squires aren't exactly even. |
Sega, you've got to be kidding me. Any half-assed PS3 game would stomp the shit out of a the best looking PS2 game around, especially when the original Xbox has done that for quite some time now.
The only place where we're really going to see a noticeable jump in graphics is between the PS2 and PS3 given how old the former's hardware is compared to the latter. What, you don't want my bikini-clad body? ![]() The text is part of the image and the two squires aren't exactly even. |
Jam it back in, in the dark. ![]() The text is part of the image and the two squires aren't exactly even. |
About the region coding and controller redesign, it sounds like great news. But both really aren't all that surprising, given Kutaragi's announcement that all PS3 games would be on BD. The U.S. and Japan are in the same region according to Blu-Ray so even if it wasn't region free, the games could still play. Oh, and everyone and their mother knew the controller wasn't the final one. There's nowhere I can't reach. ![]() The text is part of the image and the two squires aren't exactly even. |
Here's the teaser, Sega;
Oh, and the new design hasn't been revealed, they're saving it for E3. This thing is sticky, and I don't like it. I don't appreciate it. ![]() The text is part of the image and the two squires aren't exactly even. |
I am a dolphin, do you want me on your body? ![]() The text is part of the image and the two squires aren't exactly even. |
http://www.google.com/search?q=Corus...00&sa=N&tab=iw
That's what Coruscant looks like, but why would it seem like a big deal? Sprawling mega-cities are extremely common in R&C and in Sci-Fi in general. I was speaking idiomatically. ![]() The text is part of the image and the two squires aren't exactly even. |
Blu-Ray discs, as well, will be region locked. This isn't retroactive, but on the bright side, Japan and the U.S. are in the same region according to the Blu-Ray specs floating around.
Most amazing jew boots ![]() The text is part of the image and the two squires aren't exactly even. |
The PS3 hardware itself, is region-free. Publishers can still region-code their games to prevent them from playing on machines in other areas, but that'll be due to their software solution and not the machine itself.
This is not retroactive, so PS1/PS2 games are still region locked. FELIPE NO ![]() The text is part of the image and the two squires aren't exactly even. |
The PS3, according to this, has no region locking feature in the hardware and so it's up to publishers if they want to lock their games via software means. Edit: Here's some screenshots of the clips shown at GDC of R&C, Resistance, Motorstorm, and the interface. Resistance: Fall of Man ![]() ![]() ![]() Ratchet & Clank (I was right, it was Metropolis from R&C1) ![]() ![]() ![]() ![]() Motorstorm ![]() ![]() ![]() F1/Interface ![]() ![]() ![]() ![]() Warhawk ![]() ![]() ![]() The Getaway ![]() ![]() ![]() Vehicle Dynamics ![]() ![]() ![]() ![]() ![]() What, you don't want my bikini-clad body? ![]() The text is part of the image and the two squires aren't exactly even.
Last edited by Metal Sphere; Mar 25, 2006 at 04:34 PM.
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I'm glad they went back to the bright and expansive areas of the first few games, and even more so that they used Metropolis as the scene for that little teaser. A lot of folks want to see these things in motion since there's only so much you can get from a static object (like the car, or the new chickens demo). How ya doing, buddy? ![]() The text is part of the image and the two squires aren't exactly even. |
And you're right about it taking some time until we see some truly next-gen titles, we can already see it happening with Ghost Recon and later on in the year with Gears of War. There's nowhere I can't reach. ![]() The text is part of the image and the two squires aren't exactly even. |
You know what struck me? So far, most people commenting on these shots (check out GAF) have said the same thing. It looks like it was the PS2's hardware limitations that held back these guys, because what we're seeing in those R&C screens is basically Metropolis city, unaltered, from R&C1.
Oh, and according to GDC attendees, the best part about the Resistance showing was the weapons. Sounds like a typical Ratchet feature, eh? Edit: Ah, here's some off-screen photos @ 720p of the Ratchet & Clank teaser. ![]() ![]() ![]() ![]() This thing is sticky, and I don't like it. I don't appreciate it. ![]() The text is part of the image and the two squires aren't exactly even.
Last edited by Metal Sphere; Mar 26, 2006 at 04:03 AM.
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This was a developer's conference, not open to the public, since they wouldn't see past the early screens and see issues that they're dealing with or things that they'd want to ask colleagues about. I am a dolphin, do you want me on your body? ![]() The text is part of the image and the two squires aren't exactly even. |
I was speaking idiomatically. ![]() The text is part of the image and the two squires aren't exactly even. |
I'd wait until at least the third gen of SEDs, since they're bound to have issues that didn't come up during testing. The same would apply to the PS3, though swap out generation for revision.
What kind of toxic man-thing is happening now? ![]() The text is part of the image and the two squires aren't exactly even. |
The launch price is meant for early adopters who will buy the machine at any price, while lower prices points (like $200 for the PS2) are for the mass market, where most of the sales comes from. FELIPE NO ![]() The text is part of the image and the two squires aren't exactly even. |
Cetra pretty much summed it up well, but this is a framebuffer grab if you track it back to it's source. This and Warhawk are the only confirmed games from Sony, and take what Cetra said, the 7 1/2 months available to tweak this game until the new "launch date" and Factor 5's skill at making eye candy at launch and it's unlikely "jaggies" will be a problem. Oh, Sega, you're right about that. Whatever harsh edges that remain will end up getting smoothed over to some extent due to the lower resolution and the blurring it introduces into the picture because of this. The effect will be more dramatic as the difference between the output and final resolution increases, IIRC. What, you don't want my bikini-clad body? ![]() The text is part of the image and the two squires aren't exactly even. |
The Revolution could very well be mired in a sea of 1st party titles, with 3rd party developers avoiding the machine because of it's anti-port controller and high probability of a smaller market than either Sony or Microsoft. Jam it back in, in the dark. ![]() The text is part of the image and the two squires aren't exactly even. |
BTW, Blu-Ray discs are just high capacity discs and the drives simply read them. The only thing special about the format is how huge it is compared to current DVDs and how much HD material it can carry. There's nowhere I can't reach. ![]() The text is part of the image and the two squires aren't exactly even.
Last edited by Metal Sphere; Apr 3, 2006 at 12:58 AM.
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