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[PS2] Final Fantasy XII
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Metal Sphere
It's Agrias time.


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Old Jan 15, 2007, 02:48 AM #426 of 4284
I just remembered something that I thought about a while back.

Spoiler:
When Bahamut is crashing into Rabanastre, Zargabaath (Hah, I love that name) says he will ram the Alexander into it to knock it away. The question is, do you think his intentions were selfless, or was he trying go out with a bang and achieve some kind of recognition?
Endgame spoilers: Don't read unless you finished the game.

Spoiler:
From what he knew, Vayne was dead (as the Bahamut had been disabled) and so was his brother, Larsa. Even with the leaders of the Empire dead, Rabanastre is still part of the Empire. If you spoke to several of the guards around town, you'd find that the vast majority wouldn't want anything to happen to this town. IIRC, one mentions that they wouldn't want to see it turn into the next Nabudis.

If the above is not the reason why he tried to get the Bahamut to fall elsewhere, that would leave us with the recognition angle. If you take a good look though, that doesn't hold up. Recognition from who? The rest of his peers are dead, as is the Emperor, the Senate is no more and the two eligible are in a disabled battleship that's falling apart. He's got a whole fleet, an impending Rozzarian invasion and a town that's a trade hub (and part of the Empire) to tend to.

He just did his duty, that's all.


Most amazing jew boots

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Mar 2006


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Old Jan 15, 2007, 04:13 PM #427 of 4284
Oops. When I say 2-Handed weapons, I mean the big guns like Excal. & Tourn. I don't know if weapons like Poles or Katanas knock enemies away but I know for a fact that 2H Swords knock away enemies. You can use the 2-Handed Swords but just don't kill him with it cause he might go flying somewhere. Keep him to the center of the arena near the Waystone if you still persist on using your weapons. Let's see...

I used...

Ashe: Gastrophetes/Sapping Bolts
Penelo: Grand Mace
Balthier: Durandal
Now the problem is that those weapons suck badly compared to the 2H ones I use (Whale Whisker, Tournesol, Excalibur). It's only going to make killing the Reapers a long and drawn out affair, and Larvae Eater himself is going to parry the shit out of most of those.

This thing is sticky, and I don't like it. I don't appreciate it.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Mar 2006


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Old Jan 15, 2007, 05:07 PM #428 of 4284
Yeah, Larva Eater does parry ALOT but it still didn't affect me to the point where I had to use 2H-Swords. I mean for the Reapers, just finish them off as quick as possible by using your Excal. and stuff cause I did the same. I was just playing it real real safe by choosing those weapons. I don't think poles knock enemies away so the Whale Whisker maybe a good choice.

The only problem is once you start constantly knocking Larva Eater away to the gate surrounding the Waystone, you might not want to reconsider the weapon that made him hit the wall. As long as you fight him in near the middle, your fine.
Oh the parrying is only irritating, since all Gargoyle/Imp enemies do it to a certain extent. It's nothing that a cameo belt can't fix, for example. Poles definitely knock enemies away, into their "critical" death animation (the blowback one).

I am a dolphin, do you want me on your body?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 15, 2007, 05:39 PM #429 of 4284
I guess poles are out of the list of possible weapons to use for his death wish.

I think he has an elemental weakness. In Necrohol of Nabudis, those gargoyles were vulnerable against wind damage so I guess Larva Eater maybe too. So, if you have like, let's say Staff of the Magi then that would be fine to use against him.
Yes, but the Imp/Gargoyle class of monsters has like 3 different weaknesses: Holy, Wind and Ice. Chances are, he's not weak to any of those. And I've seen the Magi staff knock enemies away, so that one would be out.

I think the best way to approach this is to keep your 2H weapons on and fight him near the glowing green platforms or facing the waystone. This sounds like a similar situation to Tower and his falling out of the bounds if you don't go around him.

How ya doing, buddy?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 17, 2007, 02:18 AM #430 of 4284
I tried doing the Danjuro shit again, no go. Apparently, Yuyu, you cannot kill the Reapers. It breaks the chain of Necrophobes needed to get Larvae Eater to spawn, so if you do that, you have to go back and kill them until you get a high enough amount for him to appear.

I'm not going to wait around while they Annul+Dimensional Rift just so I won't break the chain, so consider the Danjuro a wasted effort.

I paused at 12 Chain on the Bombshell, this being far more reasonable than the above. Foe: Water-weak > Attack definitely helps maintain the chain, even if the Aeronites are fucking annoying.

For anyone looking to snag a Wii and maybe Zelda for cheap, here's some coupons that may help, thanks goes to SOLDIER for pointing these out to me:

$40 off any purchase over $200 @ Circuit City

$10 off any videogame $39.99+ @ Best Buy (you could probably snag Rogue Galaxy/Zelda with this


What kind of toxic man-thing is happening now?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 17, 2007, 02:42 AM #431 of 4284
American Idol Karaoke Revolution, here I come. =D (What can I say, the girl I'm trying to court likes it, and it's a fun group game. )
Wow, hopefully you can sing real well or you know how to have fun while screwing up horribly. Good luck with the lady, btw.

Quote:
Sadly, I think FF12 has to take another 2-day break in the interest of schoolwork.
Better that than what some of the folks I know are doing, which is neglecting their schoolwork while playing XII.

FELIPE NO

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 17, 2007, 04:22 PM #432 of 4284
This is by far the most confusing and annoying weapon to get because all these theories are not 100% accurate. When you keep zoning from one place to another he he only appears when he feels like it unlike Bombshell who stays locked. I know killing the Reapers break the Necrophobe chain but I did it anyway and did not kill the Necrophobes back at Leo Gate Switch area because...
  • They didn't appear
  • I already killed all of them
  • It would seem ridiculous to kill a ton of Necrophobes again to spawn a single monster

I know you are starting to feel real skeptical right now but I will perform this Larva Eater hunt again just to see and show you EXACTLY how I did it and I will keep you updated. As a matter of fact, I'll try to set up my video camera (if it still works) to show you how I did it.
Thanks, Yuyu. I am justified in saying what I did about it because it clearly wasn't working. As I said before, I made space in my schedule for 3 hours of game time so I coudl attempt this. What happened during that times was:
  • Killed all the Necrophobes at theLeo Gate platform.
  • Killed all the Necrophobes at the Leo Gate Switch platform.
  • Larvae Eater appeared at the Waystone XIV platform, as usual, with 3 Reapers.
  • Killed the Reapers and then the LE.
  • Proceeded to zone between LGS and Waystone XIV checking every 5 minutes.
  • Larvae Eater, did not appear. Nor do the Reapers
  • I go back to the Leo Gate platform, and kill all the Necrophobes there again.
  • I go back to the Leo Gate Switch platform and kill all the Necrophobes there.
  • Head back to Waystone XIV
  • Larvae Eater is there again, with 3 Reapers.

I must be doing something wrong because after I killed the Reapers and that Larvae Eater, he would not spawn anymore (even after 40 minutes of zoning and checking). That's why I went back and restarted the technique, and sure enough, he was there.

Again, if this technique doesn't take into account the effect the Reapers have on his spawn rate, it shouldn't be used, because it's really tedious either waiting for them to OHKO or killing them and then fucking up the LE spawn.

Originally Posted by Tomahawk
All my hunts are completed - but I need to figure out the routine in opening the Pilgrim door in Sochen to face the Doom Dragon. Then hopefully I'll find out where Yiazmat is.
Enter the map: Destiny's March from the eastern door, and run through the map's circular section in a clockwise motion until you're back in front of the door you came in through. This will unlock the door on the west side of this map. Yiazmat is in the Coliseum over in Ridorana.

What, you don't want my bikini-clad body?

The text is part of the image and the two squires aren't exactly even.

Last edited by Metal Sphere; Jan 17, 2007 at 04:24 PM.
Metal Sphere
It's Agrias time.


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Old Jan 18, 2007, 04:25 PM #433 of 4284
Wow, Yiazmat is fuckin rigged to shit.
Took me 20 minutes to get rid of 2 of his health bars - so he has about 18 left?
This shits gonna take me a couple nights... I wonder if Square will stick with another rigged side boss for XIII.
Ha ha, you seriously think that's rigged? Get ready for the rest of the battle when he:
  • Uses Damage Cut @ 50% HP, bringing 9999 damage down to 6999.
  • Spams White Breath, with increasing effectiveness (hello there Stop)
  • Uses Growing Threat to double his level from 73 to ~146, bring his damage after Protectga to around the 3k range. Never saw what he did without it up, nor would I want to.
  • His speed magically increases over time
  • His physical attacks become increasingly effective in inflicting death (it starts out very low at first)
  • His physical attacks are almost guaranteed to OHKO you by said point, especially at the speed at which he attacks.
  • He begins using Death Strike (OHKO attack) to interrupt your healing and later begins spamming it.
  • If he fails to OHKO with his physical attack, he will strike (~3k per hit) as many times as it takes until you either get killed instantly or the target character dies.
  • Cyclone, a previously weaksauce attack actually becomes something to be wary of.

Rigged? Yes, but he's actually beatable. If SE had done some bullshit like give him Putrid Breath/Curse/Pox or some crap like multi reverse+curaja, he'd be way harder. Same goes for Omega.

Jam it back in, in the dark.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 19, 2007, 12:28 PM #434 of 4284
At level 83 I don't think there should be anything you should be worried about since his lvl 2, 3 and 4 attacks shouldn't affect you at all. I brought my party of about level 60-70 and I whooped him up fairly quickly (with occasional Reverse+decoy). My only regret is that I forgot to steal the Genji glove and shield from him and I couldn't restart since I overwrote the save file

Just defeated Pylraster and Ixion, had some difficulties beating both with party levels around 60+..I had to restart 3 times for Pylraster because he would kill off 1 character with Rage like a sec before someone starts the quickening.
Why are you using Quickenings that late in the game? Those things are unreliable, plus they empty out your MP gauge. Bad idea during some of these hunts.

Last time I used one seriously was over in Raithwall's Tomb on the optional Demon Wall. Besides that, I just used them to get Gabranth in the den.

There's nowhere I can't reach.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 20, 2007, 06:39 PM #435 of 4284
Yeah, gilgamesh song is one of the best in the whole final fantasy saga ost, especially the one done by nobuo's band (with real instruments).
Anyway, i've just solved the problem with finding the hunts. I used the other hunt guide (there are 2, i used the lower one), 'cause that explains clearly where and how they spawn, and in a little space (wich thus is also easier to understand). Infact, i could put in in just 2 pages for printing. I love short faqs, and i hate big one, that make me waste a lot of pages and carry a big load of them ^^.
I've done a lot of quests, and i found very little difficult with fafnir, considering that i wasn't very prepared, and i had poor weapons too (zs, deathbringer, and ultima blade). Gilgamesh 2 was very very hard on the other hand. But i really went unprepared to him ^^.
Tomorrow i'll try the masamune with genji gloves ^^.
I hope to finish hunt/espers soon, so i can move to the next j-rpg ^^.
Heh, you're going to be at it for a good bit, if that's the case. Especially if you only need the last 3 rank Espers, since you need to go through quite a bit of trouble just to reach them. Same goes for Yiazmat (you have to kill Hell Wyrm first, which means killing Vyraal and getting that key). If you're planning on it, Omega is also going to take you a while to get to.

I'm just happy I got my money's worth (and then some) out of this game, something that rarely happens these days.

As for the guy trying to get Behemoth King to spawn, everyone who's said clear both maps at the end of the Feywood are correct. The problem is that certain enemies keep spawning for several minutes, so you'll have to make make constant passes through the map to make sure.

Once they're clear, head towards the gate to Giruvegan and look around there. You literally can't miss him, because he's huge.

This thing is sticky, and I don't like it. I don't appreciate it.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 25, 2007, 02:00 AM #436 of 4284
I red that yazamat casts reflect on my members. How can i prevent this?
Cast Dispel on your party members, and interrupt whatever healing they were attempting to do, lest you cure Yiazmat (or worse, Renew him).

I am a dolphin, do you want me on your body?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 25, 2007, 02:36 AM #437 of 4284
I've been somewhat side tracked lately and just haven't really had the time to pick up the game. I'm saved right before Omega, finally thinking of takinig a stab at him. BTW, a little off topic, but anyone have any good recomendations for a FF-esque RPG. Truth be told those are basically the only RPG's I have played. I thought of buying a couple of the Suikoden's the other day to see what they were like, but I didn't. Just wasn't sure about them.
I don't know about FF-like, but you can try Valkyrie Profile: Silmeria, Rogue Galaxy popping up later this month, and Persona 3 in a few months.

BTW, I like how you said you saved right next to Omega, even though his hermit ass is at least 2 screens away from Waystone XXI.

I was speaking idiomatically.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 26, 2007, 12:20 PM #438 of 4284
LOL its gonna take about an average week to kill Yiazmat. Not 3 hours. And if any of you guys are gonna take him on, best to have 4-5 characters at high levels. I've taken off about 6 of his 50 health bars so far, and I haven't gone back to the game for a whole week yet - it's so boring.

Let me mention it again:
Have your two melee fighters go Haste/Berserk/Bubble/Bravery/Protect/Shelled - to increase combo hits on Yiazmat.
Control your ranged healer who will need to cast Curaja every 2 rounds, and casting Haste as well (equip Sage's Ring). Fomalhaut + Dark Shot can be the valuable attack weapon for the healer.

If you do want the additional damage, then go get some Maximillians + Magepower Shisaks for added strength. Or else Brave Suit + Masamune + Genji Armor will help increase combo hitting.

Whenever you run from Yiazmat, he will start casting his buffs. So whenever you return to him, you'd better damn well Dispel or else the red bars in his inventory will light back up.
Yiazmat doesn't take anywhere near a day to kill, let alone a week. Anyone in the 70s with the defensive suite, bubble belts, expose used (10 max) will have no problem.

It's an extremely boring fight, but even at level 70, you're going to get through the boring part rather quickly. 2 hours and 10-20 minutes was what I had when he croaked.

Don't berserk anyone, you need everyone ready to heal, especially after he uses Growing Threat and Cyclone actually becomes somewhat dangerous. This advice is even more relevant in the last stretch, where a Berserked party member will only get you killed faster, since they won't be healing.

As for running back before he casts Regen again? That's either the last or second last buff he throws up, depending on whether he's done GT or not. The instant you can target him, get Dispel ready and you won't have a problem. The good thing is, this ties him up for a substantial amount of time, so you get a good number of hits in before he goes on the offensive again.

What kind of toxic man-thing is happening now?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 26, 2007, 05:01 PM #439 of 4284
Hey are guys sure, you can get the yagyu darkblade from Bombshell in the Lushu (Sp) Mines? I faught that thing 5 times and the only things I am getting is "High Arcana" and "Pile of Bomb Shells."
Look on Gamefaqs, there's a battle mechanics guide on there somewhere that explains how to chain Bombshell to increase the chances of a Yagyu drop. Most people get it at 27 or 30 chain, though I've see folks go as high as 74 chain. They get 3, BTW.

Quote:
By the way, on Youtube someone has a video that shows how to beat Yiazmat in 2 hours, if anybody interested.
Heh, about a half hour faster than what I managed. Unfortunately, my interest in all things Yiazmat has long since evaporated. Happy to help fellow gamers bring him down though.

Quote:
Ohhh and where do you do this fishing game at?
After doing the Cactoid quest (and the Return to Barheim sidequest), talk to Ruksel and he expresses interest in fishing. Go to Balfonheim and find the old fishing guy just before the Aerodrome. Keep talking to him and pick the affirmative option, then run off and come back. He'll be gone, so take his fishing rod and bring it to Ruksel. Now you can fiish.

FELIPE NO

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 26, 2007, 07:35 PM #440 of 4284
How you get 27-30 Chains on the bombshell when Aeronite is there?
Set your attack gambits to attack Water-weak enemies only (read: Bombshell). Then just use the method to get him to respawn (2 maps away, then come back and if he's not there, zone between Site 5 and the span until he does).

What, you don't want my bikini-clad body?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 26, 2007, 10:45 PM #441 of 4284
you ever fight "Vantage Soul?"
Yeah. Defensive suite on, as well as all Holy type weapons, maybe someone with Berserk. Have everyone with either Black Masks/Demon Shields to absorb his dark magic. Easy as hell, and once you beat him, immediately go up to B2F and fight Luxollid (Holy).

Jam it back in, in the dark.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 27, 2007, 01:25 AM #442 of 4284
METAL SPHERE---Did you steal from it? You get an "Eight-Fluted Pole." Luxillod, is he the exact same thing, an Entite?
Yeah, I stole from Vagrant Soul and got that pole. It was worthless to me, since by then I'd already collected what I needed for the Whale Whisker. Oh, and yeah, Luxollid is an entite variant (Diakon Entite, to be specific). Make sure you steal Staff of the Magi from him, as that's the best staff.

There's nowhere I can't reach.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 27, 2007, 01:52 AM #443 of 4284
Thanks, okay for the next question, I have this mark, near the place where I got that item (sandstorm rod thing), he's a huge dragon-like monster as far as i can remember. Having that item, would it affect the battle with that mark? Or will it only affect that Tyrant's nest battle?
That's probably the Ring Wyrm, a Rank III mark, IIRC. He won't affect the Earth Tyrant thing at all. He will, however, affect the frequency of sandstorms in the Westersand. Kill both the Ring Wyrm and the Earth Tyrant and they become a rarity.

This thing is sticky, and I don't like it. I don't appreciate it.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 27, 2007, 03:51 AM #444 of 4284
Metal Sphere---OK thanks. I am going back now to fight him. Quick question though. I read in Pharos or Ridorana on B3 North-West, there is a ribbon in a chest. Do I have to equip the "Diamond Amulet" to get it?
Nope, the chest is completely random, just like the other chests in the Subterra. Of course there's a chance you'll get the item stated, but most of the time you won't. The Diamond Armlet has no beneficial (or negative) effect on these chests, so you might as well put something else on.

Heck, you could get lucky and get a Ribbon on your first try, go to another area of the world map and come back and get another one, or you might never get one at all.

Your safest bet for Ribbons would be the Special Charter Dig over in Henne. The only other ways are irritating to say the least.

I am a dolphin, do you want me on your body?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 27, 2007, 06:05 PM #445 of 4284
BOSS : Omega Mk.XII
HP : around 12,000,000
Found: Gate Crystal in Gruvagen.
LINK:
http://www.youtube.com/watch_fullscr...e=Omega.mk.XII highlights, Final Fantasy XII

OMEGA XII Review "Before plan to face this boss, you must clear all Mob Hunt mission and collect
all Esper. Then go to Crystal Grande upper layer, please reference to this map,

(check the second link if the first link doesn't work)
db.gamefaqs.com/console/ps2/file/final_fantasy_xii_crystal_grande_upper.png
http://img.photobucket.com/albums/v5...rystal_map.jpg

Since you've went through this map on the road to Ultima Esper fight, you
should unseal some of the gate in Map 3. If you've left the Crystal Grande, all
'1st' gate will be sealed, so you need to unseal the gates if required.

Now you need to unseal Gate Taurus 1st to reach the arena. Just get back to
the Save Crystal at Map 4 through the teleport XX...

- Push the swtich for Gate Aquarius.
- Return to Map 3 through the teleport XVIII
- Unseal the Gate Aquarius 1st (base on how you unseal the gate when you're
going to Ultima Esper fight, just make sure to unseal Gate Virgo and Libra
2nd.)
- Now push the switch for Gate Capricorn, then unseal Gate Capricorn 2nd.
- Back to switch for Gate Taurus and push it, rush to Gate Taurus 1st and
unseal it.
- Take XXI to the arena.

Omega Mk.XII's attack style is nothing special, the difficulty is the damage
amount of Omega, each hit might kill one of your characters, with its higher
speed, this boss can kill your team within a minute. Recommend cast Reverse
and Decoy on one character for the entire battle, so Omega will keep 'healing'
one of your character for the entire battle.

Reverse is to turn over the damage and healing amount, Decoy is provoke enemy
focus to attack one target, so if the character has both these spells' effect,
Omega will only attack this character, same time its damage will heal that
character. Make sure set two other characters' Gambit to keep recasting Reverse
and Decoy when they're gone, also keep Haste on the two other character for the
faster time to done casting spells, more easier, equip Hermes Sandals for the
character who's position to cast Reverse or Decoy. Another thing is avoid to
use any elemant attack on this boss. When Omega's HP leave around 20%, its
defence and attack power will raise up, but if you can keep with the tactic
above, it doesn't become a problem
.
"

By the way LV99 Red Chocobo is very difficult ro spawn try 1/256 chances in the Ozmone Plane. You got to kill over 5 Red and 5 Blacks Chocobo in Chains. You got to keep on coming back and forth, entering and rentering till it appears. If you look a few pages back you will see a picture of him.
Omega doesn't have 12 million HP, it's actually far lower than Hell Wyrm's. He has something between 1 million and 3 million, as he only has one bar and you take considerable chunks out of it, compared to Yiazmat or Hell Wyrm.

Lazlow, at those levels, you'll be able to finish the main story easily.

I was speaking idiomatically.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 28, 2007, 12:13 AM #446 of 4284
Hey Metal Sphere, that is what the site says. But hey, you could be right.

LAZLOW, I think there is a switch that takes off the shield and you have a certain amount of time to get back and go through it.
Unfortunately, the site and guide are wrong. By now it should be common knowledge that the US Omega was nerfed from the JAP version. The latter had 10 million HP, ours has less than half that.

If he was packing 10 million HP, it sure went fast with something that has the highest defense rating in the game for a monster (he's level 99). Not to mention, he didn't have the little mini-bars, so that puts him well below Hell Wyrm at least.

What kind of toxic man-thing is happening now?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 28, 2007, 05:19 AM #447 of 4284
ohh no doubt.....by the way

METAL SPHERE, I went to the 2nd floor B2F, and didn't find the Loxillid. I went through each room twice. The only thing I found was a room where 2 Dragon Liche are on 1 side of that room.
You have to kill Vagrant Soul, then head to B2F without leaving the Subterra. Enter the southwest entrance, and find the large room there. He should be there.

FELIPE NO

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 28, 2007, 08:38 AM #448 of 4284
damn it damn it DAMN IT!!! I can't get through the third ascent I am literally HITTING myself on the leg, and biting myselt over my extreme frusrution and I was up ALL night trying to get through
You mean the one with the Sigils? The order is:
  • Black Sigil
  • Hidden Green Sigil (behind Fool's facades)
  • Red Sigil
  • Variable Sigil color (depends on the color you chose as you were ascending the tower, for example the light purple is if you sacrificed your mini-map)
  • Hidden Mirror-like/Reflective Sigil

IIRC, that's the ascending order, without errors so you don't end up back on the 79th floor.

BTW, Omega is simply for a challenge and for those who want the Wyrmhero Blade. He's actually pretty easy, and as long as you can maintain Reverse/Decoy going or have a nice Curaja net, you're good.

What, you don't want my bikini-clad body?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


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Old Jan 28, 2007, 05:00 PM #449 of 4284
Metal Sphere---- is there a way to make Vagrant Soul respawn again???? My error was I beat him and left and tried to come back again and Lixillod on B2F wasn't there. So I went back to the B3F to fight maybe Vagrant Soul and the room is empty. I guess if it cannot respwn I am SOL. If thats the case than its messed up because I beat havcilek(9999) in Necrohol and everytime I go back to that place, he always shows up again and he is a rare.
Force a respawn of B3F. Leave the Pharos completely, head two screens away then come back and go down there again. IIRC, he's not a trophy monster. Neither is Luxollid.

Jam it back in, in the dark.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Jan 28, 2007, 08:56 PM #450 of 4284
edited:.......uh sorry for the way I acted but I finally got it......and now I am at this lift
Did the sigils I put up help you? Oh, Bombshell isn't a trophy monster. For the Bomb family monsters, that's the Matriarch Bomb's bit.

There's nowhere I can't reach.

The text is part of the image and the two squires aren't exactly even.

Last edited by Metal Sphere; Jan 28, 2007 at 08:59 PM.
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