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[PS2] Final Fantasy XII
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Metal Sphere
It's Agrias time.


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Old Jan 11, 2007, 11:30 PM #401 of 4284
Chain secrets? I am not quite sure what you mean. If there was something special that I did, I must have done it without knowing it, because I didn't go in with any strategy in mind.

Just how you avoided killing an Aeronite/Bat while zoning for the Bombshell, that's all. Currently, I kill it, and end up downing a bat by accident as I zone to make it respawn. I just want to know what end of the span did you go in/out from.

Jam it back in, in the dark.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 12, 2007, 12:15 AM #402 of 4284
I killed every enemy I came across...

Anyway, I came in from the northeast side of the diagonal span.
Damn, that's it? I'll give it a shot.

Originally Posted by Yuyu_Zeta
Where is the best place to search for Brave Suit? I've literally tried to search for them in Henne Mines for about a day but haven't gotten any luck. In Great Crystal, the treasure chest doesn't even seem to spawn there anymore even though I never got a Brave Suit in there.

And what is the percentage rate that a Brave Suit will appear in each of these places.
The one in the Great Crystal is there if you haven't gotten a Brave Suit there (low spawn rate for the chest). I suggest you try the one in Henne, because if you get the suit in the Great Crystal chest, you miss out on the rarer (and better) item permanently, in that location. Luckily the one in Henne is pretty close and easy to do the zoning technique to get it to respawn.

There's nowhere I can't reach.

The text is part of the image and the two squires aren't exactly even.

Last edited by Metal Sphere; Jan 12, 2007 at 12:18 AM.
Metal Sphere
It's Agrias time.


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Old Jan 12, 2007, 12:43 AM #403 of 4284
ARE YOU SERIOUS! This is the exact location that I have spent the past 20 hours trying to get the chest to appear while dogding those fucking abysteel and their goddamn leech shit. This place is hell.
You got that right. Yes, the only chests where you can get the Brave Suit are in the Great Crystal and Henne. That's it. Sucks ass? Yes, so does the Yagyu Darkblade, Danjuro and Zodiac Spear being near-impossible to get easily.

Quote:
If you are talking about getting a Zodiac Eschuctheon I already have one and I think one is enough, but the problem is even after I got the shield in the Great Crystal, I've yet to see another chest reappear from where I got it. And in the Henne Mines near the Teleport Crystal, the chest only gives me either ton of gil or Knot of Rust always. And I equipped the Diamond Armlet too, still no luck. This shit is harder to get than any other weapon in the game.
If you think one Z. Escutcheon is enough, just hit up the chest in the Great Crystal. When it shows up and you have the Diamond Armlet equipped, it makes it 50/50 whether you'll get the shield or the suit. That's far more reliable than the chest in Henne which appears whenever the hell it wants to, and offers up the suit rarely when it does. Still not harder to obtain than a dagger with a 1% drop rate or a spear with a .01% chance of getting it.

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Do you need the Diamond Armlet equipped and also if a chest doesn't appear, how many zones do you need to go back? And where did you get your Brave Suit Metal Sphere?
3 zones to respawn/shuffle chests. What I do is, I got to look. If it's not there, I run back past the crystal into the map just before it, and then run back to the chest. That constitutes three maps, the problem is the damn ches not appearing. BTW, I got my Brave Suit, literally, as I was just casually moving through the mine towards the Special Charter Dig.

How ya doing, buddy?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 12, 2007, 01:11 AM #404 of 4284
When you say the 1% drop rate you are referring to the Danjuro right? Wasn't there a method to get it like the Helvinek/Bombshell glicth? Keep zoning back and forth for like 15-20 min. right and eventually he will appear.
Wait... wait, what!? Helvinek/Bombshell glitch? I haven't even heard of any of those, care to explain? Danjuro's dropped by Larvae Eater which you can force a spawn of if you make a chain of 255 Necrophobes and then head to one of 3 platforms. Other than that, I've only caught him near the XVII waystone randomly.

Quote:
But for the Zodiac Spear, I thought that once you open specific treasure chests there is no way in hell to get it anymore cause .01% = almost impossible.
Yeah, basically if you screwed up with the chests, you have a pathetically low chance of ever getting the spear from said chest. Shit, I've never even heard of anyone successfully snagging one from it either.

I am a dolphin, do you want me on your body?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
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Old Jan 12, 2007, 01:47 AM #405 of 4284
Took on Zeromus, pretty easy guy. What surprised me though is that for quickenings to work well, you should at least have all your guys with one bar of quickening juice, because I found many times (3 to be exact) that I couldn't seem to chain anymore than the initial chain. I guess I press the R2 too rapidly, and then miss out on the potential strikes by the other 2 friends. Next up is Exodus. I had 30 remedies, but those helped out a lot, as well as the antidotes. 60 X potions was more than enough for this fight. The skeletons themselves did like 50 damage on my team, tis only a scratch. [B]The only thing I didn't like about Zeromus was his major gravity attack that did about 3500 damage. =/[B]
Well, his whole schtick is HP-based attacks/magic. That's really the only thing you should watch out for, though at lower levels the Dark Lords are problematic. There was this guide on GameFAQs I read a few weeks ago that had a real nice way to maximize your quickening chain:

1. Start off with the lowest level quickening.
2. When presented with choices, always choose the Mist Charge option above all.
3. When no Charge option is available, choose the lowest level quickening.

Following this, I've gone up to 19 hits in a chain, obviously ending in Black Hole because by then you've likely more than met the requirements for it (and it takes priority, no less).

Edit: WTF! Damn, if only I'd known about this when I was going through the game. Apparently there's a glitch in the game that lets you get high level loot for a monster that is different than the one you're currently chaining. The example being that if you chain Hyenas and reach the big ole golden medallion and you petrify a Wildsnake for example, the chain isn't broken. And on top of that, once that enemy is petrified, the loot it drops will be the same as the monsters you've been chaining... so you'll get a giant medallion instead of a baggy, with the appropriate loot amounts inside.

Shit, I'm going to try this on Bombshell+Larvae Eater tommorow...

Oh, and you see the enemy that you petrified? Move one mini-map away and it will respawn without needing the 2-map zoning rule normally in place. Good God, I needed this.

I was speaking idiomatically.

The text is part of the image and the two squires aren't exactly even.

Last edited by Metal Sphere; Jan 12, 2007 at 01:58 AM.
Metal Sphere
It's Agrias time.


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Old Jan 12, 2007, 02:53 AM #406 of 4284
This Helvinek method is very useful and one of the most reliable ways for a guaranteed Grand Armor posted on GameFaqs forum I believe. (Can't post the video since YouTube is down).
Spoiler:

1st.) First you spawn Helvinek by killing 6 Oversouls (I think).

2nd.) This part is important: [Wherever Helvinek spawns, you only kill him in the zone that he spawned in!]

Let him follow until you are all the way near the end of a zone and are able to see those floating blue dots that signifies that the zone is at its end so that you can easily flee from one zone to another. Beat him up and keep track of his power until he is at HP Critical status.

3rd.) This is important to: [AS soon as you kill Helvinek, QUICKLY run from where you've killed him to the next zone. IF you have time to pick up his loot, pick it up] What I mean by this is that once you've killed Helvinek, you'll have about 2-3 sec to pick up his loot and go to your closest zone until he dissapears permanently.

(If you want to pick up Helvinek's loot, stay at his SIDE, pick it up and immediately run to the next zone! This process should take about 2-3 sec. If you kill him and run to the next zone you should NOT have seen Helvinek's EXP. and LP points earned. Make sure to switch zones right before his corpse collapses onto the floor.)

4th.) Once you've immediately killed Helvinek and are in the next zone, GO BACk to where you've originally fought it.

5th.) Helvinek re-appears and you can now keep chaining him! Repeat 2nd - 4th method again.

This method is said to work for Bombshells but I find it hard to believe since Bombshell's figure is a sphere and I don't think you can pick up loot at his side.

If that doesn't work for Bombshell, you can try to do the zoning trick.

---------------------------------------------------------------

1st.) Go to Lasche Span section in Lhusu (bridge with Aeronites)

2nd.) Look for Bombshell by running all the way down to Site 5

3rd.) If Bombshell wasn't there, keep zoning from Site 5 to Lasche Span. Loading time should be relatively quick (do NOTzone from Lasche Span to Site 11 because loading time to switch from zone to zone is longer) Do this about 10-15 times or so. By continuiosly zoning, you will eventually lock Bombshell in place at Lasche and he will stay there permanently until you've defeated him.

4th.) Most likely if you go back to Lasche Span, you should find Bombshell somewhere. Let him follow you until you've reached the edge of the zone. Then fight him.

5th) Take his loot and FLEE all the way to Site 9 .( If you are using a party member with Berserk to fight him, make sure that after you've killed him to switch that party member with another. Sometimes Berserk party members may inadvertently attack enemies while still in Fleeing mode which may break the chain.) Then repeat steps 1 - 5

---------------------------------------------------

Use Karchy's method from Gamespot for the Danjuro and I swear to God, I did NOT have to kill 255 Necrophobes OR do the Mom Bomb method OR chain Larva Eater in order to drop a Danjuro. Personally, this method is NOT 100% guranteed.

1st.) Go to Leo Gate Switch in Great Crystal

2nd.) This is what I did: Killed all the Necrophobes until no more spawned.

3rd.) When no more Necrophobes spawn, zone to Leo Gate I and go back to Leo Gate Switch

4th.) This is important: (From now on, keep zoning from Leo Gate Switch to Waystone XIV. This part is really time consuming. You may want to get a rubber band and force the analog stick to point DOWN so you will automatically zone form Waystone XIV area to Leo Gate Switch area)

5th.) Check and see if Larva Eater is at Waystone XIV. Reapers may also spawn here but it doesn't matter except if you want to chain him. If he is, fight him, obviously.

6th.) This is important: (Do NOT use 2-Handed weapons that push enemies away when fighting Larva Eater. By using 2-Handed weapons like Excal. Tourn. you might knock him to the edge of where the Waystone is. Ninja swords are an exception. When you do that, he will NOT drop anything if you kill him by knocking him to the edge.) Play it safe and bring him near the Waystone to kill him. Then pick up the loot he drops (if any)

7th.) Once you've killed him, go all the way back to Leo Gate I and then back to Waystone XIV area. If he is not here, keep zoning from Waystone XIV to Leo Gate Switch.

Mind you Larva Eater's rarity is 1 star, it shouldn't take 255 kills for a 1-star rare game to kill right?

I hope these guides work and I thank all of these people for making such wonderful guides!
What!? There's no way that Helvinek trick works, he simply disappears too fast. I'd have to manually kill him, with no gambits on whatsoever to make a break that fast. Picking up the loot, which is the whole point, seems to be entirely too difficult without breaking the chain. Larvae Eater's is absolutely insane. That zoning from not one, two, but three maps? What if the Reapers pop? It just seems like even more of a hassle that may not even net you the desired results.

Bombshell's is by far the most reasonable, which is essentially locking him into the field by simply going from the span to 5 over and over again. Kill, repeat the zone-in-out thing until he spawns again. Right?

What kind of toxic man-thing is happening now?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 12, 2007, 03:22 AM #407 of 4284
You zone from one zone to the other. Only two zones are involved

For example: If Helvinek appears at Cloister of Distant Song, you drag him all the near the end of the zone where the stairs; near the Cloister of the Highborn. When you are fighting Helvinek near the stairs close to the edge of the zone and he dies, you hurry up and move to Cloister of the Highborn. That's it. If done successfully, Helvinek will respawn at Cloister of Highborn also!

But do Not kill him there. Kill him at Clositer of Distant Song, where he originally spawned.
In other words, you lure him to the edge of the zone, kill him and then run into the following map. He'll spawn there right in front of you, but simply go back to the one where you actually killed him in? I read up on the method like 3 times, but there doesn't seem to be any time/space to take the loot BEFORE he fades/exp appears because he lands right on it.

Quote:
Make sure to have your party leader have one gambit on: Foe nearest - Attack.
Ah, to avoid post-battle buffing and to make the breakaway clean?

Quote:
For the Bombshell method, you are correct. After he dies go back three spaces.
Three spaces? Don't you need two to reset the map, then you constantly zone between 5 and Lasche to make him appear? I think I understand, unlike the Danjuro shit which is insanely complicated. Too much to watch out for (goddamn reapers, for example, are too frequent at that waystone), making it a little futile. Can't discount what I've read in my googling of these methods though (it works).

I found out that Bombshell drops 3 Yagyus at regular chain intervals, so maybe I'll get lucky (hopefully I dont have to go as high as 74 chain).

FELIPE NO

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
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Old Jan 12, 2007, 03:39 AM #408 of 4284
Your are correct about the method. For the loot, that's why you pick the loot at his side. Keep hugging him at his waist and you should be able to pick up the loot. You can't pick it up if he is facing you or if you are behind him. Get at his side.
Ok, so stick to his side while staying as close to the zone edge as possible and once I pick it up, dash through. If I can't get the loot, run to the next zone? I assume yes in order to preserve the chain, no?

Quote:
Correct!
Good, I wrote it down then. From what I've seen, this is a runner-up with the Helvinek trick in terms of effectiveness. I'll probably have 3 YD as many have using this.


Quote:
I think I've edited this post after I originally posted it. Sorry

But it's ridiculous to go past a Lvl.2 chain for a Yagyu to drop. You should get it at least at your 30th kill
Yeah, some folsk mentioned they got 3 at 24, 30, 74. There were some others but those were the ones I remembered. If I'm past 30, break the chain and start over?

What, you don't want my bikini-clad body?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
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Old Jan 12, 2007, 04:23 AM #409 of 4284
Yes! Yes! Running to the next zone is TOP priority. You always have an infinite number of chances to get the loot again and most likely, you want to get the chain as high as possible so there is no need actually to start picking up loot at the early stages of the chain.

But if an enemy decides to come up out of nowhere in the middle of the battle, leave Helvinek alone, kill the enemy who is interrupting, and then return back to Helvinek.

Has the method worked so far?
!!! Nothing has popped up while I've been chaining Helvinek (currently at 20). I'd rather not break the chain, as I know that if you don't pick up the loot, you gain chain levels very quickly. When I start getting the big ole medallions, I'll snag them. They're bigger, so I run less risk of taking too long. Maybe I'll get like 3 Grand Armor.

Quote:
So the three fights I basically have left before entering the Leviathin are Yizmat, Omega, and Zodiark. The first I want to take down would be the Zodiark but I truly hate traveling through the Henne Mines now(is there a reccomended level for that fight, I am currently in the high 80's). Then I plan on moving onto the Omega fight, leaving Yizmat to be my Finale!
You could take him on now, but your HP might be a little lower than what you'd need to survive the abuse with Bubble Belts equipped. You'll probably do fine, though make sure your B-Team is Haste/Protect/Shell/Brave/Etc with them ready for combat. It's best to be prepared (White Masks for the rare Banishing Ray, Black Masks for Darkja) since the latter attack inflicts a random death effect. The mask will absorb the dark damage, but the effect will still take place. It can and will kill your entire active party, so be prepared to bring out the other guys, and do a quick Arise before swapping them out.

Yeah, leave Yiazmat last... and then to ride that high to its peak, finish the game right after going back to Montblanc and getting that praise. Definitely finished the game the first time with a bang.

Quote:
I have to say that all of this discussion of the Helvenik is quite interesting. I think that tomorrow when I get some free time I will have to give'er a test run of my own and see what I can come up with!
Yeah, probably the easiest one out of these techniques to use. I was loving that Chain+Break trick before I started on Helvinek. I got Humbabas to drop Beastlord Horns like nothing.

Jam it back in, in the dark.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 12, 2007, 04:35 AM #410 of 4284
Well, personally I've gotten 2 Grand Armors after my 80th chain so most likely you'll see it soon. No more recipes for making High Arcana since would basically be getting them while picking up the loot!
Exactly, that'd make getting the Tournesol EXTREMELY easy, as it cuts out one entire chunk of items needed. You know which method would probably drive me fucking mad? Tower. Essentially, you save at the save point all the way at the top of the Pharos, use the metallic warp to go back down to 79 and...
  • Warp back up to 88 until it appears
  • Kill him and then run up to 88
  • Repeat the first part. This way you chain him and eventually he'll drop the helmet, but simply getting him to show up when I was finishing my bestiary (bitch was the final monster), was a mindnumbing experience.


There's nowhere I can't reach.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


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Old Jan 12, 2007, 04:41 AM #411 of 4284
Yea I think that leaving Yizmat right before the end of the game would be quite a high to finish on.
Now you said you have made the Humbaba's drop the Beastlord honrsn often eh? Did you have to have a considerable high chain in order to make them drop said item? That's basically the one item that has seemed to evade me throughout the game! I tried fighting Catoblepas on five sperate occasions whilst getting no Beastlord Horn! Therefore it obviously made it impossible for me to get the Saggaurtis (sp?) Bow. Not that I am adamant about using it but the Perfectionis side of me would indeed like to add it to my repertoire!
No. You see those damn Wolgen all over the place in the Mosphoran Highwaste? Set your gambits so that your characters only attack them. Build up a nice chain with them, then turn off your gambits and use Break on a Humbaba. When they turn to stone, they'll drop their loot as if you'd been chaining them (LOL! Whoever tries to do this shit is insane, they're too spread out). This doesn't break your chain, provides you with the rare item you want, AND, if you go only one screen away, they'll be normal again ready for more petrification. If you don't get the item you want, simply chain more of the weaker enemy, then go petrify the one you want the item from.


The drawback is that this doesn't work on enemies that are immune to break. If they aren't they're game for this little exploitative trick.

This thing is sticky, and I don't like it. I don't appreciate it.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
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Old Jan 12, 2007, 04:53 AM #412 of 4284
Did you pre-kill those golems in Mosphoran Heights first to get your chain up, then go to Pharos? It's way more easier that way.
!!!

I'm not in the Pharos now, I'm still chaining Helvinek, but that's an awesome idea. They're the same genus, so it'd work. The only problem is that there's like 4 in all of the Highwaste. Maybe going in and out of the campsite will do it? Whoops, NVM. Entering any area where you're switched to Vaan ends chains.

BTW, I read that you have to go behind Tower so he can fall towards the warp, and not the elevator or he falls out of bounds?

Well since i don't have all that much left to do I suppose I wouldn't mind going on some more rare-loot hunts. I can't see it being any more infuriating then some of the loot needed to acquire the Torunsol! Even though it was well worth it obviously, I would still like the most powerful bow in the game. So I suppose I will just look at it as another challenge to overcome. Even if it is a frustrating loot to find this is one game in which I would be willing to spend all of the time to find the neccessary items! (BTW I just crossed the 135 hour mark!, the most I have put into a game in quite some time). The sad thing is, well I don't and am sure many people don't find it to be so, is that I am seriously contemplating starting the game over. One reason is so I can utilize Fran (there is just something about those ears huh? lol), and the second reason being getting the Zodiac Spear, which I missed due to the whole treasure chest fiasco. So we shall see. For now I think I will just level up and go hate-fuck Zodiark, god willing, as well as my secondary party haha.
Heh, good luck. I wouldn't restart the game for a spear, especially not after everything I've done.

I am a dolphin, do you want me on your body?

The text is part of the image and the two squires aren't exactly even.

Last edited by Metal Sphere; Jan 12, 2007 at 04:56 AM.
Metal Sphere
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Old Jan 12, 2007, 03:22 PM #413 of 4284
Hey guys, about opening the path from the Feywood into Henne Mines: do you have to open the gate from inside the mines (travel from the Henne Mines gate crystal) or open it from the Feywood side? I have beaten Zodiark.
Yeah, you have to open it from within the mine (the Pithead Junction C map with the horde of Abysteel. After you do that, you can't simply go directly south, you have to do a little rounadabout route, but it lets you exit via the Feywood once you do this.

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Metal Sphere: I too am going for the Z. Spear in the Henne Mines, the chest itself definitely exists. I got an Elixir from it the one time I've seen it.
Good to hear, as I'm trying for it myself. After I get the Yagyu and some armor. I paused the game while chaining the Helvineks.

Quote:
Also approximately how long does the entire rare game sidequest take? I might start that tonight (done everything else but the bestiary)

Thanks.
Not very long, the most time consuming parts are either the running around to get to each area or creating the conditions needed for the monster to spawn.

Quote:
Well I wouldn't say that I would be playing just to get the Z. Spear. A lot of my friends are just starting to play now and asking me for advice and such and telling me where they are in the game now. Hearing all of this makes me miss some of the story line that took place earlier in the game so I think maybe a replay will be in order. I still have a lot to do with this current game though so that won't be happening for some time now.
Ah, I see now. The game itself really isn't long at all, as you can zip through it with relative ease. You'd be back to where you were in no time, might even set a record for completion under a certain amount of time.

I was speaking idiomatically.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
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Old Jan 12, 2007, 06:29 PM #414 of 4284
OMG! Are you serious?! If that's possible, then maybe the Brave Suit is actually possible to get.
He should really post that video, along with whatever commentary goes with it (like how long it took him). Surely it's easier than getting the fucking Danjuro, which seems to either drop whenever the hell it wants, with no rhyme or reason to it.

What kind of toxic man-thing is happening now?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
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Old Jan 12, 2007, 07:51 PM #415 of 4284
did any of you play yhe Jap version at all? the zodiac spears original name was Strongest Halberd or some shait like that - we're talking back in may - june time I remember posting 2 maps and 1 video of how the guy got the "zodiac spear" from those 16 chest in nabudis + henne .
Wait the fuck up. If I'm reading that image with the multiple colored lines correctly, it's saying that if those two chests appear, the Zodiac Spear will be in the chest (or the chest will appear)?

BTW, the name of the Zodiac Spear is... the Zodiac Spear. I doubt we're going to start calling it the Strongest Halberd, unless we go on from there:

Strongest Greatsword
Strongest Sword

It sounds hokey, too.



What the... aside from a general listing of all the chest locations in Henne, this isn't much use to anyone.

Originally Posted by Yuyu_Zeta
Have you tried the method I posted for the Danjuro Metal Sphere?
I read it, but haven't tried it. Looked online for more and found out that it's essentially Karchy's method from Gamespot. The problem is, the results vary far too much. Some people get it on the 4th's LE, some don't get it at all even after chaining 80 LEs.

FELIPE NO

The text is part of the image and the two squires aren't exactly even.

Last edited by Metal Sphere; Jan 12, 2007 at 07:53 PM.
Metal Sphere
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Old Jan 13, 2007, 03:17 AM #416 of 4284
As nice as that would be the stongest weapon in the game is infact the Zodiac Spear. If it did exist there isn't a spot for it on the liscense board which would effectively render that weapon useless other then admiring the fact you had it.
While I agree that this is likely a baseless rumor, the Wyrmhero Blade isn't on the license board either. But if we go by the only thing that isn't on there, this mythical weapon will likely be a piece of crap.

What, you don't want my bikini-clad body?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
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Old Jan 13, 2007, 04:09 AM #417 of 4284
Holy shit that completley slipped my mind. I remember noticing that when I was just randomly completing everyones boards awhile back and I didn't remember seeing it but forgot to bring it up. I wonder why they didn't put it on the board since it seems to be one of the toughest weapons to acquire, just becuase of the length and overall difficulty of the two fights.
Well, if you were able to defeat Omega and Yiazmat, the assumption is that you probably have access to most (if not all) the licenses in the game. IMO, they should've made a uber-weapon for each type, and rendered the current ultimates as semi-rares. That way they could put more optional challenge bosses in, maybe add like 10-20 hours more of dialogue for this sidequest/extra stuff and really make the game shine.

Though I can see why you'd be surprised at it's absence on the board. Imagine if you still had a level 5 character with the blade, since there's essentially no restriction on who can use it.

Quote:
Metal, didn't you say awhile back you found a way to negate the speed or something from the Wyrmhero? Maybe I am mistaken and you just said you were testing something out.
Yeah, normally the Wyrmhero Blade is abysmally slow. However, if you Haste+Berserk the person who has it equipped, it gets considerably faster. In fact, it becomes viable for combat at that point because:
  • The equipped character automatically gains Faith+Bravery
  • The equipped character gains 50 evasion, similar to equipping a Zodiac Escutcheon.
  • Haste throws on a layer of speed to negate the crippling speed
  • Berserk's power boost + the nearly doubled action speed improves it further
  • It combos very often. It's rarer to see single strikes from it than multiples

I wish I had the Genji Gloves, but it's more than likely that this thing would combo ridiculously. With Berserk+Bravery on, even enemies with layers of defense would still eat 9,999. You should see how it reacts when an enemy tries to parry (Baknamy, Elvorets, various Skeletons) , it simply keeps swinging until it kills them. If I'm not mistaken, Berserk also increases the likelihood of combos, though I'd have to find out for sure.

Jam it back in, in the dark.

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Old Jan 14, 2007, 03:27 AM #418 of 4284
I was able to steal the Genji Helm and Genji Armor from Gilgamesh during the 2nd duel. So I'm guessing if you steal from him during the first duel on the bridge, you'll snatch the Genji Shield and Gloves.
The problem is, I never knew that was the only way to obtain the Genji equipment, so I missed out entirely. Toss it into the Zodiac Spear-category of miserable lost forevers.

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But anyway, it doesn't make that much difference. The Helm and Armor increase multiple hits well enough. I put the Genji shit on Penelo, and she usually combos 3-5 hits every 3 swings she does with the Masamune (she holds the Masamune like, well, a teenage girl too, barely being able to hold it - she looks P-A-T-H-E-T-I-C).
Wow, the armor also increases combos as well? Sounds nice, but I probably wouldn't give up my newly claimed Grand Armor for a few more hits.

I agree that Penelo looks ridiculous using the Masamune, but so does Vaan using a greatsword (he crosses his arms awkwardly), or Ashe with it. The only one that really looks and strikes awesomely with it, is Fran. I think that's mainly due to the weapon's size and her height, along with outfit, complimenting each other.

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So when you talk about the Wyrmhero Blade doing combo hits every single attack, I can't imagine the insanity damage (well, 9999 x??) it'll do with any Genji shit equipped along with Haste + Beserk.
Needless to say, it'll hurt. But, by that point, there's really not much that can survive said abuse except for some remaining rare game/end bosses.

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And yeah, it's not licensed just like how the Treaty Blade isn't. It acts as those free-user weapons, and SHOULD since you went through hell and highwater just to get the damn thing. I'd laugh my ass off if my Vaan was Level 1, 120 HP and 32 MP, with a Wyrmhero Blade on him. That's like picking on a 5 year old thin kid who's got a loaded nuclear device in his pocket o_O!!!!!
Yeah, it'd be hilarious to see, though limited. He'd only be able to survive against certain enemies, since even the 50 evasion won't save you.

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I still don't know what the Wyrmhero Blade looks like, so I'd give applause to whoever wants to post a picture up of it. But for now, Vaan has the 109 attack Ragnarok (with Immobilize), Basch with the 120 attack Excalibur (holy damage), Balthier with the 93 attack Masamune (Genji equipped), and Fran with the cool Sagittarius + Assassin's arrows. I'm still on my way to forging the Tournesol.
I'll try to take a photo of it with the same camera I used to get the Omega/Yiazmat/SPD shots I put up before. The weapon itself actually looks nice, the problem is the crippling speed handicap they applied to it. Basically, if you don't have it, you're not missing much as it's little more than a Excalibur+Tournesol+Gun combination. The last part is the speed problem.

Yuyu_Zeta, the Necrophobe trick works like a charm. Just one problem though: Reapers. These things always spawn when he's there, and also when he's not.

There's nowhere I can't reach.

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Old Jan 14, 2007, 04:41 PM #419 of 4284
Dam, yesterday i did the pharos dungeon. I opened the chest that should contain the circlet. But i opened it with a diamond armlet equipped, so i got a...sucking regen ring.
So, is there another way to easily get the circlet? I really need it for the masamune. Or does that chest respawn if i go back to pharos?

Can you please answer me?...it's important ^^.
Treasure chests respawn, so don't worry about it. Just take off your Diamond Armlet when you try again.

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^about this video - I killed fafnir when I was in level 68/69 and he wasnt a problem at all BUT his damage attack was NEVER as high as the fight in the video @_@ - it probably took me at least 30- to 50 minutes to take him down and I wasnt even giving a damage of 9999 .__.?

my question will be HOW on earth do you get Reddas at level 99??? is that a cheat? o how? cos I dont have a clue

ta!!

EDIT :

another thing in the video the time is 98 hours? can you get all that in 98 hours? O_O
Today 08:50 AM
Easy, use either the Auto-Leveling trick or the Deadlands trick and you'll be at level 99 by the time you get him.

This thing is sticky, and I don't like it. I don't appreciate it.

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Old Jan 14, 2007, 09:22 PM #420 of 4284
Heh, that makes three of us now.
Heh, exactly. I'm amazed Mr. Darkja suddenly ditched his favorite spell and just started buffing/Scathing for that last bit. I just said fuck it and hit him with it as well (2 people scathing, another constantly using Curaja).

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Reddas is NOT level 99 - he was Bubbled to 9999 HP. Reddas was in my party for about 10 hours of my playtime, and he didn't level up while the rest of my party did. There's an EXP limit to your guests - they hit a certain amount of experience and then they stop gaining it indefinitely.

He got his characters to Level 99 even BEFORE 98 hours of playtime - which means he went on a, what I call, "Power Trip" - probabaly auto-leveled at Overlooking Eternity in Nabudis Deadlands with those constant skellies spawning. You can also try "Power Tripping" in the Great Sphere just outside Ultima's save point where theres constant Forbidden spawning up and offer about 2000 EXP per kill.
Actually, you could conceivably get Larsa at level 99 if you were at said level when you obtained him. You're right about the bubbling though, as no playable character in this game comes anywhere near of said HP mark (this is a refreshing change, IMO, from what usually happens in FFs).

Guest characters gain no experience, but they do drain it, I guess as a penalty for having a character that could help you level faster.

The armor thing isn't all surprising, as that's probably its purpose. Unfortunately, putting something like that on when you're in high level areas only means that character (or others) are going to have to stop and constantly heal. Necrophobes, for example, do a surprisingly large amount of damage through Protect+Grand Armor+Grand Helm. I'd rather use the gloves... but on a weapon that's close behind in combo ability. Hence, spread out combo damage.

How ya doing, buddy?

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Old Jan 14, 2007, 09:39 PM #421 of 4284
I don't know if I'm considered the 4th man, but I scathed Chaos to complete shit. I got worked up about fighting him because Metal constantly warned us about his Aeroja attack that confuses your party, so I kept Chaos aside too long.
Oh, the confuse aspect is easy. Throw on some Bowline Sashes and you're protected. If you want to defend yourself against Aeroja's wind damage, there's armor that cuts said damage in half. I can't remember exactly where it's sold, but it was also recommended for surviving Yiazmat's Cyclone (which I didn't need).

Oh, and if you've done enough Concurrences/defeat a few Espers, you've probably noticed that the techniques they use when they're in a sticky situation are actually concurrences:

Firaja - Inferno
Blizzaja - Whiteout
Thundaja - Ark Blast
Quakeja - Cataclysm
Waterja - Torrent
Holyja - Luminesence
Darkja - Black Hole (I hated seeing this crap against when I was going for Gabranth)

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Vaan was equipped with anti-Confuse, while Basch and Ashe ran around like, LOL, decapitated chickens which made me laugh hard. It was one of those exceptional moments where it was better to let them die to Arise them with no status ailments. In which I Reflectgaed them and Triple-Scathed Chaos to a complete pile of SHIT (uh, like I said ^^).

Gesus, talk about easy... The "Reflect Trick" was just so damn overpowered
Yeah, it's risky, but sometimes it's better just to revive them rather than try to heal badly wounded/afflicted party members. If you did the trick with all three with no Opal Rings, you did ~89k, almost 90,000 points of damage. That's higher than the Esper deathblows.

Behemoth King



1,668,491 points of HP, constantly switching Magic/Physical palings, very fast, White Breath (like Fafnir and Yiazmat), casts high level spells.

How ya doing, buddy?

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Last edited by Metal Sphere; Jan 14, 2007 at 09:43 PM.
Metal Sphere
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Old Jan 14, 2007, 10:24 PM #422 of 4284
LOL. Amalia at level 99 in Garamsythe Waterway. Is that possible?
Yes, but you'd have to be fucking insane. BTW, how the hell do I get the Larvae Eater to spawn at Waystone XIV without reapers?

Most amazing jew boots

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Old Jan 14, 2007, 11:03 PM #423 of 4284
I have know idea cause the Reapers come whether Larva Eater is there or not, but if you really really really want that chain, the only way is to force those Reapers to do Dimensional Rift on you.

Oh, and when Larva Eater spawns and you leave the zone, Larva Eater might be gone the next time you re-visit that zone. So never leave once Larva Eater spawns just in case.
How am I supposed to do that? The only goddamn things they cast are Death, Annul and Darkra/Whatever the hell.

And I don't think you know how hilarious that last line is, Yuyu. Once those Reapers are on your ass, and so is LE, you're getting the fuck out of that map ASAP. I think I'll just miss chaining him because that's damn near impossible (hell Reapers). Wish me luck.

Oh, and Negalmuur is a reaper-type enemy.


What you're fighting is the Darkmare, who likes to do much the same things as Helvinek, a rare game derived from them.

FELIPE NO

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Old Jan 14, 2007, 11:15 PM #424 of 4284
Well then it looks like I've got the wrong guy then. =/

C'MON NEGALMUUR, I gotta start leveling up some guys HERE!
He spawns at the intersection, not near the Darkmare. You have to kill all the enemies in the room, come back in and head towards the intersection.

What, you don't want my bikini-clad body?

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Old Jan 14, 2007, 11:52 PM #425 of 4284
I know I know...but if you lucky they may do Dimensional Rift...maybe. Press right/left on the D-Pad. Look at their HP. When it is really low as in one more hit and they die, then you wait...and wait... and they do some kamikaze shit.
Ugh, isn't Dimensional Rift that bullshit Etems pull when they're dying? That crap is a OHKO, there's no way I'm going to stand around and let them do that.

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LMAO!!! That's why I told you if you really really really wanted to chain Larva Eater you 're gonna have to do that.
Well, toss that chaining idea for LE out the window. That's too much of a hassle.

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Exactly. Don't chain him, it's a big waste of time. Just kill the Reapers and then finish off Larva Eater. It'll be way much easier. Remeber don't use 2-Handed weapons two finish him off cause you might inadvertently knock him flying to fence surrounding the Waystone and he won't drop anything! Happened to me like 5 times! Good luck!
What the hell... At any given time, 2 of my 3 party members are using a 2H weapon. This is going to be a problem, man. What did you use?

Edit: And yes Spatula, Negalmuur just wills himself out of he void right in front of you. Just like all the other reaper enemies (well, aside from Reapers and Etems who sometimes just float around). Vorres, the rare game that gives you the creepy Gravesoil trophy, is the same way. Get a Dark Elemental to follow you through the path in front of Fury's door and Vorres will appear.

Jam it back in, in the dark.

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