Gamingforce Interactive Forums
85242 35212

Go Back   Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming
Register FAQ GFWiki Community Donate Arcade ChocoJournal Calendar

Notices

Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis.
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).


[PS2] Final Fantasy XII
Reply
 
Thread Tools
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 29, 2006, 11:56 PM #276 of 4284
New PS2, seriously. Even if you can repair it, where will you do it? They'll probably charge $40 for labor and $30 for parts if necessary, and still you know your PS2 will have a history. Plus you get a sexy slim line, how can you say no? Unless you absolutely NEED the harddrive for it. =/
Never mind, I found this guide and followed the instructions. It took too tries and a more vigorous laser cleaning, but I managed to get it to work. Now it doesn't get stuck at the browser thing when it starts up with a disc inside, and it's reading DVDs (hasn't done this for about a year and a half).

Anyways, I've started my rare game hunting and and amassing quite a bit. A few more and some other monsters and Ba'Gamman will be in my Den for sure.

I am a dolphin, do you want me on your body?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 30, 2006, 12:57 AM #277 of 4284
I finally defeated Yiazmat. I hope I never have to do anything like that again.
Wow, I completely forgot about that. How was the last few bars? So far, I haven't seen anyone who said it was cakewalk.

And, honestly, who did you find more annoying?

Omega or Yiazmat?


I was speaking idiomatically.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 30, 2006, 01:54 AM #278 of 4284
Omega was easy once I figured out what the trick was. (I had both of my other team members cast reverse and decoy on me, and he went down without too much trouble.) Yiazmat was just stupid the way he kept getting 10+ hit combos on me. I had to keep running away to rebuff. Reducing the damage done from 9999 to 6999 was as stupid as hell, Cyclone was stupid, the one hit kills were stupid, the massive non-stop combos were stupid; the whole thing just stunk of lame and fail.
That's how I would describe those final few bars. I mean, holy shit, this clown was going bananas on my characters with OHKOs, Deathstrike and insane combos. The rest of him was actually unbelievably easy, but it's that last part of him that really sticks out.

IMO, if the whole fight was like that, he'd easily win the Most Difficult Boss award for the FFs, if only for the pure cheese that he embodies. What amazed me was how rarely he used Cyclone. Maybe if the fight had gone on longer, it would've been thrown into the mix more, but he seldom touched his special. HP critical thing is applied to all monsters, but it sucked even more so in this case since he isn't even in crit and it rises.

It was brutal though, even more so towards the end. Definitely not welcome in the final stages.

Quote:
But the stupidest thing of all was when he would cast Reflectga on my party, forcing me to use immediately turn my gambits off and use Dispelga on them. I then had to run away and rebuff, losing a character or two or even my whole party in the process. Once, I didn't realize what he had done, and I reflected a Renew onto him, fully restoring his health. Good thing I saved...
Holy shit...

I would've blown a fucking gasket at that. I only saved after I had exhausted either phoenix downs (reason why I ended stage 1, after 65% of his health was gone) or Gold Needles/Chrono's Tears (reason for ending stage 2). Stage 3, as I mentioned earlier, I was forced to leave when he went insane in the last few bars and has only 1/3 of his final bar left.

If I had Renewed him in any of those, I would've shit bricks because I'd end up having to redo the hard part again or be forced to sit through tedium once more.

Quote:
All in all, it took me 15 stages to kill him. Burn in hell, Yiazmat.
Hell it doesn't even matter how many stages you got it over with, just that the bastard's dead. BTW, I used Phoenix Downs for a long bit because Arise' animation often took too long + it saved MP which was getting kind of kind due to the constant healing+reviving+buffing.

Oh, and something Omega related: Use the Whale Whisker on him when his HP is critical and his defense rises. It was one of the few weapons outside of the Tournesol that was doing 1800-2000 points of damage to him at that point.

Edit: Just remembered that the rare game down in the Pharos Subterra (Abyssal) is a subtle nod to Vagrant Story. It's name? Vagrant Soul, a Leamonde Entite derivation (Lea Monde).

What kind of toxic man-thing is happening now?

The text is part of the image and the two squires aren't exactly even.

Last edited by Metal Sphere; Dec 30, 2006 at 02:00 AM.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 30, 2006, 03:05 PM #279 of 4284
I just ventured into Barheim Passage to hunt down the Bloodwing.
My party is in their mid-40s but I was owned by the constantly respawning Dark Bones and Spectres. Everytime I cleared out some of the Dark Bones and moved onto attacking Bloodwing again, my characters would move around and more Spectres and 'Bones would appear.
It was brutal, and in the end I died because I went up against three Dark Bones and two Spectres along with Bloodwing himself.

I lost an hour's worth of leveling up and exploring.
Oh yeah, I forgot to mention that skeleton/undead type monsters often spawn based on location rather than simply idling around. That's why you can't just run willy nilly in those places (like Henne or the Subterra) or you'll get mobbed. Even if you're considerably stronger than them, the fact that they interrupt your healing spells and constantly use status effect attacks will give you a hard time.

I killed a ton of rare game last night, most of them the easy kind to lure out. Finally got my revenge on the Biding Mantis over in the Needlebrake in Golmore. My hunch was right, in that he had probably cannibalized some stray monsters and jumped up to level 99.

Lastly: Anyone ever get the concurrence Luminescence? The damn thing require 5 Rank 3 Quickenings and none of the rest. Simply getting a second 3rd one is nothing more than pure luck. Black Hole is definitely easy to reach if you've got the hang of Quickenings.

FELIPE NO

The text is part of the image and the two squires aren't exactly even.

Last edited by Metal Sphere; Dec 30, 2006 at 03:08 PM.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 30, 2006, 04:23 PM #280 of 4284
Hey I just finished Barheim Passage too! It was easier than expected, unless I accidentally pissed off a bomb and it called its friends over. The bloodwing was pretty easy. I shades of blacked -kuroi mahou - it until it succumed. But the battle that was MOST interesting was the Zelera: Death Seraph battle. That one was EASY PEASY. Most of his attacks are pretty weak, and even his death spells didn't do much due to my difference in levels. 5 minute timer? PFFF its just meant to scare you. I downed him not even 2 1/2 minutes. If your guys are doing 1500 per hit, then that's more than adequate. Just put your gambits as:

1) Phoenix Down
2) Esuna
3) Attack

And then heal manually. He's not going to hurt you that badly. And why is that chick on his arm sorta hawt in a gross disgusting way. Oh wait.
LOL, Spat likes goth chicks [/mouthbreather]

Zalera was actually really easy, I don't know why people have Adrammelech as the easiest one to down, when ole Z has nothing more than Death spells to spam. Oh, and I like how there's not 1, but 2 massive cosmic powers near Rabanastre (one directly underneath) and no one realizes they're there.

Quote:
Anyays I keep hearing about this bad guy Hunter that Mont Blanc is so worried about, which is obviously the dude: . When does he show up?
Keep completing hunts and you'll find out soon enough. I'll give you one hint though: One of the marks given to you is fake.

Quote:
Also, I'm going to do The Great Cockatrice Escape quest now. Is it hard?
The only one remotely difficult is Chit in Eruyt village. Even with instructions on where to look for the dewdrops, it took forever. The reward? A piddling Yoichi Bow, something I had since way back after beating White Mousse.

Quote:
I have gotten Luminescence several times, but the guide's concurrence listing is incorrect. Luminescence actually requires 3 Level 1, 3 Level 2, and 3 Level 3 quickenings. I have not gotten White Out, though, which I expect is the one that actually requires 5 Level 3 quickenings.
Wow, another error on the part of the guide? Looks like Luminescence is far easier to get than I thought. I've already seen White Out several times, so this definitely means I'm closer to getting Gabranth. Oh, and the graphic for Black Whole is the same as Darkja. All the Concurrences seem to match a particular summon's battle special (the ones they use before you get them).

What, you don't want my bikini-clad body?

The text is part of the image and the two squires aren't exactly even.

Last edited by Metal Sphere; Dec 30, 2006 at 04:26 PM.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 30, 2006, 05:48 PM #281 of 4284
Adrammelech was pretty tough actually. I thought the shambling coprses really made things difficult, hitting me and almost constantly downing KOing a lot of my guys. There's a nother side quest that I can't seem to complete, its the lovestruck man and the viera. The viera doesn't seem to be where she's supposed to be, even after looking at the guide, and the dude says "oh I saw another viera somewhere etc".
Wow, what level did you take Adrammelech on? He didn't even come close to OHKOing my characters and I was around the same level as the Mallicants just outside of his mpa. As for the Viera, you may have inadvertently spoken to her and that causes her location to change. Did you check all the spots it says to look for her?

Edit: Damn Tomahawk, spoil it will you. =/

Jam it back in, in the dark.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 30, 2006, 06:17 PM #282 of 4284
Oh uh, I'm sorry. Don't mean to spoil it but I'd rather have him know what to do BEFOREHAND rather than get his ass kicked by those bangaas and have to reset after that long walk through the area.

Adrammalech wasn't hard. First esper I obtained that was sidequest-based. Just pounded away at him before he had the chance to cast his most powerful attack.
The 2 espers I'm having trouble with are Chaos and Queklain. I need some anti-silence boots vs Chaos, and a ribbon would help vs Queklain.
He could find that out by going to a mark hunting guide, many of which don't even tell you who it is until after the directions are given. A simple rephrasing of a few lines and you'll be good to go, but it's too late now anyway.

Neither is even that hard, though I'd give the nod to Cuchulainn in terms of being able to hand you your ass if you're not careful. Chaos' battle is slow because magic in this game is extraordinarily weak and slow, and Aeroja will hit you hard and confuse you if you're not prepared for it.

Ole Cuchulainn has that nasty field effect, and disabling capabilities that'll screw you over if let him. Neither is all that hard, but make sure you defeat their companions first. Throw on Confuse immune items (Bowline-sash) when Chaos readying Aeroja, and Disable immune items (Blackbelt, IIRC) to prevent being disabled by Cuchulainn. I never got to see him use his special, and I forgot what attack disables you. I believe it's Pulsar Wave.

There's nowhere I can't reach.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 30, 2006, 06:53 PM #283 of 4284
Ya, about Chaos - I probably won't fight him until I get my hands on Flare, Scourge and Scathe spells (non-elemental damage). I think I read somewhere that Chaos is vulnerable to only one element, but it changes periodically?[/b] Well, to add to the harsh battle, I want to begin the fight by stealing a few Feystones from the elementals surrounding him before I attack them. I could use those Feystones to trade in for High Arcana.
Before you start stealing, make sure you kill off the Chaosjets by hitting them with the opposite element. Fire > Water, Lightning > Ice, Earth > Wind. Then steal away and beat him down. It's still slow, no matter how you slice it.

Quote:
Oh, and Metal, Cuchulainn is the esper located in the Garamsmythe Waterway, right? Thought its name was Queklain... the one where you light the 2 middle stones and proceed down directly south of the waterway control suite. Sounds like we're talking the same esper - just clear it up for me.
Yeah, The Impure? That's Cuchulainn, though he was known as Queklain in FFT. Yup, open both on each side and find the switches on both sides, then close the two in the middle and follow that until you get to that large square area. Bam-bam-boom and the fight begins.

Quote:
Last thing, is your PS2 screwed up? You mentioned it before, that it croaked. Tell me the details of its error and I could help you out. If its having trouble reading your discs I can offer you the step-to-step solution in fixing it yourself.
Oh, I managed to find a great website that told me how disassemble, clean and fix the problem I had. Of course, this is a temporary fix since it's old and will probably crap out completely one of these days. Thanks for the offer though.

This thing is sticky, and I don't like it. I don't appreciate it.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 30, 2006, 07:50 PM #284 of 4284
I'd like to learn the mug/poach skill. When and how do I get this skill? I hate having to gambit steal then manually attack each time. That fat Cuchulainn looks the most creepy, while Zalera Death dude looks more ominous foreboding presence. I learned that you could cast very high level (Scathe, and all sorts of high level BLACK magic) using Shades of Black, even if you haven't learned it nor have the scroll from the magic shop. Also, I have access to all the Grimoire books, except the $250,000 urn potty thing. =/
Nalbina, it's actually available very early in the game. Check the Technick vendor there and it's available for 7k.

Heh, if you think Cuchulainn looks creepy, you're going to enjoy Blight (his special) once you get him. Zalera is very weak depite his menacing appearance, and if you read his info after picking him up you'll know why he has that chick there. I don't remember seeing the rest of her body, but he is "holding" her.

The urn? When it shows up, after you've traded in the loot from the Trickster, Gil Snapper and one other hunt, it appears as Foreboding Urn or something like that. The item itself is the Canopic Jar, and it makes enemies drop Arcanas for more often than normal. It literally becomes the pebble item from that point on (though you still get that useless crap).

Most amazing jew boots

The text is part of the image and the two squires aren't exactly even.

Last edited by Metal Sphere; Dec 30, 2006 at 07:53 PM.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 30, 2006, 08:15 PM #285 of 4284
Ya, that mid-game lull is worth complaining about.
In FFX, it didn't take excessive hours to obtain the Celestial Weapons. You just needed to find the weapon itself and the crest somewhere in Spira. The sigils were obtained by a variety of mini games (dodging bolts, blitzball, chocobo racing, etc.). Blitzball is by far the best side-game made in any FF in my opinion - I'm a sports-stats freak, so thats probably the cause.

FFXII is just way too long to endure sometimes. My stats:
140+ hours played
Vaan = Lvl 63 (Save the Queen, Defender)
Balthier = Lvl 59 (Fomalhaut + Silent Shot)
Fran = Lvl 59 (Perseus Bow + Ice Arrows)
Basch = Lvl 52 (Holy Lance, Gungnir, Golden Axe)
Ashe = Lvl 48 (Deathbringer)
Penelo = Lvl 52 (Deathbringer)

I just can't believe how hard and irritating it is to acquire the rare loot needed to unlock the better weapons.
Spoiler:
It took me about 3 hours last night to re-acquire 2 Broken Spears from skull warriors in the Tomb of Raithwall in order to get the Gungnir. It took me about another 2 hours today to get 3 Beastlord Horns for the Sagittarius Bow. I also beat Exodus, and now only ONE ash wyrm spawns at his place on the Empyrean Seat - need to get 3 moon rings from that damn thing


Oh yeah, I'm only at the 2nd Ascent to the Pharaos Lighthouse, so there's no chance I'll be able to complete the game with advanced weapons in under 200 hours. Obtaining rare loot on a 1/100 random chance from creature drops is... like I said ... so irritating. Thiefs Cuffs is only good in the beginning when you need to sell good loot for extra gil. Mid to late game, they're useless.
You can steal Beastlord Horn from:

- Fenrir, while ascending the Pharos
- Humbaba Mistant, in the Necrohol
- Catoblepas, a Rank VI/VII mark

There's your 3. For the Moon Rings, you'll need to go to the Upper Layer of the Grand Crystal in Giruvegan and kill the Ash Wyrms there. They drop Moon Rings fairly often. Sagittarius Gems can be had from Oiling/Hecteye drops or stolen from Foobars in the Deadlands. I prefer the latter, as it's faster due to the Thief's Cuffs. Those things don't get useless, ever, as that's the preferred way to get items (if they can be stolen). You could simply zone one screen and come back and try again rather than zoning twice to force a respawn.

At 260 hours, here's my team:

Vaan = Lvl 99 (Excalibur, Durandal+Z. Escutcheon)
Balthier = Lvl 99 (Tournesol, Fomalhaut+Windslicer/Dark Shot)
Fran = Lvl 99 (Masamune)
Basch = Lvl 99 (Whale Whisker+Jade Collar/Battle Harness, Golden Axe+Venetian Shield)
Ashe = Lvl 99 (Gastrophetes+Grand Bolts)
Penelo = Lvl 99 (Sagittarius+Assassin's Arrows+Cat-Ear Hood, Durandal+Z. Escutcheon)

The game simply has a lot of content. The most important thing to remember is to take your time.

I was speaking idiomatically.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 30, 2006, 08:52 PM #286 of 4284
I don't think Zelera is holding the chick, the chick top torso up to her breasts are part of Zelera's right arm, which makes it even more creepy. I think that's more creepy than FFX Amina and his overdrive (the undead underbelly, or FFVIII Ultimecias' true form underside). I guess power just makes people ugly.
Oh? I never summoned him enough to notice. Now that you described it, that's even creepier. Well, yeah, his info explains why she's there. Now, about Ultimecia, do you mean that final shit that she was dangling from (she fused with Greiver?) right?

I agree that all of those follow the "power corrupts" theme that is very strong in FFXII.

Quote:
With the canopic jar, so I hope not all my loot becomes basically Arcanas and I only sell them for like 10 gil. That's useless. I'd rather have a ton of assortment stuff to sell.
No, you still get the other loot. It's just that you also get Arcanae on top of that, so you can make items that require them.

What kind of toxic man-thing is happening now?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 30, 2006, 09:26 PM #287 of 4284
OIC, is it really worth a quarter million quid? And yes, that final shit with Ultimecia and her nether regions down below which is the FINAL FINAL FINAL boss of FFVIII. WTF is that.
If you have some Espers that you can escape from while you steal High Arcanae from? No, but otherwise, yes. That's for the Tournesol and maybe some other items, but that's it. I think you get a Den figure for it.

I never even got a good look at that thing, but all I could tell was that she was hanging from it from her hair (or I hope to God that it was hair). Either way, the creepy meat-dangling and overall grotesque look puts her in the same category as Anima and Zalera (all their names end with A, =/).

Quote:
Metal, thanks anyway, but I already have the Beastlord Horns. I had to keep killing Humbabaas in the Mos. Highwaste to get them, and it took an extension of time.
Didn't know where the Giruvegan Ash Wyrms were, but I plan to get to the Upper Great Crystal sometime later because I think thats where the Zodiac Escutcheon shield is as well - but thanks for the heads up.
Heh, if you had told me that, I would've simply pointed out that there's an Ash Wyrm on the platform that leads to the Taurus I and II gates. While you run back and forth from the Zodiac Escutcheon chest to Capricorn II and back again it'll spawn due to the zoning. That's how I got enough Moon Rings to make about 5 Sagittarius bows.

Quote:
However, I'm not sure where exactly to find Soul Powders. I've got it noted that a creature in the Henne Mines Special Charter Shaft has em?
Reaper-type enemies called Etems drop them. You might get lucky like me and get them from consecutive monsters. Oh, and if you've finished "The Dead Ought to Sleep Forever" hunt with Ixtab, you only need 2 Soul Powder if you sold the reward for that hunt.

Quote:
The big mistake I made in this game was that I sold ALL of my loot I got, up until the storyline progressed to around the opening of Cerobbi Steppe. Had no idea which loot should have been kept - I just sold the crap loot and rare loot I got from the first 30 marks for the gil. New weapons and armor kept arriving at the new areas I made it to, so I needed the money.
Now I remember, 'damn I should have kept that adamantite piece, and all the snake skins from the Giza snakes earlier in the game - doh!'
Don't worry about it, like Rock said.

Most amazing jew boots

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 30, 2006, 10:45 PM #288 of 4284
What? Getting the weapons in FFX was a total pain in the buttside : / Dodger Chocobo is a hideous game.
Yeah, I almost thought that I'd stepped into an alternate universe where people liked the tedium/evil that was the FFX weapons quest. I'm happy XII took another approach, one where you had to put some effort into it, even if it was little more than a timesink. Just the mere fact that there's various systems and things to affect the apperance of an item is more control over the outcome than the games in X had.

Quote:
Alas, I'm not playing FFXII as much anymore, as you can see from my decreased activity in this thread. I got my hands on ToTA recently and I've been playing it with my little sister :3
You got ToA? Congrats, it's an awesome game. Too bad the thread died a while back.

Quote:
Besides, you guys are always talking about hunts and weapons that even I haven't done or got yet, so all your posts are going over my head.
Believe it or not, that's actually a good thing, because some of the things we're saying might convince some folks not to pursue certain items/enemies. I'm sure someone glancing at PN's comments on Yiazmat or Omega would shit themselves ten times over and reconsider any exploration they had in mind.

What, you don't want my bikini-clad body?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 30, 2006, 11:08 PM #289 of 4284
You're kidding, right? I'm not even going to bother with the quest.
Unfortunately, no. You also have to catch Renn, the Cockatrice in Rabanastre which is somewhat of a hassle. He gives you something as well.

Quote:
I disagree with Catcher Chocobo and on some levels the lightning dodging. Everything else was pretty fun. At the very least, it was varied enough to keep things interesting. Always trying to get rare loot sounds like it'll get pretty inane pretty fast.

Spent the whole day to and from NYC and tomorrow's busy, so I'll have to get back to the game on Monday. Until the Rose Bowl starts.
Wow, you were in NYC? Tis my town, friend. Sounds like the end of '06/ start of '07 is pretty busy for you.

Quote:
Yes, I'm at the Springs now, and it's too bad the thread died. I've been recording my progress and thoughts on the game in my journal instead, but I'm not getting much replies. I thought lots of people like that game :/
Hmm, you could always post in the thread, as you've already found two folks who've played the game. I'm sure there are more that are interested in it, or are playing it now.

Quote:
XD so true. I shudder at the HP totals for some of these monsters, but I still want to try to tackle them some day. FFXII sidequests are fun.
Aye, especially those that illuminate the world of Ivalice in more, like the chop gathering one in Archades. Though, you may change your mind when Omega shoots his little "BWEEEP" at you several times, heh.

Quote:
It was my favorite game of the year. Awesome story, awesome characters. Aside from Suikoven V, it's the only game I played this year that had me on pins and needles for the next plot point. I hope that you're enjoying it.
Oh, definitely. I loved the game, the characters (fucking Jade is one of the best JRPG characters around. The VA really nails him), and the world. But, you should find the ToA thread and post in there so we don't get OT.

Most amazing jew boots

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 30, 2006, 11:37 PM #290 of 4284
The FFX quest for celestial weapons was hard but worth it. The only annoying quests were for Yuna and Lulu. Lulu's wasn't that bad of doging 200 ZEUS JUICES, if you just read up on gamefaqs and had a good concentration, but yeah didn't feel like going to collect like 10 of every monster for Yuna. Tidus', Auron's, and Wakka's ultimate weapons were worth it though. 40,000 damage for the win. Talk about OVER POWER. I hear the highest damage in FFXII is only 60,000 - the black hole, which is pretty tiny in the scales of damage - the ultimate limit breaks for Cloud and Squall easily surpassed 60,000, I'm sure. What was it, 12 hits of Lion heart for 9,999 damage each strike? And I can't remember Cloud's Omnislash, but that was pretty high as well, and the chances of scoring that a pretty damn slim, but with Anima and Bahamut, you could over drive and score 50,000 damage easily. Honestly, which monsters even needed that type of damage? Only the Omega weapon, but that was a joke if you had all your aeons on overdrive. I'm starting to miss FFX now ;__;.

I think that's the main short comings of FFXII - such weak "massive" damage - especially when you've got so many difficult insane bosses - and well as the weak summons/espers. Hell Wyrm, Yiazmat, Zordiak, and what have you. The quickenings are all based on slim chances which you can't alter, even more so than FFVIII and triggering limit breaks. I honestly never complained of having to be in critical status nor casting aura, since the limit breaks for that game were SWEET.

At any rate, FFXII concentrates more on gambits than attack GIANT ENEMY CRAB FOR MASSIVE DAMAGE, so that's that. And it's fair in the end.
Easy, they took out all the shit you could abuse in FFXII. Limit Breaks? Replaced with Quickenings that are basically desperation attacks that require a ton of luck. Overdrive-Summon fests? Replaced with summons that remove 2 party members and use their specials under certain conditions and only once.

In other words, this actually made the optional stuff in this game harder than if we had Zodiark capable of reaching 200k+ HP when you summoned him and the ability to break damage limit on Yiazmat with Darkja. Due to the way battles work in this game, it'd be tremendously cheap.

My main complaint is that they made the replacements for limit breaks and classic uber-summons entirely too weak. They overcompensated, if you will.

There's nowhere I can't reach.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 31, 2006, 12:28 AM #291 of 4284
Doing things like dodging lightning bolts or doing the butterfly race, and especially Blitzball all require much more genuine skill than running around collecting items, and they weren't completely boring, either. I've done the lightning dodge game on three separate occasions. I won't ever be collecting the items needed for a second tournesol, even if I play through again.
Skill? Nah, especially since you don't control much more than when you dodge. Unlike here where you've got chaining, grimoires and zoning all working in your favor. On top of all that, only a few items are in the <10% range of dropping. Not surprisingly, those things aren't worth it. This actually gives you more of a chance, though the tedium aspect is there in both. One of them is simply easier to jump back into if you screwed up (you can't exactly screw up getting items).

And like I said before, you can take your time. The lack of random battles lends itself to the overall low pressure feel of the game and item collection.

Blitzball is the only thing there that I may give a nod to for requiring skill (or just having a decent Guado, some Ronso and Tidus standing by to shoot).

Quote:
How difficult is it to forge this legendary tournesol?
If you've done a good bit of the hunts, and sold the loot, very. There's a lot of items there that simply require a bit of farming, others can be stolen right off (and dropped) like the Snake Skin.

Most amazing jew boots

The text is part of the image and the two squires aren't exactly even.

Last edited by Metal Sphere; Dec 31, 2006 at 12:31 AM.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 31, 2006, 03:33 PM #292 of 4284
Does anyone know what Magick Potency does? I've had that on my license bored for a while, and still don't know what it does >_> does it increase my magick or something?

Thanks!
It increases the effectiveness of your magick: Healing spells heal more, offensive spells inflict more damage.

I am a dolphin, do you want me on your body?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 31, 2006, 05:43 PM #293 of 4284
I'm still trying to find out the use of Vanish/Vanishga

What does it really do?
That's what everyone's been trying to figure out... basically, it makes the targeted enemy impossible to target. I've been trying to figure out a use for such a spell. Maybe to cast it on Magick Pots so your characters won't inadvertently smack it?

I'm digging for possible strategies involving it, but maybe I'm just trying to avoid what seems painfully obvious: The spell is worthless.

Oh, and Saga, don't open any of those chests at all if you want to get the Zodiac Spear the easy way.

I was speaking idiomatically.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 31, 2006, 05:54 PM #294 of 4284
I used Vanishga while trying to hunt for Moondust in the Feywood. What I did notice is that sometimes those Tartarus chase me less farther than if I didn't have the spell on, or it's just me. Oh well.
Nah, you probably made it run too far from its respawn point. The Aeronites in Lhusu do the exact same thing with or without Vanishga, as do many other non-rare game monsters.

Quote:
It's a shame that this spell has a high magic cost and doesn't seem to do anything.
Yeah, I'm surprised something that doesn't have any apparent use even made it into the game.

What kind of toxic man-thing is happening now?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 31, 2006, 06:46 PM #295 of 4284
How in lucifer's hell do I get rid of the reflect status on my party member?!
Use Dispel on them. That's how you get rid of positive status effects, like Berserk.

FELIPE NO

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 31, 2006, 06:56 PM #296 of 4284
No. Dispel doesn't work.
You mean all those times I ran up to Mardu/Sylphia/Salamand/Lescach/Undine/Gnoma/Leamonde/Daikon Entite while they have Shell, Protect and Reflect and used Dispel I've been wrong?

And yes, they picked an elusive rare game of all things to drop the Danjuro, the only other thing in the game that's nearly impossible to get.

What, you don't want my bikini-clad body?

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 31, 2006, 06:58 PM #297 of 4284
No, I don't mean that. It won't take it off of MY own party member. This isn't dealing with enemies.
Oh! You should've made that clear, man. Just press L1 until you can select your own characters with Dispel/Dispelga and let her rip.

Jam it back in, in the dark.

The text is part of the image and the two squires aren't exactly even.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 31, 2006, 07:14 PM #298 of 4284
Oh man! That was it!

LOL!

Erm... thanks.
.....

Throw that armor away. It's made out of... excuse my while I say this, useless and fail. Unless you're planning on sacrificing your precious accessory slots to the Opal Rings that allow you to cast through Reflect, or setting up some novel gambit setup where you bounce everything off yourself and only one person is the healer, ditch it.

I was horrified when I bought it and found I was restricted from using magic until I bought/made the rings.

Edit: Ugh, it's the same thing for Hermes Sandals too. I completely forgot about those things. They take up an accessory slot, and if you get hit with slow? You have to take them off to remove that crap, since Haste will constantly miss (due to your haste shoes).

Fun fact: I've heard that a character with Bubble status will be immune to Disease. I've never actually tried it out, give me a few.
Edit #2: Yeah, it works. Kept tossing Vaccines at Balthier (Bubble Belt) with the Nihopalaoa equipped and got nothing but misses.

There's nowhere I can't reach.

The text is part of the image and the two squires aren't exactly even.

Last edited by Metal Sphere; Dec 31, 2006 at 07:20 PM.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 31, 2006, 07:44 PM #299 of 4284
Oh, I have a Float gambit that I turn on in places that I know are riddled with traps. Sometimes they're harmless, but other times (like Confuse/Berserk traps) you'd be a fool to walk through them. Sten needle traps also do some serious damage depending on the level of the area you're in.

Reflect setups would be kind of roundabout, though interesting to see.

This thing is sticky, and I don't like it. I don't appreciate it.

The text is part of the image and the two squires aren't exactly even.

Last edited by Metal Sphere; Dec 31, 2006 at 07:46 PM.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Reply With Quote
Old Dec 31, 2006, 08:13 PM #300 of 4284
What are your gambits anyway?
Oh, here's Vaan's:

1. Ally: status = KO > Arise
2. Ally: status - HP Critical > Renew
3. Ally: HP < 60% > Curaja
4. Ally: status = Disable > Remedy
5. Ally: status = Confuse > Smelling Salts
6. Foe: flying > Telekinesis/Drain (I like Drain more, as it outdamages Tele frequently)
7. Foe: nearest > Attack
8. Foe: party leader's target > Attack
9. Foe: targeting ally > Attack
10. Foe: targeting self > Attack
11. Ally: Vaan > Bravery
12. Ally: any > Float

As you can see, Vaan is my Float guy. Penelo's got Hastega and Balthier's got Protectga. Vaan's gets switched to Shellga in areas where I can't off the magic users fast enough or there's too many, like the Zombie Warlocks or Necrofiends in the Subterra. Confuse/Disable Gambits are up since I troll the Subterra and Henne and Confuse/Disable are big in both (Curse, Mythril Bubbles, Hawk Glare).

I'm experimenting with it right now, as I have Penelo set to Foe: lowest HP > Attack followed by nearest. I had to do this because Vaan and Balthier would leave some enemies 1/2 or 2/3rds dead and then run towards an enemy that just approached them. This way, Penelo kills the stragglers and she does something other than swing into empty space.

Oh and she has the Z. Escutcheon and is the party leader, so when an Abysteel starts attacking, she not only draws the attacks to her, but they're blocked distracting it from ExcaliVaan and Tournethier running up to it.

I am a dolphin, do you want me on your body?

The text is part of the image and the two squires aren't exactly even.
Reply


Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [PS2] Final Fantasy XII

Forum Jump


All times are GMT -5. The time now is 12:25 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2026, vBulletin Solutions, Inc.