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[General Discussion] X-Box Rumble Technology, Same As PS's ?
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CryHavoc
Catherine Bell <3


Member 8369

Level 18.10

Jun 2006


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Old Sep 22, 2007, 06:32 PM Local time: Sep 23, 2007, 02:32 AM #1 of 16
X-Box Rumble Technology, Same As PS's ?

Hey guys, i was wondering; i read somewhere that Xbox's rumble is superior to the PS's. Now, regardless of the truth of this statement, does the tech differ between these two? As far as i know Immersion has something to do with it, and it sued sony (And won a hefty 90 Mil) But why didn't it sue Microsoft? Or is theirs based on a different tech?

Same question asked in 4 different ways.. tell me what you know !

Jam it back in, in the dark.
CryHavoc
Catherine Bell <3


Member 8369

Level 18.10

Jun 2006


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Old Sep 30, 2007, 08:08 AM Local time: Sep 30, 2007, 04:08 PM #2 of 16
I have to say, i was really hopng there'd be a different technology involved.
I somewhat hate the rotating disks, they feel fake to a very large degree.

Does anyone remember the joystick i think microsoft made (A sidewinder model most probably) which had different (fitting) feedback for every kind of effect (Gunshot, machinegun, car crash.. etc) i mean, it all was powered he same way but uhhh, -for lack of a better term-, the "Resolution" of the rumble was much higher. It felt more detailed and natural. Why didn't microsoft just use that?

There's nowhere I can't reach.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [General Discussion] X-Box Rumble Technology, Same As PS's ?

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