Wonderful Chocobo

Member 824

Level 22.74

Mar 2006

|
Mar 21, 2006, 10:08 PM
Local time: Mar 21, 2006, 08:08 PM
|
#1 of 63
|
My 2 cents:
Short version: Meh
Long version: Although not offensively generic, I found most of the tracks sounded like a parody of past Final Fantasy scores. This is just speculation, but I think Hamauzu was probably coached into aiming for a stereotypical Uematsu-esque style too much (to give it a Final Fantasy feel), and the result is pretty boring. For me, there was 3 kinds of tracks: The genuinely good ones (Ten Year Reunion, Undulation, Return to the Subject and Mysterious Ninja stood out to me the most, nut maybe I was trying to be optimistic), the genuinely bad ones (battle themes to a certain extent, Gackt), and songs with misleading chord progressions that at first sounded like they could have turned into beautiful epic pieces but died down before they ever really went anywhere, leaving us disappointed, wading through the boring static phrases.
Also, even though square/squenix went to shit after the merger (or maybe before, the last really good game they put out was Final Fantasy Tactics), there is no excuse for including a single by a soulless J-rock clone like Gackt in one's game. Not only is it disrespectful towards the composer to be told that their entire score takes a back seat to a few uninspired juvenile vocal tracks, it's disrespectful towards the player/listener to have the songs presented to them with the expectation that they will like it. I know it's probably too late for squenix to get out of their habits of spending thousands of dollars to include crappy Japanese pop music in their games to give them identity (I know that 8 and 10 had them, I'm sure some of the others did too), but I'd rather have better gameplay than "Gackt".
Jam it back in, in the dark.
|