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"Wait, the game is already over?"
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kuttlas
Wonderful Chocobo


Member 824

Level 22.74

Mar 2006


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Old Jun 21, 2006, 07:06 PM Local time: Jun 21, 2006, 05:06 PM #1 of 67
Psychonauts. Already mentioned, but I think it's a good example. All the levels up to Lungfishopolis feel like warm-up stages (mostly since you're only there to learn a new move). Waterloo and Black Velvetopia were also very disappointing stages, but anything that comes after the hilarity of Boyd the milkman is destined to feel half-assed. I was really disappointed to see that you never go back to any of the old stages to deal with Razputin's personal problems, go into Dogen's mind (a Teletubby-esque place perhaps?). I thought for sure his mind would be a level because in the beginning of the game when if you kill the squirrels he acts traumatized. The biggest WTF for me was the fact that you didn't do anything at all about
Spoiler:
the hidden room in Milla's mind filled with nightmares which represents her dead children, unless I missed it
Ratchet & Clank: Going Commando. You find out that Abercrombie Fizzwidget was
Spoiler:
Captain Qwark (pretty obvious) and you just let him walk away after fighting the giant protopet?
At least one more level would have been sufficient enough to make the game feel complete.

Metal Gear Solid 2. It would have helped the storyline if they hadn't totally shit on it before and after the final boss battle. There's about 20 hours worth of plot twists (not that any of them were any good) packed into a pair of movies, where the cast conveniently assembles to make drama and die. Here's what the ending sounded like to me (spoilers, but since the story blows there's noting to spoil):
Spoiler:
Solidus: HAHAHA, you've all been pawns in my little game of chess.

Fortune: I knew you were going to say that since I orchestrated it from the beginning!

Solidus: Little do you know, even your reply was planned long ago, and you were merely my puppet.

Ocelot: Fools! The patriots have planned and executed everything you have ever done! Your little arguement was nothing more than a scene in a play for there amusement! Your entire lives have been running on their schedule!

(shit happens, Fortune dies, Ocelot runs away)

Solidus: Now, let me give a lengthy speech that has nothing to do with anything that happended in the game. Raiden, let's fight for a poory explained reason.

(Solidus crashes and dies in front of the capitol building, cue metal gear solid theme, this is supposed to be climactic?)

Snake: Since Solidus is dead let me take over with an extended speech about a an irrelevant subject which is really nothing in order to distract the player from the real storyline (which was crap) in order to make the plot look less anorexic. Something about passing genes onto your children and shit. Join us again for MGS4! COPYRIGHT KOJIMA PRODUCTIONS


Jam it back in, in the dark.

Last edited by kuttlas; Jun 21, 2006 at 07:09 PM.
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