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ageia vs. ati and nvidia
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RushJet1
Chiptune Freak


Member 815

Level 16.97

Mar 2006


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Old Jun 9, 2006, 04:37 PM #1 of 8
ati's solution requires another videocard to do the processing - one gpu won't render graphics and process physics at the same time. all i can think of is how weak that is-- "buy a graphics card to do physics!" so i think that ageia can win out in the future - but right now, there are a few problems with it.

1) games enable way too many physics when you have an ageia in there-- that is why games suck with them.

2) ageia's cards are apparently running from the PCI bus! more bandwidth would be a very good thing.... even if the processor on it is blazingly fast it probably can't get the data to the cpu fast enough.

now a reason or two for them:

1) ageia has the possibility of similar performance for less money - video cards are pretty expensive (though the x1600 is not too bad at all).

2) ageia is focused on physics, while ati and nvidia have to split their focus between graphics and physics.

Jam it back in, in the dark.
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