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Was Super Mario Sunshine a bad game...
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RushJet1
Chiptune Freak


Member 815

Level 16.97

Mar 2006


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Old May 30, 2006, 09:49 PM #1 of 46
i got sick of the tropical theme. it was an ok game- being able to control the camera was kickass, but it sometimes was unruly when dealing with tight spaces (i'm looking at you, theme-park area where you have to wall jump a lot).

i tried playing it again, but i got sick of it

Jam it back in, in the dark.
RushJet1
Chiptune Freak


Member 815

Level 16.97

Mar 2006


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Old May 31, 2006, 08:18 PM #2 of 46
Originally Posted by Malmer
Another con, if it is really, as it is more on a personal level level I think: Those big fat bouncing humanoid inhabitants never struck me as worthy characters of the Mario universe, and kept punching me out of that Mario-feel...

yeah, i didn't like them either. they all looked so...... bad. i mean come on, at least apply some textures to them- most of them was a solid color with polygons sticking out here and there

There's nowhere I can't reach.
RushJet1
Chiptune Freak


Member 815

Level 16.97

Mar 2006


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Old Jun 2, 2006, 06:35 AM #3 of 46
Originally Posted by Chairman Kaga
Sunshine was a good game, but a few annoying missions and level designs stopped it from being great. The best parts were definitely the warp zones.


Am I the only one that found the music (sans Boss Battle and Warp Zone) to give me a headache?
yes, though i wasn't fond of the boss music either. what i've heard of galaxy's boss music has sounded much better (at least it doesn't sound like fucking polka for 3 year olds).

This thing is sticky, and I don't like it. I don't appreciate it.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > Was Super Mario Sunshine a bad game...

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