|
||
|
|
|||||||
| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
|
Thread Tools |
Jam it back in, in the dark. |
No way you are killing all the enemies in the game in one or two hits on anything higher than easy. Gross exaggeration ftl.
You may be right about the rest. I had a fear that the entire game being set in such a similar setting may grow stale (since most games have much more diverse areas typically) but the game doesn't seem long enough for that to truly be a major issue to me. Plus, doesn't anyone ever get tired of the whole "game must have at bare minimum; water, fire and city environments" dealie-o? There's nowhere I can't reach. |
Not if everyone adopted that mindset and they stopped releasing stuff to download! I know that will never happen but let's not think about it because it ruins my point. You know, the one I don't really have and don't really care about because I pirate things constantly myself.
Anyway, I can see the point of "if it feels too easy then do something else to make it harder!" but I was never really one to impose self challenges on myself to make up for the lack of one the game designers put in really, either. I mean, I still think it's fair to dock the game a few points because the way they designed it was flawed. Who really cares if you can make it harder yourself, that shouldn't really be your job to do. You can't just say "They didn't mess up because I can rectify it with the power of my imagination!". That's silly. This thing is sticky, and I don't like it. I don't appreciate it. |