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[DS] Final Fantasy IV 3D DS
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Old Jun 10, 2007, 05:27 AM #1 of 313
I don't really think a spinoff of another game really counts much towards 'original title' material, either. Still, as long as the games are good I guess that's all that really matters. I've always had a soft spot for FFIV anyway, so this is exciting regardless. The visual design of the game looks a bit weird (like a overly anorexic RS:Minstrel Song) but I doubt it will bother me when I'm actually playing the game.

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Old Aug 22, 2007, 03:11 AM #2 of 313
I like the models. Like a decent mix of RS (I never had too many issues with them honestly...) and FF3 DS. It'll look fine on a small DS screen at any rate. Rosa looks cute.

There's nowhere I can't reach.
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Old Sep 3, 2007, 06:40 PM #3 of 313
They added the ATB in the GBA port/remake too. I think it was always "there", but in the background.

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Sep 4, 2007, 04:30 PM #4 of 313
Saga isn't really a original IP anyway though. They just didn't throw the series at us really before SaGa Frontier. Well, Final Fantasy Legends 1 and 2 were also originally "SaGa" games but they obviously didn't think they were going to do very well without a familiar name tacked on to them, so I'm not sure you can count those. It had already been a popular franchise in Japan well before then, and they still keep up with them in America (not sure about Europe) these days anyway. (We got both Unlimited and Minstrel Song, so it isn't like they were only tossin' them out in the PSOne era)

I would like to see them put some effort into a truly new game but the sad truth is that even if they did... if it does well, you'll just see them churn out sequels for that anyway until they don't sell well anymore. One new original IP isn't going to help, they'll just milk it too afterwards. lawl Square.

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Old May 31, 2008, 03:02 PM #5 of 313
Don't worry Hachifusa, I know what you're saying and I agree with you. I just didn't bother to make a big deal out of it because I had already read previously I could just turn the VA off anyway.

I rarely have a problem with English Voice Acting, but this is definitely outright terrible. Talking Tales of Eternia (Destiny 2) on the Psone terrible; aka, they took homeless people off the street and paid them with the garbage behind a restaurant terrible.

I was speaking idiomatically.
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Old Jun 17, 2008, 02:10 AM #6 of 313
Because we have about 20 established VA in America for anime and video games, so you either get the same people over and over who are at least "acceptable" or you get no names who sound horrible and force you to turn the VA off or back to the Japanese track if it's available.

Johnny Bosch is another expert offender, and he's a good VA but does he have to be in every game? Yes, he does. At least until voice acting manages to pay better than slightly better than minimum wage here so more people are interested in doing it.

What kind of toxic man-thing is happening now?
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Old Jun 17, 2008, 09:51 AM #7 of 313
I think it comes down to, again, how much money they are willing to shell out. It's pretty obvious to me anyway that Rockstar is less bothered by spending more than a lot of other companies seem to be. In the case of smaller teams/companies this is totally understandable (not sure where NIS or Atlus USA would get the funds and such)-- in the case of a monolith like Square Enix I guess it just comes down to being frugal.

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