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Usually the slowdown isn't bad, but there is no way you are ever going to convince anyone that has played the game that it doesn't lag unbelievably bad in the netherword -- especially during the fight against Odette. The fight with the wizard and Belial was terrible too. It isn't even just a case of sluggish for those fights, either, once the fights get going and the debris (or ghosts for Odette) come out it can get so bad your input can actually be e second or so behind and that's unacceptable.
Outside of said instances though the game was manageable. Also, using blizzard potions during those fights help a lot for some reason (can erase the slowdown during the odette fight entirely). I suppose because it's freezing the enemies and removing their general presence (AI maybe?). Anyway, "Can your friend slow down time and physically record how long it takes for a system to register a button press from the controller?" You can feel when input lags behind. It's not an alien concept at all. Jam it back in, in the dark. |
Agreed. It's a solid game with it's share of problems but it IS a very good game regardless. It's just the right amount of difficult IMO so that the game isn't a joke and the slowdown is only an issue in two places. (unfortunately you DO revisit the underworld though...)
Basically, two boss fights are going to be irritating due to input lagging from the MASSIVE slowdown while the rest of the game runs pretty much fine with minor instances of slowdown here and there. And like I said, if you get into alchemy and make some blizzard potions, you can actually stop the slowdown during those fights. Either it kills the AI and causes the game to flow smoother or it just stops the animation effects and does the same -- i really don't know. What I do know is it WORKS and that's all that matters. ![]() There's nowhere I can't reach. |