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[PS2] Tales of The Abyss
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Old Oct 8, 2006, 08:56 PM #1 of 153
Me, but I doubt I'll be playing it anytime soon given I have BK:O to play and I decided to replay VP:S even though I just beat it two days ago or so. Still, I'll probably have time for it before FFXII comes around so it's all good.

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Old Oct 11, 2006, 03:11 PM #2 of 153
Just got it with the laser cel. I told myself I wasn't gonna play it til after BK:O, but I guess that game will have to wait even longer now. Still, I think I'll get around to it before FFXII, so it should all work out fine. The intros to these games always suck me in. I should have known not to open the shrink-wrap til after I was done. Oh well.

There's nowhere I can't reach.
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Old Oct 11, 2006, 03:51 PM #3 of 153
Some of the characters have more hi-ougis, that's all I know that is different ATM. I find it hard to believe that's the only difference, though, based on how much they hyped it up...

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Oct 18, 2006, 12:40 AM #4 of 153
To be fair, Luke was obviously set up in a way where he will change. Give it time, you'll see... games have character development for a reason. Well, the GOOD games have character development anyway.

The story picks up considerably about a 3rd through the game. Most people agree it's got the best storyline out of any Tales game at the least.

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Old Oct 18, 2006, 04:10 PM #5 of 153
He would be better than Luke if it werent for his permanent equipment. Rending Saber is also better than Radiant Howl but yeah, permanent low-mid tier equipment makes it sort of pointless other than for novelty.

I think that glitch is pretty cool actually, I dont see why its so "lol" worthy given that not many people are gonna think to open the tray, REMOVE THE DISC ENTIRELY and run around the world map. You cant just open the tray cause all that does is freeze the game, so yeah.

They did fix the Lorelei jewel bug though, which is kinda sucky actually cause that was a very useful glitch. =(

I was speaking idiomatically.
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Old Oct 18, 2006, 04:15 PM #6 of 153
Spoiler:
Yes, you can't do anymore sidequests which involve Luke because he replaces him as the main character slot and of course that means Luke is gone cept for cutscenes.


Everything else is identical and you can play through the entire game without any problems. Still, 250 attack power sword = phail. It really isn't worth it.

What kind of toxic man-thing is happening now?

Last edited by Forsety; Oct 18, 2006 at 04:19 PM.
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Old Oct 18, 2006, 05:50 PM #7 of 153
They aren't bad other than on the world map and saving anyway, but I wish it was on the GCN, too.

FELIPE NO
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Old Oct 22, 2006, 06:13 PM #8 of 153
Doesnt seem to happen to me. Am I the only one who played this game all the way through and never had it crash? D:

What, you don't want my bikini-clad body?
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Old Oct 23, 2006, 05:28 AM #9 of 153
So was anybody else surprised to find out Guy actually had a pretty legitimate reason to be afraid of women touching him?

Jam it back in, in the dark.
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Old Oct 24, 2006, 03:22 AM #10 of 153
You're actually not as close to the end as you think. I'd say you passed the halfway mark a little bit ago, the last time you saw Sync; which shouldn't have been more than a little bit before where you are at currently.

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Old Oct 24, 2006, 07:58 PM #11 of 153
Also, some of the coming areas are pretty big, yeah. Absorption Gate is probably three or four times as long as any of the other dungeons you've come across.

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Jun 11, 2007, 08:49 AM #12 of 153
That happened to everyone in the U.S version I think. It only lasted a couple of parts but it was still pretty sad that something that obvious slipped by.

On the plus side, the ridiculous save times are lessened by almost half on the PS3. It almost makes me want to replay it.

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Old Jun 11, 2007, 09:42 AM #13 of 153
Interesting, but crappy. Asch can't ever change his gear so it doesn't take long for him to be the absolute worst party member in your team if you do it. All of the cutscenes still use Luke anyway, so it isn't really that cool of a glitch.

I was speaking idiomatically.
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Old Jun 12, 2007, 10:54 AM #14 of 153
Luke is less likely to be interrupted during a normal attack. I know that doesn't really matter a whole lot at the end of the game when all that matters is spamming your techs but still.

What kind of toxic man-thing is happening now?
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