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[Multiplatform] Grand Theft Auto IV. Not as much fun as shooting real Albanians
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Old Apr 26, 2008, 04:15 AM 1 #1 of 412
Whatever happened to giving your opinion and then moving on? Do we really have to sit here and argue for 12 pages about why someone doesn't like something or why they do? Nobody here can honestly be stupid enough to assume they are changing anyone's opinion on the subject-- so how about we just drop it before this topic basically becomes an unreadable mess except to everyone in the played out fucking argument?

Jam it back in, in the dark.
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Old May 3, 2008, 10:58 AM #2 of 412
Haha, I spent a good solid 15 minutes running away from the police to get that 4* police rating achievement but it was actually pretty fun. At least you can outrun the police now even when you start racking up the higher ratings.

I just wish I could find a car that didn't handle like shit; I seem to spin out in every car I try, though the one computerized looking motorcycle has pretty good handling... just have to be weary of slamming into anything or you go flying and that's no good.

Anybody actually found a brand of car they feel is "good" or the best or anything for high speed chases?

There's nowhere I can't reach.
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Old May 3, 2008, 07:40 PM #3 of 412
Daaammmn, Three Leaf Clover pretty much made the game for me. That mission alone was almost worth the 60 dollar pricetag. Actually got my blood pumping there.

This thing is sticky, and I don't like it. I don't appreciate it.
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Old May 4, 2008, 02:58 PM #4 of 412
I got him the same way, first try. I had no idea he even had biker buddies.

I am a dolphin, do you want me on your body?
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Old May 4, 2008, 07:35 PM #5 of 412
The "Rolled Over" achievement is ... weird. I spent an hour at the airport trying for it, doing well over 5 rolls (yes, i know there is a difference between flip and roll) and couldn't get it. I basically give up and just slam into a car on the way to Ray's, roll only TWICE and it unlocks.

I guess there's no point in complaining, but I mean, WTF are the mechanics for this achievement? I have no idea why that happened unless it's glitched up.

I was speaking idiomatically.
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Old May 5, 2008, 12:00 PM #6 of 412
Quote:
And as a result from trying this mission over and over and having to rebuy weaponry I ran out of funds.
Why didn't you just reload your save if you kept failing the mission? I mean, I agree with you, but if I fail a mission after wasting all my armor/assault rifle ammo I just reload from the safehouse.

Quote:
Phones calls right after the mission ends and people and police still trying to kill you. Who the fuck's idea was that? I might actually want to actually listen to the phone conversation. Usually there are some humorous bits, but no I still have the cops on my ass and dipshit from the diner wants to blow my head off with a shotty.
... That shouldn't happen though. Clearing a mission removes your wanted level, and in the missions where you end up with a scripted wanted level, the mission doesn't technically end until you bring it down? Sounds like weird glitchiness because that's never happened to me and I'm 64% through the game.

What kind of toxic man-thing is happening now?
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Old May 5, 2008, 01:44 PM #7 of 412
You get autosaves after every mission though, how much progress could you possibly lose by reloading a save?

For the second thing, I guess so? I've played the game for like 40 hours though and it's never been a concern... so I guess I'm not just lucky-- I'm insanely lucky?

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Old May 6, 2008, 01:38 PM #8 of 412
I agree the difficulty certainly ramped up after awhile but it was never too bad. Most of the time I went into the huge scale gun war missions barely even losing any armor, cover system works too well sometimes-- and I noticed in some missions you can just run right in with the carbine assault rifle and tap it while holding auto-aim and OBLITERATE everyone in the general area.

I did the assassin missions at the end of the game (before the final string of gambietti(?) missions) and I don't ever recall my wanted level sticking after killing a target... TBH, I fully relied on the way it instantly removes itself after the "now saving" appears in the top left corner.

Your wanted level will come BACK if you just stand there like a doof, because when the ambulance comes (if it bothers) I guess they identify you? Hard to say, but it's like when you blow something up or aim a gun at someone, if you stand around that general area for too long you get busted after firing weapons, hit and running, etc.

Edit: Yeah, "burst fire" headshots own people. I guess that's what I mean by "tapping" for the assault rifle. Just aim a little up and you'll often instant kill people even.

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Old May 6, 2008, 02:51 PM #9 of 412
Spoiler:
if you chose to do the deal with Dmitri rather than kill him the ending is a lot different, someone else dies and you handle Bulgarin and Dmitri instead. I'm not sure there will be any download content to add Bulgarin into the equation because of that.


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