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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
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Without getting into another of my signature frothing-at-the-mouth rants on how save points are the most retarded holdover from the 8-bit era ever to pollute modern-day gaming with their festering carcasses, I'd have to say that at least the most recent example I've played, if not the absolute best, of bite-size gaming would be God Hand due to its breaking up levels into smaller chunks with save opportunities after each chunk is completed. Makes it easy to pop it in, play a few level segments, and go do something else if need be after a short time.
Jam it back in, in the dark. It is not my custom to go where I am not invited. |
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