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I always interpreted the PSIV Rika bit as her not wanting to go back with Wren and Demi to another isolated computer station after having seen the great outdoors. That's what Wren meant when he was talking about her path ahead being hard and painful.
Though the "Rika!" "Chaz!" bit was unintentionally hilarious. Why couldn't I have renamed them Marcia and John? That and Chaz (apparently) crying when Rune said they'd never meet again. I consider many claims of Chaz being a whiny bitch to be a tad overblown, but I'll grant them that one. Especially considering that A. he just survived a battle with the greatest evil in the universe (presumably responsible for half its creation) and B. RUNE WAS A DICK TO YOU ANYWAY, YOU WHINY BITCH. Most amazing jew boots It is not my custom to go where I am not invited. |
You know, until now Phantasy Star had been a wonderful little exception to Rule 34. Thank you so much for shattering my childlike innocence. Fuck. So anyway, my turn? I'm reminded of Cid's "anyone going up against Shinra is a numbskull" bit in FF7. Maybe not really all that retarded, but it just seemed really, really forced. Also, I'm normally really forgiving (understatements comin liek wut?) of Atlus titles, but the whole "We're comrades" bit in DDS, from Argilla/Jinana all the way through to the scenes in episode 2 seemed very WTFy to me. If you want to do military philosophy in your game, hire people who can A. translate Japanese properly and B. are willing to write more than 3 paragraphs worth of dialogue. Not all at once, even. Just bite the bullet and have some explanation of exactly what your characters are talking about. Make them seem human, yes? Not just "We're comrades, right? So that means we have to do this thing in this way. Or something." There's nowhere I can't reach. It is not my custom to go where I am not invited. |