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[PS3] Cooking Guide: Can't Decide What To Eat? PROTIP: THIS IS THE MGS4 THREAD
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Old Feb 26, 2008, 05:50 PM Local time: Feb 26, 2008, 04:50 PM #1 of 1533
Not to downplay your announcement or anything, but where in that source does it confirm June 12th?

It just says late Q2, like every other source says.

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Old Feb 26, 2008, 07:45 PM Local time: Feb 26, 2008, 06:45 PM #2 of 1533
Yeah. Some random NeoGAF poster's "brother" isn't a source. Unless there's something farther down into that thread from someone recognizable, or a source with some official standing, I'm saying "no, fuck you". And I sure as fuck ain't gonna read a multi page thread on god damn NeoGAF of all places and hope I come across a valid link. So either drop one or edit your original statement.

Also, retailers have had June dates listed for some time, so no. That's not an official confirmation either. There's another thread where we were talking about this, (probably the PS3 thread) where we were discussing those dates too, they've been listed on various retailers for that time frame for a while now.

So uhh, try again chief.

How ya doing, buddy?

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Old Feb 26, 2008, 10:56 PM Local time: Feb 26, 2008, 09:56 PM #3 of 1533
Kotaku has a penchant for being one of the worst "sources" of news on this here internet. They too, are not a valid source.

I'm not discrediting the date or the fact that it could very easily be the day it'll drop, but I'm sure as fuck discreditting where you got your information from. I'm actively considering banning a few news sources for being totally, completely, and utterly shithouse. Kotaku is one of the forerunners there (along with a couple of others).

The best part about that link you gave just now was that they say "OH YEAH WE JUST GOT CONFIRMATION OF JUNE 12TH, SEE THE JUMP", and then the release says nothing about June unless it's in regards to GoW PSP bundle. It just says Q2 2008, again. Big fucking whoop.

Famitsu would be EXCELLENT, or, you know, that report. All fine and good, but Kotaku and NeoGAF are great sources of bullshit, so you're going to have to excuse me for telling you to tone it the down until we can get a real source on this shit.

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Old Feb 26, 2008, 11:54 PM Local time: Feb 26, 2008, 10:54 PM #4 of 1533
Nice ava/sig, Skills. CT love.
Thanks, Lurker's the inspiration, and while her work is better, I'm glad you like mine.

Quote:
My assistant manager and I were talking about this when we heard the news. I think it's gonna be something like the following scenario: you download the multiplayer game from the PSN (think Lost Planet's demo), pre-order the game at GameStop and receive a voucher/coupon code that gives you access to the game like a CD key, and BAM! play the game.
I'm inclined to agree. The digitial distribution model of additional content for preorders has been the norm on XBL for some time now, and I can only imagine it would be easiest to do it this way for the PS3 as well. The logistics of how it's going to be downloaded (before or after bonus code redemption) would depend on the PSN store, but I imagine this is how it's gonna go down in some form or another.

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Old Feb 27, 2008, 08:46 PM Local time: Feb 27, 2008, 07:46 PM 1 #5 of 1533
Hey Simo, just wanted to throw out there that I'm thankful you supplied a better source in the end. If only more people were so diligent. Thanks a ton.

I just really hope the exclusive PS3 in question isn't something that's stamped with a design, and instead it's something with a larger hard drive or a slightly different colour or something.

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Old Apr 7, 2008, 07:44 PM Local time: Apr 7, 2008, 06:44 PM #6 of 1533
When was the last time you had to fork over more money for a preorder bonus? Have you ever done this sort of thing before?

What kind of toxic man-thing is happening now?
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Old Apr 8, 2008, 01:16 PM Local time: Apr 8, 2008, 12:16 PM #7 of 1533
No I usually get games at release date.
Games I usually preorder don't come with bonuses. Not all of them do :/
Fair enough, I guess.

The point of preorder bonuses is that they do NOT cost more. Limited Editions and their extra content might, but the PO bonus itself is a freebee.

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Old Apr 10, 2008, 06:38 PM Local time: Apr 10, 2008, 05:38 PM #8 of 1533
So, if what GameStop gives out is Metal Gear Saga Vol. 2, where's the first volume?
Too bad, so sad, but you missed it. Came with a preorder of Subsistence some odd years ago. Can't remember if it was LE pre order only or for regular Subsistence, but either way, it's from there.

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Old May 12, 2008, 12:27 AM Local time: May 11, 2008, 11:27 PM #9 of 1533
Seems more like damage control for a track that was considered memorable for VGM prior to being exposed for plagiarism.
This.

I can't believe no one heard about this before. The theme was clearly lifted (or at least, "heavily inspired by") a Russian piece from the 1970s. It was plagiarized.

Whoops.

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Old May 12, 2008, 01:52 PM Local time: May 12, 2008, 12:52 PM #10 of 1533
I remember when people first brought up the incident a while back. All the Kojima-addict fans were trying to justify how it wasn't plagiarism, but went to a crashing end usually with those discussions. Hell they went so far as to sending hate mail to those that said it was copying.
Actually, I felt bad for Kojima primarily in all this. He's not the composer, it's not like he was the one actively commiting the offense, here. I can understand that he's the face of the series, but people either defended or insulted the wrong man too often when this is concerned. He was clearly embarassed. People looked the wrong way, here.

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Old May 12, 2008, 05:15 PM Local time: May 12, 2008, 04:15 PM 1 #11 of 1533
It more than likely does. When was the last time anything lived up to gameplay hours estimates?

It doesn't need to be long, of course. The last ones haven't been, and length hasn't negatively effected them, so.

Thanks for the scans, Simo. Jesus fuck you are awesome. <3

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Old May 13, 2008, 05:38 PM Local time: May 13, 2008, 04:38 PM #12 of 1533
Why do you think that?

What differentiates MGS's product placement from something like Iron Man's Audi stuff, for example? Why would it be more acceptable in this setting?

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Old May 13, 2008, 06:05 PM Local time: May 13, 2008, 05:05 PM #13 of 1533
It happens quite often in games these days, actually. Perhaps it was just ineffective on you and you didn't notice it, though. *shrug*

I would hardly deem any product placement "cooler" than anything else, but to each their own, I suppose. I'd much rather have the thing without, but this is not as bad as it could have been, really. There's much worse examples of horrible product placement I can think of.

I was speaking idiomatically.
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Old May 23, 2008, 12:39 PM Local time: May 23, 2008, 11:39 AM #14 of 1533
That's just bizarre. I have nothing against lengthy sequences, but this sounds like a fair bit of an over estimation. I'm hoping it is.

/me think he will defiantly get more than his money worth and see that everything will be explained through the series, keep me on the list.
This makes me howl, though. You're one of those types that only buys a game if it's more than 15 hours long, I'm guessing. Value is hardly defined by duration. And in this case, it's kind of amusing to say that there's more inherant value in a game where you sit there and pick your nose for an hour and half while you're watching all this going on.

This whole longer is better attitude with people these days is really painful.

I also have an issue with statements about the quality of MGS's storytelling and how it really doesn't need to be this long, but this isn't really the place to go on about how I mostly dislike it.

Kago's right though. "WELL SKIP IT AND READ GAMEFAQS" is quite ridiculous.

Edit: You know what would work well? The ability to save halfway into a cutscene or something, or perhaps a recap feature. Say you do skip it, you get a screen that summarizes shit, or lists your new objective, or something. There have been titles in the past that use summaries to keep players up to date upon loading the game, so something similar if you decided to not sit down for that length of time would be beneficial.

How ya doing, buddy?

Last edited by Jurassic Park Chocolate Raptor; May 23, 2008 at 12:43 PM.
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Old May 23, 2008, 01:04 PM Local time: May 23, 2008, 12:04 PM #15 of 1533
And maybe i sounded like i was really defensive and nit-picking but all i'm saying.. if you're not into it then fine there are alternatives.
That's basically it right there. The earlier comments reeked of defensive statements about length, so it's pretty hard to not draw the conclusion I drew.

The problem is, I hope there are DECENT alternatives. Flat out skipping something important due to the length of time it takes to get through it should not be punished by putting you into a new situation you know nothing about. I'm hoping that there is at least something that will not force you to sit through these things if you're not so inclined to. Perhaps I'm worrying too much and they'll be designed in such a way that one won't miss too much if one skips the lengthy ones, I don't know. I'm not one to think reading a fanmade story guide is a decent alternative.

And holy jesus if it's a 90 minute talking heads thing, then there's something wrong with the writers. At that point, they would just be trying to unconsise as possible.

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Last edited by Jurassic Park Chocolate Raptor; May 23, 2008 at 01:07 PM.
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Old May 23, 2008, 01:35 PM Local time: May 23, 2008, 12:35 PM #16 of 1533
Well, at least it turns out we were right in assuming it was an over estimation. Kinda goes to show just how many "news" sites will take one blurb and run with it and proliferate the fuck out of it without double checking shit.

Kind of amusing considering Kotaku was complaining about that very same thing the other day with the rumour they started about Soul Blazer on the VC. Oh well, them being retarded and hypocritical isn't news either, so.

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Old May 23, 2008, 06:49 PM Local time: May 23, 2008, 05:49 PM #17 of 1533
As much as I agree that sexninja is fucking retarded, Kish, did we really need a complaint about the cost of this stuff?

This just in: Hobby requires cash. Humanity is stunned.

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Last edited by Jurassic Park Chocolate Raptor; May 23, 2008 at 07:09 PM.
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Old May 30, 2008, 01:28 PM Local time: May 30, 2008, 12:28 PM #18 of 1533
Eurogamer gives it a 8/10. Cue fanboy rage. This just further deepens my disagreement with most of EGs scores of late.
And no I haven't read the review. Way too spoilery.
How does one disagree with something they've never read about a game they've never played?

Come the fuck on here.

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Old Jun 4, 2008, 08:45 PM Local time: Jun 4, 2008, 07:45 PM #19 of 1533
Don't worry. If people don't use spoiler tags, they'll be punished appropriately.

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Old Jun 5, 2008, 01:46 AM Local time: Jun 5, 2008, 12:46 AM #20 of 1533
While there's nothing I can do about that per say, it is something I can attempt to fix if I find an offending post.

Best I can do dude, sorry.

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Old Jun 17, 2008, 01:12 PM Local time: Jun 17, 2008, 12:12 PM #21 of 1533
Yup, what Forsety said. Since I can't actually do anything to fix that, the best I can do is push spoilers forward a bit.

The thing doesn't recognize line breaks, so just fill it with junk text or characters. About 30 will do if you need to push your spoiler down.

I was speaking idiomatically.
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Old Jun 30, 2008, 06:36 AM Local time: Jun 30, 2008, 05:36 AM 2 #22 of 1533
Y'know, I finally beat it, and I must say that this is easily the worst MGS game I've ever played.

I won't even go into the plot itself, how many weird plot holes need filling, or how it's convoluted, trips over itself at every available opportunity, or is just plain full of itself. It's worse than 2. Not a lie. Buttttt....you've all heard that before. At least the presentation itself, graphically and aurally, is superb, but what's wrapped up in that stuff is some prime bullshit.

But the actual, y'know, GAMEPLAY here is failure to the nth degree. Almost every segment is completely linear. There's one exit for most areas. The paths that ARE there don't really leave a lot to the imagination or present options on how you're gonna handle it. Act 1 handled level design the best, but fuck if it didn't turn to shit shortly after. At least the last three major games did this properly. You know all that shit from the trailers about Octocamo and neat uses like the statue pose? Yeah, that shit SURE CAME UP A LOT. Such a neat idea, so wasted.

And the pacing of the actual gameplay segments was so off. Sure, cutscenes. We know. Lots of 'em. But seperating an act like Act 3 into three equal 15 minute sized chunks with 20+ minute long scenes inbetween doesn't ramp up intensity, it's bad pacing. It's TERRIBLE pacing. Hell, it's fucking BROKEN.

Some of the combat options you're given are weak. How many of the plethora of guns did anyone really use? I think the game told me I had fourty of the damn things and I remember using no more than 8. One lethal pistol, one tranq one, the mosin, the m14, the M4,
Spoiler:
the rail gun
, the stun knife, and the chaff grenades. Most of that other shit? Useless. And speaking of which, why can you BUY THINGS? Honestly here, part of the reason you'll be sneaking and knifing and so forth is because you have to get by with what you get. But now I can buy tranq ammo? Yeah, that changes on BBH, but still. The whole game changes because you can be far more liberal with your supplies.

So yeah, the actual gameplay sections of the barely-qualifies-as-an-interactive-experience are shit. Completely and utterly. It's a shame the most fun I had was when
Spoiler:
you piloted Rex. The controls worked there, surprisingly, and for the most part, the combat in Rex against Ray was loads of fun. Shame there isn't a whole game of that.


I won't complain about the story. That's a love or hate it deal, and I most certainly belong to the last camp. If I rant about that, it'd be pages and pages. But I'm interested in how anyone can enjoy this as a GAME. It seriously boggles my fucking mind.

What kind of toxic man-thing is happening now?
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Old Jun 30, 2008, 08:20 PM Local time: Jun 30, 2008, 07:20 PM #23 of 1533
But hey it beats spending 80% of a game on some offshore oil facility.
Never thought I'd say this, but no. No it doesn't. The thing about Big Shell and Shadow Moses and so forth is that in order to keep you progressing in one relatively limited area, level design had to be clever and had to allow for all sorts of situations. Here, not so much. It's very much point A to point B and it alters the thinking and way you progress as such.

Quote:
Chose your poison? On The Boss Extreme and maybe Big Boss Hard as you know ammo overall is ridiculously limited to other ammo quantities than the previous difficulties. And there is also a few more weapons to unlock through certain gameplay conditions.
Yeah, it's more limited, but the only real time you'll have issues is if you're not going to use lethal weapons or focus on using things you can't buy. That's more of a gameplay choice you're making rather than how the game presents situations to you. You can either make it harder on yourself or not, but the fact that you CAN do it changes the entire way the game is played fundamentally if you're just not going to limit your own options for whatever reason (be it emblem gathering, prefered playstyle, whatnot). And it's a change I reallllllllllly don't like.

Unlockables, to me, aren't an excuse for bad gameplay decisions or design. If someone wants to go back and play it again to get it, sure. More power to them, but if the experience itself isn't worth replaying because I'm not having any fun, the unlockables seem completely useless to me.

The rest of your post is a well thought out opinion, so I can't really bash it, but there's some stuff I disagree with otherwise. I've just been completely let down by this game is every single way possible, and I wasn't even expecting all that much. It's just more than a little annoying. There's just so much fundamentally wrong with it from several directions that I do not understand it's overwhelming praise.

FELIPE NO
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Old Oct 6, 2008, 06:42 PM Local time: Oct 6, 2008, 05:42 PM #24 of 1533
Merging with MGS4 thread. Odd title it has, I know, but this doesn't need it's own thread.

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Last edited by Jurassic Park Chocolate Raptor; Oct 6, 2008 at 06:48 PM. Reason: SEE I CAN BE NICE
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