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[Multiplatform] Call of Duty 4: Modern Warfare. God Damn it russ, stop cheating.
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Old Sep 13, 2007, 01:06 PM Local time: Sep 13, 2007, 12:06 PM #1 of 82
Also, one thing about Last Stand. As well as shooting back you can hold X to 'take the coward's way out' and shoot yourself (which deprives the enemy of their 10 points XD).
Ok, that's AWESOME. Is there any detriment to using it though? You lose points or anything for doing that? It might be a piss off if EVERYONE starts doing that and you're unable to acquire any points for your team.

Or does it only limit the guy's XP gains, and not his team's score?

Still waiting on my key in the mail. Hopefully the UK one you gave me Omagnus will be valid here, although I don't think there's any implementations of region checking built into the Redeem Code function. So it should work.

Jam it back in, in the dark.
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Old Sep 14, 2007, 06:24 PM Local time: Sep 14, 2007, 05:24 PM #2 of 82
Wow, even the Halo beta didn't have this many technical issues. It's now frozen on me three times, in random situations. (Never in the same place or doing the same thing when it happens), and there's some issue with "downloading game settings", which is some sort of error message box that appears when trying to join a game, for random people, at random times.

There's supposed "fixes" for this, like clearing the cache and shit. Of course it doesn't work, so I've deleted the thing and am redownloading it, so I can hopefully have this fixed.

Fun as hell when it works, but there needs to be improvements made to the matchmaking system. The guy with the shittiest ping should not be randomly chosen for hosting duties, for example, and I wish there was an H3beta like option for choosing to be put into the game with the best connection to the host, instead of something hosted and filled with people from Europe.

Otherwise, pretty fucking great so far.

How ya doing, buddy?
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Old Sep 16, 2007, 12:38 AM Local time: Sep 15, 2007, 11:38 PM #3 of 82
The "Downloading Game Settings" issue is on their end, not yours, which the official forums don't really discuss much about. (One mod who doesn't work for IW goes so far as to say it IS your end, and it's a cache problem), so there's nothing to prevent that from happening or anything you can do to fix it.

Also, I haven't had any freezing issues since the rapid fire ones I had in the beginning there, right before I made my last post.

That said, Iwata's got it down. if most of the crew buys this, it'll be a bonafide blast when it's out. We need to get more of us into it.

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Nov 6, 2007, 05:50 PM Local time: Nov 6, 2007, 04:50 PM #4 of 82
It's called Veteran here too, and if it's anything like COD2, just go straight to that difficulty instead of bothering with the overly easy normal mode first.

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Old Nov 7, 2007, 05:28 AM Local time: Nov 7, 2007, 04:28 AM #5 of 82
Well, Veteran's a bit more difficult this time around, but that's more due to the hilarious situations you get put into where you have no option outside of getting hit once or twice. And that's all you can get hit by on the harder difficulties, so it's really more an exercise in frustration than anything else.

Multi's still awesome though.

Edit: Thanks to a really really BAD bunch of design decisions, SP is kinda annoying. The infinite respawns combined with the whole push forward to make them stop mechanic takes hilariously obvious scripting to another level entirely. Thankfully this is limited to three or so areas in the game where it's really noticible, and the rest works pretty well.

How ya doing, buddy?

Last edited by Jurassic Park Chocolate Raptor; Nov 8, 2007 at 05:02 AM.
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Old Nov 8, 2007, 05:53 PM Local time: Nov 8, 2007, 04:53 PM #6 of 82
Ducking isn't a cover system, buddy.

What kind of toxic man-thing is happening now?
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Old Nov 8, 2007, 06:27 PM Local time: Nov 8, 2007, 05:27 PM #7 of 82
Do any of you idiots know what a cover system is? Because honest to God.

Also, in Vegas, the camera pulls out and you don't lose your orientation or nothing. It's quite useful. Wether or not such a system is useful for a call of duty game is up for debate, though.

FELIPE NO
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Old Nov 8, 2007, 06:35 PM Local time: Nov 8, 2007, 05:35 PM #8 of 82
It counters a lot of normal camping spots, and makes you think about what you're hiding behind. No longer will assholes hide behind chairs. It's is great.

Especially since I kill a lot of people that way.

What, you don't want my bikini-clad body?
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Old Nov 12, 2007, 05:27 AM Local time: Nov 12, 2007, 04:27 AM #9 of 82
No. weakest of the bunch would be Wet Works.

But I got Mile High Club today. Took a fair bit of trial and error to figure out exactly how to do it on vet in under a minute. I'll spoiler what I did, if anyone's trying for it.

Weird error, though. Seems like when I was playing the last stage before, at the infamous double tunnels part, I didn't get a checkpoint between them the first time I was playing. Turned game off, and the next day when I tried again, boom, checkpoint, and then I got past the whole thing and finished the game. Weird.

As for Mile High Club;

Spoiler:
You've gotta be pretty close to perfect, doing this. There's an asshole coming out of the bathroom to your right. Shank the fucker. Then turn forward and headshot the asshole down the hall. The one through the conference room is the key one, since he's got one of those semi auto shotguns. As soon as you drop him, chuck a flash, even if the other guys aren't all in the room yet. Shoot as many as you can with the bullets in your clip. Grab the original asshole's shotgun and clear the room. Before leaving the room, find one of the P90s on the floor. THIS IS IMPERATIVE, as you need the large clip.

You should have 45 seconds left by now.

Lob a flash into the next room. and then pop around, and dash for the overturned table, then go prone behind it. Your buddies should run in behind you and fuck the people in the room up pretty good. Get up and peg anyone left, if there is any.

Should have at least 25 seconds left.

As you're going up the stairs, head right. and start prepping your flash EARLY. As soon as you get upstairs, let it fly through the first door you see. There will more than likely be 3 assholes in front of the door, and two behind it. They should all be blinded and go down easy.

18 seconds left.

There's flashes on the table here, but you won't need them, but grab 'em if you think you will or have time. Reload the damn P90.

15 seconds left.

Flash the coming hallway, and then run into it, unloading the P90 like crazy. There's about 40 billion assholes in this hallway, and you need to hit all of them and save at least 8 bullets, since ass soon as you get to the end, there's two more assholes. One of which has a shotgun. Fuck him up GOOD, he's a dick. You're probably out of ammo now. Don't reload, you'll die. Either shank the last motherfucker there or switch to pistol and fuck him up.

You've probably got less than 5 seconds now.

Run like the god damn wind to the door upahead to trigger the slow mo shoot the last fucker in the head thing, and make sure you don't miss, because shit. Right away though the VIP moves a bit and gives you a REALLY good shot at this guy's head, which you have to hit, (you can't shoot him in the legs ala Regular, here).

After that, it's just a matter of waiting for your buddies to bail and you following suit.


1000/1000'd SO BAD SON

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Old Nov 14, 2007, 02:27 AM Local time: Nov 14, 2007, 01:27 AM #10 of 82
TEAM MEAT does not need to discuss objectives or strategy. We discuss things like fuckcrap, negros, and how tiny my cock is for using the RPD.

Keep in mind we're all on Xbox, Free. Not the PC. If you knew that already, I didn't know you had an Xbox, so I apologize~

There's nowhere I can't reach.
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Old Nov 27, 2007, 09:27 PM Local time: Nov 27, 2007, 08:27 PM #11 of 82
Checkpoint timers or no, they ARE glitched. I've been to the various parts a full minute before that limit runs up, and nothing pops.

While it might deal with some of the cases of people yelling "GLITCH GLITCH", it most certainly doesn't deal with them all. Both of my problems with checkpoints were fixed when I turned the game off and then on again. I am not sure of the cause of this.

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Apr 4, 2008, 09:24 PM Local time: Apr 4, 2008, 08:24 PM #12 of 82
While I haven't had too much time to test these maps, most of them highly, HIGHLY, encourage camping. Way more so than even Wet Work, Crossfire, or Overgrown. It's kind of annoying really.

What's worse is that Creek is the worst map in the game. By a mile and a god damn half. It's worse than Bloc for God's sake. The only viable strategy in it is to get a good hiding spot (of which there are too many, considering the ample foilage), and wait for the enemy to get bored of hiding and move towards you.

The map is broken from both a design and gameplay standpoint. There is zero redeeming qualities with it, it's absolutely fucking horrendous, and almost singlehandedly makes you annoyed at spending the 10 for the additional content.

Thankfully Chinatown is pretty good, and Broadcast is pretty solid.

None of these are good enough to be the best maps, like Crash or Countdown or something, so it's a shame that they merely range from abysmal to mediocre.

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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] Call of Duty 4: Modern Warfare. God Damn it russ, stop cheating.

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