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[DS] Osawari Tantei Ozawa Rina (DS)
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Member 80

Level 56.91

Mar 2006


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Old Oct 30, 2006, 09:09 PM Local time: Oct 30, 2006, 08:09 PM #1 of 30
Originally Posted by Elixir
IGN also mentioned that some of the puzzles were "too hard" which indicates that they don't want a challenge at all.
I hear from people who played it that the puzzles are obtuse to the point of being almost unsolvable unless you employ a brute force method to solving the problems. They don't make much, if any, logical sense.

Quote:
The levels aren't even that big, so it doesn't take long for you to do trial and error and click on everything and talk to everyone.
SEE? That's not how a puzzle solving game should be. I'm not saying it should be easy, but when you don't have to think and just have to try random shit until you figure it out, that's just bad game design. =\

Riven on the PC suffered from this years and years ago. It sort of ruins the fun of puzzle solving when the solutions make no sense.

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [DS] Osawari Tantei Ozawa Rina (DS)

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