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I also do share mixed feelings, as this could just end up being an X-Wing vs TIE Fighter, - a pretty much multi player driven game with very little plot to hold it together, unlike the previous excellent X-Wing and TIE Fighter games.
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Something's wrong with you if you don't like X-wing vs TIE Fighter because of the plot.
"Hey guys, I don't like that Unreal Tournament game because the plot's not that epic and sweeping". looooooooool
And since this is an XBLA title, don't go expecting anything massive or huge or whatnot. Especially with a name like Wing Commander
Arena. It's probably going to focus on just setting up dogfights and going to town. Don't hold your breath for a full retail experience here.
That said, it's the first Arcade title to allow for up to 16 players (I *think* Novadrome allowed 8. Could be wrong though.), so that'll be nice.
And I wouldn't count the game out just because it's being made by a small company. The XBLA has been a great platform for dev's to strut their stuff, and many companies you've probably never heard of before have put out some quality shit on the thing. Naked Sky Entertainment came out of god damn nowhere with Roboblitz, and there's Gastronaut Studios with Small Arms too, for example.
Jam it back in, in the dark.