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Revolution or Evolution?
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Grubdog
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Old Mar 17, 2006, 07:20 AM Local time: Mar 17, 2006, 10:20 PM #1 of 104
DS is absolutely dominating PSP in Japan, it's the fastest selling system of all time, and people are camping out for DS's every week as a new shipment comes in. It's also a decent amount ahead in Europe but only slightly ahead in the US, with PSP slowly catching up there. horlique was either just talking out of his arse, or has been misinformed.

Damn, now I must comment on the topic!

Revolution or evolution? Why not both?

Nintendo Revolution will be a revolution, but it will still have new graphics. "Better graphics is just the entry fee to next generation" sez Iwata. Heck, we'll even have the option to use the classic control scheme too! Best of both worlds! Like the DS.

Jam it back in, in the dark.
Grubdog
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Old Mar 17, 2006, 09:19 AM Local time: Mar 18, 2006, 12:19 AM #2 of 104
Who really cares? Most of those games are awesome.

There's nowhere I can't reach.
Grubdog
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Old Mar 17, 2006, 09:29 AM Local time: Mar 18, 2006, 12:29 AM #3 of 104
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You don't seem to understand the simple fact that Mario has his own game in almost every genre, and that's bad.
Why? That's what we don't understand.

This thing is sticky, and I don't like it. I don't appreciate it.
Grubdog
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Old Mar 17, 2006, 10:02 AM Local time: Mar 18, 2006, 01:02 AM #4 of 104
For every Mario Smash Football (which I passed on, because I already have Sega Soccer Slam and it looks too similar), there's a Mario Power Tennis and Mario Kart, which are fucking AWESOME.

For every Super Mario Sunshine (all 1 of them), there's a New Super Mario Bros. (all 1 of them)

It seems like you're using whatever titles are conveniant to get your twisted point across...

Let's get this train back on the track! How far could Mario evolve without the Revolution? Each game would be basically Super Mario 64 with new levels and twists. You said yourself Elixir, how big a leap Super Mario 64 was. It went from 2D to 3D, that's pretty big. What now? Mario burst out of the limits of 2D graphics in the huge leap of Super Mario 64, now it's time to burst out of the limits of 2D gameplay, which should be an even bigger leap. How else do you propose the next Super Mario game evolves? I'm interested to hear peoples thoughts on that.

EDIT: Wow, Elixir thinks he's tough. Deg must feel pretty owned right now, after you pointed out for the 6th time Mario is in lots of games.

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Grubdog
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Old Mar 17, 2006, 10:25 AM Local time: Mar 18, 2006, 01:25 AM #5 of 104
Alright so you liked Super Mario 64 mainly because of the level design and everything, fair enough, it WAS awesome in that respect, the game did almost everything right. I'm hoping Super Mario Sunshine was a one off, a "vacation" for the Mario team (I wonder if Miyamoto is sick of Mario...), the levels lacked variety, and while there was some solid gameplay and I did enjoy the game, I thought overall it lacked that special something thats required in a game like that.

Personally I think the Jungle Beat developers should work on the next Mario game, now there's some inspired folk.
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Sega did sell out Sonic in certain ways. Not as much as Nintendo
Well... I don't see Luigi and Daisy driving around on a motorcycle with double machine guns.
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Sony went as far as Crash Team Racing, but they didn't sell out Bandicoot.
Actually they LITERALLY sold out Crash Bandicoot, now he's on about 20 different systems.

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Grubdog
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Old Mar 17, 2006, 11:33 AM Local time: Mar 18, 2006, 02:33 AM #6 of 104
Just curious, which game has Deg wrongfully bought?

What kind of toxic man-thing is happening now?
Grubdog
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Old Mar 17, 2006, 12:02 PM Local time: Mar 18, 2006, 03:02 AM #7 of 104
Originally Posted by Elixir
Yeah, that's the problem. Nintendo are so busy shoving Mario into everything that they lose focus on their primary subject - a real Mario title. It's all Nintendo's doing. I can understand titles like SSBM, but the rest is just uncalled for.

I don't like them, and I don't buy them, but people must realize that if Nintendo stopped all this we would of had a real Mario title by now. I haven't played past 3 hours of Wind Waker, and I haven't even bothered with Sunshine since playing it originally, but I think I can clearly say that neither of them were as large as what Mario 64 was.

Perhaps they just managed to get lucky with Mario 64, but I don't see why adding an extreme amount of levels to another Mario title would harm them. I mean, they've cashed out on Mario, so why not have Super Mario Revolution with the amount of levels as what Mario 64 did?

What, Grubdog is american now?
The problem with that theory is that Camelot (Mario Tennis, Golf), Namco (Mario Baseball), Konami (Mario DDR), Next Level Games (Mario Smash Football), Hudson (Mario Party) etc. have nothing to do with the real Mario games. They make those games, while Nintendo can focus on things other than Mario. So in a way, those games help Nintendo bring more originality to the table, because they don't take up their time. Miyamoto is a creative guy, and I personally think maybe he wants to move on from Mario, restrictions aren't healthy.

This thread might as well be moved to the Warp Room now.
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How does Mario tennis have "more diverse gameplay"? You have a bunch of characters whacking a ball around. It's the same thing.
Have you played it? You can't stop time, fill the court with water and then swim to the ball in any other tennis game.

FELIPE NO

Last edited by Grubdog; Mar 17, 2006 at 12:07 PM.
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