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[:plant:] Official MUGEN Thread
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Skexis
Beyond


Member 770

Level 34.03

Mar 2006


Old Jul 24, 2006, 03:19 PM Local time: Jul 24, 2006, 03:19 PM #1 of 1438
I'm not even seeing any seeds for the prepack Mugen with EVE, but I'll stay on the torrent for a while and see if that picks up.

THis looks pretty sweet, but I'll probably just end up using this for more moderate matches, like bringing alpha 3 vs 3rd strike, or guilty gear vs mvc2. Good stuff, though.

Jam it back in, in the dark.
Skexis
Beyond


Member 770

Level 34.03

Mar 2006


Old Jul 24, 2006, 08:20 PM Local time: Jul 24, 2006, 08:20 PM #2 of 1438
Actually, I'm over halfway done now, looks like my uTorrent just wasn't pinging the server right. Thanks, though, Bigworm.

[Edit]: Sorry, all caps threw me off. >_>

There's nowhere I can't reach.

Last edited by Skexis; Jul 25, 2006 at 12:21 AM.
Skexis
Beyond


Member 770

Level 34.03

Mar 2006


Old Jul 25, 2006, 02:50 AM Local time: Jul 25, 2006, 02:50 AM #3 of 1438
Anyone else have success with fixing the music? As much as I hate hearing some of the "battle" tracks that were chosen, the game isn't quite as interesting without something playing in the background.

I'd kill to hear some of these matches with Machinae Supremacy playing for BGM.

This thing is sticky, and I don't like it. I don't appreciate it.
Skexis
Beyond


Member 770

Level 34.03

Mar 2006


Old Jul 25, 2006, 03:45 AM Local time: Jul 25, 2006, 03:45 AM #4 of 1438
By fix I meant that the music has been crashing the game on me like it was with BIGWORM.

It doesn't play correctly when I go into the game, it will act like there's not enough resources and stutter constantly, until I put the character select on random, and for some reason the constant character select sound will make background stuff more consistent.

It could be a hardware acceleration problem...I'll test it out and see if that helps.
[Edit] Yep, with acceleration off it seems to work fine. Does anyone know how to turn hardware acceleration off for specific programs like Mugen, so I don't lose it for others?

I am a dolphin, do you want me on your body?

Last edited by Skexis; Jul 25, 2006 at 03:55 AM.
Skexis
Beyond


Member 770

Level 34.03

Mar 2006


Old Jul 31, 2006, 11:56 AM Local time: Jul 31, 2006, 11:56 AM #5 of 1438
Originally Posted by razakin
Actually it's Eddie. The body is Zato-Ichi's (or Zato-1), who died after Guilty Gear X. And in XX Eddie took over Zato.

Eddie is parasitic creature created with Gear technology. And thanks to the fact that I don't have enough posts yet, I can't link the Wikipedia entry of Zato-1 / Eddie.

And I need to test this when I have some time.
Are you sure about that? I never ever saw Eddie with giant claws like that, and he was always connected to the body of Zato-1 in some way shape or form. It's almost like someone decided to make a Chozo bird into a playable character.

I was speaking idiomatically.
Skexis
Beyond


Member 770

Level 34.03

Mar 2006


Old Aug 7, 2006, 06:44 PM Local time: Aug 7, 2006, 06:44 PM #6 of 1438
Originally Posted by WooshaQ
The reason I want to somehow limit the massive sharing is to keep the comunity alive... You wont believe how many great creators have left because their works were massively publish without their permission.
Since you bring it up, a question for you. Does this apply to original creation characters, or to ports as well? Because I can only see the term "pirate" and laugh whenever someone clings insecurely to their SFA3 Ryu conversion.

I'm not angry at you, mind you, I'm just curious how they attempt to justify this to themselves.

Number two, though, I'm not sure why being published with or without someone's permission is such a bad thing. If you make an original character available for use in a customizable engine, why do you care who gets to use it? As long as it's got your name in the credits, why can't Joe Schmoe have it fight against his Evil Ken? That's the point of MUGEN to begin with.

What kind of toxic man-thing is happening now?
Skexis
Beyond


Member 770

Level 34.03

Mar 2006


Old Aug 8, 2006, 03:49 AM Local time: Aug 8, 2006, 03:49 AM #7 of 1438
Originally Posted by WooshaQ
I guess it's more about the work they put in coding the character than the originality of their creations. Funny thing is that nobody really looks at the credits, do you? (there in the chraracter .def file)
Well, more power to them for their effort, but if they wanted recognition of skill, they're in the wrong business. I understand that it took a lot of time to do it, and if they invested a lot into the characters, then it will show. Expecting people not to spread a free, easily imported piece of art --what they consider to be a neat creation-- is some kind of wacky looney tunes logic that I can't identify with.

And I don't really care to look at the credits, no. It's just that people notice repetition, or exception. If they see a certain community bringing a lot of good work to the table, or one exceptional piece of work from an individual, then chances are they'll give the proper attention. Expecting anything else is a bit like asking the world to change to suit your desires. It doesn't help that a lot of these places seem pretty insular to begin with, so when they're done convincing themselves that they're right, they don't bother to listen to the substance of people's complaints.

No, the creators and porters of these characters are not here for our entertainment. They don't have to do anything, and we can't force them, but that's the point. They're doing it of their own volition. And they're doing it as a service. Not an exchange.

I'm not trying to grill you or put you in an uncomfortable position, but I'm sensing that you're closer to the mugen community than a lot of people here, so I think you might be able to give me better answers than most.

FELIPE NO

Last edited by Skexis; Aug 8, 2006 at 03:51 AM.
Skexis
Beyond


Member 770

Level 34.03

Mar 2006


Old Aug 16, 2006, 11:20 PM Local time: Aug 16, 2006, 11:20 PM #8 of 1438
Originally Posted by dannytehuber
lol I'm sure people wouldve ripped off the sprites from the TMNT GBA game by now, but I guess not.
I take it these aren't the same turtles from the SNES TMNT Tournament Fighters? Because I always thought they were pretty badass. I mean, Donatello's super summons a chinese dragon across the screen. Come on!

What, you don't want my bikini-clad body?
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