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[General Discussion] IT'S A PRICE TRAP! EVADE EVADE! Ugghh...
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Skexis
Beyond


Member 770

Level 34.03

Mar 2006


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Old May 30, 2006, 08:44 PM Local time: May 30, 2006, 08:44 PM #1 of 106
I have many games that I've bought before because they were on sale, or difficult to find elsewhere, only to find that I wasn't exactly thrilled with what they ultimately offered.

$19.95 - The Longest Journey. Hard to find in retail stores, I bought this last summer, and was practically bored to tears by the lackluster plot and overall performance of the game. For being five discs, it also seemed really short as an adventure game, and furthermore offered up little in the way of challenge, except for a few puzzles that were so arbitrarily written that the only thing you could do was wander around and hope that you were going in the right direction to trigger whatever sequence you might need in order to get it done.

$4.99 - Primal. It looked like it would be fun. It seemed to have a lot in common with Soul Reaver, first and foremost, and the heroine could transform into various hybrid forms, which appealed to me as well. The art direction was pretty good, but when all was said and done, the combat, (sadly, the main part of the game) was really weak and glitchy, even more so than I found Prince of Persia's combat to be, and I heard a lot of complaints about that game's combat. I suppose it was worth 5 bucks, just for being pretty, and having some interesting characters, but the combat was so tedious that I had to shelf it after a couple of weeks of avoiding playing it.

$9.00 - Colony Wars: Vengeance. Seemed like it would be neat to go back and reminisce about the PSX days, and this game had many people lauding it for the story, of all things. It's decent, but the aging technology only reminds me how much better the experience is playing X-Wing vs. TIE Fighter or something similar on a newer system.

$9.99 - Dragon Quest VIII I heard lots of rave reviews, and I longed for a return to the old-school RPG style, but I have been pretty much nonplussed thus far. I haven't played but an hour or so of it, but the combat seems so simplistic next to something like Shadow Hearts 2 that I may have to give this copy away to a friend or something.

Jam it back in, in the dark.
Skexis
Beyond


Member 770

Level 34.03

Mar 2006


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Old May 30, 2006, 08:52 PM Local time: May 30, 2006, 08:52 PM #2 of 106
Originally Posted by Elixir
I find it unique how people can judge games that they haven't even played for even a single hour.

God forbid they make a game that only lasts 45 minutes.
I find it interesting that you feel as if you have me all figured out despite my giving a perfectly acceptable reason for disliking the game.

BUT IT'S ONLY THE COMBAT YOU KNOW
THAT THING THAT POPS UP EVERY FEW SECONDS
MAYBE MORE
DEPENDING ON THE WEATHER
AND WHIMSY OF THE CODE-WRITERS

There's nowhere I can't reach.
Skexis
Beyond


Member 770

Level 34.03

Mar 2006


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Old May 30, 2006, 09:05 PM Local time: May 30, 2006, 09:05 PM #3 of 106
Originally Posted by Denicalis
I'm with you, South Park version of Kevin Smith. Story is number one for me, but when a battle system just sucks, it's impossible to really enjoy the experience.
Well, IGN was saying that the story was really poor, as well. I can't speak much for that, because the game length is supposed to be about 100 hours total, but I haven't given up entirely on it yet. I just hope the combat gets more diverse as it goes.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Skexis; May 30, 2006 at 09:08 PM.
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