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[Multiplatform] Bioshock. Available on Wii 12/5/2010
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Skexis
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Old Aug 15, 2007, 02:53 AM Local time: Aug 15, 2007, 02:53 AM #1 of 356
Anybody know whether the limited edition soundtrack will be a full OST or if it will just be a "mini" soundtrack? I heard rumors that it wouldn't be complete, so I figured I'd wait to plunk down $60 until specifics surfaced on it.

Jam it back in, in the dark.
Skexis
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Old Aug 20, 2007, 02:37 PM Local time: Aug 20, 2007, 02:37 PM #2 of 356
This game better be at least as good as ss2. I cant wait!

Get the soundtrack here!
http://www.ttlg.com/forums/showthread.php?t=113469
You should probably clarify that's the System Shock 2 OST, not Bioshock.

I saw on Cheapassgamer that Circuit City should have this game $10 cheaper than any place else on day one. I have no qualms about spending $40 on something this meticulously crafted.

There's nowhere I can't reach.
Skexis
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Old Aug 20, 2007, 08:37 PM Local time: Aug 20, 2007, 08:37 PM #3 of 356
So will this try to bill me after a month or a year, then?
Nevermind, looks like they locked it up.
Quote:
'FilePlanet Subscription - 12 Months Free (DL Turbo PayPal Users) ($0.00)' requires a promoitional code.


This thing is sticky, and I don't like it. I don't appreciate it.
Skexis
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Old Aug 20, 2007, 08:51 PM Local time: Aug 20, 2007, 08:51 PM #4 of 356
Well, I do pay for IGN Insider, so I didn't know if they'd backtrack it.
I logged out and logged back in, but it didn't seem to work for me.

I am a dolphin, do you want me on your body?
Skexis
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Old Aug 21, 2007, 11:52 PM Local time: Aug 21, 2007, 11:52 PM #5 of 356
Did anyone else with an 8800 use the beta nvidia driver that was suggested?
And did anyone else get a blue and magenta line right down the center of their screen after installing it?
(Even in bios! )

I was speaking idiomatically.
Skexis
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Old Aug 22, 2007, 03:50 AM Local time: Aug 22, 2007, 03:50 AM #6 of 356
Yeah, I rolled my video card drivers back, and it worked fine. So far the only bugs I've encountered are sound related glitches that make the sounds come out as bleeps and bloops. Thankfully, it's only certain sounds, and never lasts for long.

What kind of toxic man-thing is happening now?
Skexis
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Old Aug 22, 2007, 04:20 AM Local time: Aug 22, 2007, 04:20 AM #7 of 356
The thuggish ones, I suppose, but the leadheads take two combo shots each, which if you're not finding enough EVE, can be costly in the long run.

I guess I'm just not ingenious enough to battle it out with these big daddies, though. I've died so many times, and I find myself resorting to brute force every time, instead of using exploding canisters or pools of oil. I will say that it is nice to have a game that doesn't just roll over after you start getting better weapons. The challenge and tension level has remained pretty consistent.

FELIPE NO
Skexis
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Old Aug 22, 2007, 12:29 PM Local time: Aug 22, 2007, 12:29 PM #8 of 356
Here's a response from a 2k rep in the thread Brady linked to:
Originally Posted by 2k Elizabeth
hey guys,

first, let me say this. you DO NOT NEED TO USE THE INTERNET EVERY TIME YOU PLAY THIS GAME. it is only the first time.

second, you can uninstall and reinstall this game, and if, by chance, you have 2 computers you want to simultaneously play this game on, you also can do that.

if by some chance you are reinstalling this game without uninstalling it first, a lot, there is a chance you may have to call securom and get a key, or deactivate some older installations.

but if you upgrade your hardware next week, you'll still be able to play the game. if you revamp your system and need to reinstall bioshock, just uninstall it before you go through the overhaul, and then do your reinstall.

calling it "hardware fingerprinting" is a bit alarmist. we do not transmit any of your data to any companies.

really, the only people who will be concerned about any of these security measures are those who are rapidly putting bioshock on many pcs... if you use the game as you normally do, you won't notice this at all.
So, I guess it's only if you have rapidly changing hardware, as opposed to a set number of installs?

How ya doing, buddy?
Skexis
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Old Aug 23, 2007, 11:12 AM Local time: Aug 23, 2007, 11:12 AM #9 of 356
I think they could have fixed the chambers thing easily by making it cost you ADAM (or money) each time you use it. That at least would put a cap on it. I haven't noticed it that much except when fighting the big daddies, though.

Jam it back in, in the dark.
Skexis
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Old Aug 27, 2007, 02:09 PM Local time: Aug 27, 2007, 02:09 PM #10 of 356
At the moment, I'm more worried about the crashes and ugly, ugly sound bugs that have been popping up more and more since I first started playing. On two separate occasions I had to do a hard reboot by hitting the reset button, as well as a few CTD, and bugs involving the use of surround. At least, I think it's related to the surround, since it seems to pop up when there's explosions going on around me.

At any rate, here's a particularly insightful post from slashdot. Basically what he says is that you're paying a company $50 so that they can create critical flaws in your system. 2k may not be using it for nefarious purposes, but that doesn't mean somebody else won't try to.

In that light, I am going to be removing the SecuROM shit, no matter how much of a pain it might be.

There's nowhere I can't reach.
Skexis
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Mar 2006


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Old Aug 27, 2007, 11:53 PM Local time: Aug 27, 2007, 11:53 PM #11 of 356
The little sisters will go back into the pipes, but I've never had them disappear, per se. I've always seen at least the big daddy wandering around from pipe to pipe.

It's always possible, though. I think the game "cleans up" behind you, so that some corpses might disappear if you start piling them up in another place. I also had a security drone disappear after I had hacked it and disabled it so that I could crawl under the grate out on the wharf.

This thing is sticky, and I don't like it. I don't appreciate it.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] Bioshock. Available on Wii 12/5/2010

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