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[360] Gears of War
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Skexis
Beyond


Member 770

Level 34.03

Mar 2006


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Old Oct 8, 2006, 04:16 PM Local time: Oct 8, 2006, 04:16 PM #1 of 254
Originally Posted by Newbie1234
There are 9 awesome multiplayer videos here. I'm pretty sure it's from the "Match made in Hell" event. The 8th and 9th video even show splitscreen, but I'm 99.9% sure that it's over system link so I don't know if you can do that over Live as well.

http://leech.thewopples.com/gow/
I think you can really tell what 1up was talking about when they mentioned some quirks with the context-sensitive A button, and with getting the chainsaw to work when you want it to. People were having difficulty navigating around obstacles or running away from enemies without getting stuck on things.

I really hope the game turns out well, but I imagine the multiplayer will take some getting used to.

Jam it back in, in the dark.
Skexis
Beyond


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Mar 2006


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Old Oct 26, 2006, 03:12 AM Local time: Oct 26, 2006, 03:12 AM #2 of 254
The tactical edge of the game appeals to me, and makes me think Day of Defeat, but when I see how slow they move and how relatively hard it is to kill someone, it shunts me back into the arcade frame of mind.

I personally hope the multiplayer is more of a tension-builder when it's sitting in my hands. Stop and pop is a good idea in theory, but what I've seen so far is mostly people getting lucky. If there's not that much difference between taking damage outside of cover and behind cover, then what's the point?

Alternately, if someone rushes you and you can't get unstuck from a wall, what good has the cover done you? =/

Like I said before, a lot of this is just speculation based on the MP vids I've seen, so I hope the context-sensitive A button doesn't turn out as bad as it looks right now.

There's nowhere I can't reach.
Skexis
Beyond


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Mar 2006


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Old Oct 26, 2006, 10:02 PM Local time: Oct 26, 2006, 10:02 PM #3 of 254
Originally Posted by Sexninja
http://trailers.gametrailers.com/gt_..._cinematic.wmv

Gary Jules - Mad World, i need this song.
You'll find it on the Donnie Darko soundtrack.

Watch the movie, while you're at it. =p

This thing is sticky, and I don't like it. I don't appreciate it.
Skexis
Beyond


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Mar 2006


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Old Nov 9, 2006, 01:04 AM Local time: Nov 9, 2006, 01:04 AM #4 of 254
friends and I had a GoW party, got together, had some pizza, the usual. Unfortunately, we didn't have a big enough TV to justify link cable, so we were stuck with one-on-one the whole time we played multi.

Played some co-op on hardcore, and switched off whenever a pair would die, so we each got some play time in.

I have to say, like a lot of reviews I've been reading, it really does live up to the hype. It's not deep, by any means, but it's certainly fun and action-packed. It's a damn shame they didn't put any other multi modes in, though, like king of the hill or capture the flag. This game would best be served with opposing sides and objectives to be taken. (whether that's flags or a hill area).

The way the multi comes off as so bare bones makes me wonder if they won't try to release a map pack or extra game modes later on down the line, like they did with Halo 2.

I am a dolphin, do you want me on your body?
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [360] Gears of War

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