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[DS] Tetris DS
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NES Oldskooler
Faust


Member 768

Level 10.31

Mar 2006


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Old Mar 9, 2006, 01:19 AM Local time: Mar 8, 2006, 07:19 PM #1 of 119
I actually almost feel guilty for wanting to play this game so much.

I'm sure that more than any other game aside from Capcom franchises, Tetris has had more remakes of it that add almost nothing. The extra gameplay modes seem like cheap gimmicks, but I still really want to play it.

What I'd love (but probably won't happen) is for this game to integrate the elements of The New Tetris on the N64. The main hook for that one was that if you create a 4x4 solid block out of four pieces, it turns into a shiny cube. When cleared, it gives you a line multiplier for the lines that have some of the cube in them. It was a really cool mechanic that I thought totally changed the game.

Even if the extra modes end up sucking, playing 10 players locally is amazing, and the wi-fi is a nice touch as well. Who am I kidding, I'm pretty much sold on it already.

Jam it back in, in the dark.
NES Oldskooler
Faust


Member 768

Level 10.31

Mar 2006


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Old Apr 6, 2006, 02:05 AM Local time: Apr 5, 2006, 08:05 PM #2 of 119
I'm kind of "meh" on Tetris, actually.

I'm happy that a guy in my class got it, since we can all just leech the download play off of him. But after playing it, I'm not so sure I'd want to own it. Tetris was THE game for the original Game Boy, but there are so many better games for the DS. The gameplay feels very stiff in my opinion, and not at all like how The New Tetris (on the 64) refined it.

That's not to say that it's bad, but I probably won't get the game until I've got some cash to spare. I'd think of it in the same way as Megaman Powered Up on PSP: a remake with a lot of added content, but since the original game is so old and overdone, I wouldn't call it essential.

There's nowhere I can't reach.
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