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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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Wow! Cool list!
Thanks for the inclusion! I just added the link to my LINKS section on www.tallarico.com - Links If you're interested in adding all of the games I've worked on (there are over 250) you can view them all here: www.tallarico.com - Credits Please note that over half of those were Sound Design only and not composition. Could I offer up a suggestion? It would be really cool to somehow be able to click on the COMPOSER heading and get everything spit out alphabetically by composers instead of the games. Thanks! Great job! Tommy Jam it back in, in the dark.
Tommy Tallarico
President, Tommy Tallarico Studios, Inc. (www.tallarico.com) Founder/CEO, Video Games Live (www.videogameslive.com) Founder/CEO, Game Audio Network Guild [G.A.N.G.] (www.audiogang.org) Facebook Personal Page Facebook Video Games Live Page Twitter Personal Twitter Video Games Live YouTube Channel Personal YouTube Channel Video Games Live
Last edited by Tommy Tallarico; Dec 2, 2007 at 03:19 PM.
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![]() Once you click on each title it takes you to a page and lists exactly what I did on the project (on the right hand side of the page). Tommy There's nowhere I can't reach.
Tommy Tallarico
President, Tommy Tallarico Studios, Inc. (www.tallarico.com) Founder/CEO, Video Games Live (www.videogameslive.com) Founder/CEO, Game Audio Network Guild [G.A.N.G.] (www.audiogang.org) Facebook Personal Page Facebook Video Games Live Page Twitter Personal Twitter Video Games Live YouTube Channel Personal YouTube Channel Video Games Live |
Hi Rimo, Thanks for the kind words about my music. It's cool knowing that people listen to my music outside of the game. It's always been one of my goals when creating game music. I personally don't consider myself the "greatest" game composer out there, so thank-you for even considering the mention of my name in that sentence. Maybe I'm one of the more talked about game composers in the world because of all the games I've worked on, all of the organizations I've been involved with, all of the tv shows and concerts I've created/produced/hosted, etc. But that is due more to all of the hard work and passion I have for the industry and less to do with actual talent and composing ability. Music is so personal that it would be crazy to even try to dub someone as the "greatest". You certainly can't do it with something like Rock-n-Roll. Was it Elvis? The Beatles? Led Zepplin? Rolling Stones? How about Classical music... Was it Beethoven? Mozart? Bach? Who knows... and who cares. They ALL made amazing music! In my opinion, people are going to listen to whatever turns them on emotionally. Some people may like my music as the "greatest" and others may dislike it. Take Country music for example. Some people LOVE it and others LOATHE it! I'm fine either way. My reason to compose music has never been to become the "greatest". I try to do the best of my ability to please myself and hope that it will touch others as well. In regards to the credits question... I've always loved collaborating with different composers and musicians throughout my career. And I've always given credit to all of the people who have worked with me (unlike most composers). So if there are ever any questions as to which games people helped me out with... by all means just inquire. With so many different projects, styles and ways to write music it would be crazy to attempt every style and every instrument for every game. I'd much rather work and learn with the top people in the specific field and bring them into the mix. In terms of orchestral music... there are composers, arrangers, orchestrators, copyists, producers, etc. I like to give ALL of those wonderfully talented people the credit they deserve. Even if they only worked on one piece of music or even if they only orchestrated my work. Almost every game & film composer I've ever met uses a group of people as well... but most probably don't usually give as much credit as I have done. I personally love helping people break into the industry for the first time and know that by putting their names on the credit that it will help them out a lot. Again... something most composers don't do. But if you ask young, talented and established game composers such as Chris Rickwood, Cris Velasco, Sascha Dikyasian, Sam Hulick, Shane Kneip, Todd Dennis, Emmanuel Frattiani, Laurie Robinson, etc... they would all tell you who was the first to ever hire them for a game and who made sure they received credit for their work. Something very RARE in any competitive entertainment & music field. But I've always enjoyed helping others which is why I founded the non-profit organization... G.A.N.G. (Game Audio Network Guild) - Game Audio Network Guild - Promoting Excellence in Interactive Audio. In regards to your questions about Earthworm Jim.... We put Mark Miller's name on the credits because I was still working at Virgin when the game was being worked on (but was secrectly working on EWJ on the side). At the time we didn't want to upset anyone at Virgin so we put Mark's name (who is a great friend of mine... ToeJam & Earl baby!!) on the project. Mark actually did help to convert the Sega Genesis work I was doing to the SNES. Because of the style of music, sounds, approach, samples, etc... everyone in the industry and press kinda knew it was me. So after I left Virgin and started my own company (Tommy Tallarico Studios, Inc.) people wanted to know the "real" story so I let everyone know it was actually me. The other guys you mentioned (and who I give credit to) did the following... Mical Pedriana - helped to orchestrate 3 or 4 of the electronica-style tunes (i.e. drum beats & synths). (EWJ 1) Tony Bernetich - helped me orchestrate the banjo instrumentation and the ragtime piano piece. (EWJ 1) Christopher Beck - worked with me on writing the "Anything But Tangerines" organ stuff (from EWJ 2) Bijan Johnson - played guitar on the "Anything But Tangerines" tune (Sega-CD and album version) Thanks again for the questions and interest! Look forward to meeting you in February!! Tommy This thing is sticky, and I don't like it. I don't appreciate it.
Tommy Tallarico
President, Tommy Tallarico Studios, Inc. (www.tallarico.com) Founder/CEO, Video Games Live (www.videogameslive.com) Founder/CEO, Game Audio Network Guild [G.A.N.G.] (www.audiogang.org) Facebook Personal Page Facebook Video Games Live Page Twitter Personal Twitter Video Games Live YouTube Channel Personal YouTube Channel Video Games Live |
Tommy I am a dolphin, do you want me on your body?
Tommy Tallarico
President, Tommy Tallarico Studios, Inc. (www.tallarico.com) Founder/CEO, Video Games Live (www.videogameslive.com) Founder/CEO, Game Audio Network Guild [G.A.N.G.] (www.audiogang.org) Facebook Personal Page Facebook Video Games Live Page Twitter Personal Twitter Video Games Live YouTube Channel Personal YouTube Channel Video Games Live |